Nov 15, 2005, 05:55 AM // 05:55
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#1
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Pre-Searing Cadet
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Glitches and Bugs
I don't know if im the only person noticing these, but it seems to me that Guild Wars is extremely buggy. First off if you go too close to the stair corner at the bottom of the stairs, you some how go back to the bottom automatically after your about to reach the middle. Another one is by Fort Ranik, there is a crystal bunch, there is a depression there, and the crystle bunch seems to be floating. Anothr thing thats a graphical glitch/bug is when a Grawl or any other animal with legs is on a hill, it's feet stay perfectly horizontally while the hill is going down, this also gives the appearance that the monster is floating. Same thing when a dead body lays on some stairs. These things piss me off, and also ruin the game for me. I know they are easy to fix, its not like you have to redo the whole game code, it's simple errors/bugs. Maybe its just my system, I'm running everything on high, aa and anistropic filtering, there are no performance issues, anybody else notice these glitches/bugs?
Sytem Specs
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AMD A64 3000+
1.5 Gigs Ram
80Gb HD
GeForce 6800 128mb
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