Apr 17, 2006, 05:41 PM // 17:41
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#1
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Banned
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
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Texture Bugs in GW
Wtf? First one is without marking, second with.
I've got this error since days or maybe much longer.
Restarting GW doesn't help.
When I mark monk players, they get white glowing hair oO
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Apr 17, 2006, 05:49 PM // 17:49
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#2
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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Did you update to NVIDIA's ForceWare 84.21 recently (that is, if you're even using a NVIDIA card)? I noticed the same problem recently when I updated from 77.72, fixed it by downgrading to a previous version.
Otherwise...try reparing the data archive.
Code:
x:\path\to\guild_wars\gw.exe -repair
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Apr 17, 2006, 05:51 PM // 17:51
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#3
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Frost Gate Guardian
Join Date: Jan 2006
Guild: [XoO] [AX]
Profession: N/Me
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ive noticed something on the players faces, anyone with hair infront of their face the color of the skin is screwed up where the hair is, its lighter than the rest of the face.
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Apr 17, 2006, 06:51 PM // 18:51
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#4
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/retired
Join Date: Dec 2005
Location: On the Beach
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Yeah I have same problems with Avatars near some god's statue, in mursaat tower while it's shooting, Titan Bosses sometimes flick in colour etc...
Guess it's the Nvidia compatible problems or something.
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Apr 17, 2006, 06:56 PM // 18:56
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#5
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Academy Page
Join Date: Nov 2005
Guild: Guardians of the Stars
Profession: R/Rt
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Have that problem on ATI cards too, only in dx9 mode. Also with newer ati drivers (6.0 ->) imps and lava have light blue textures sometimes, only in dx9 mode too. So now i'm using catalyst 5.7 to get rid of blue imps and lava, problem with ether seals is present though.
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Apr 17, 2006, 06:57 PM // 18:57
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#6
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Frost Gate Guardian
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I have an ATI card an the towers give me the same glitch. I've noticed this with the Cat 6.3's and 6.4's. I don't remember if older drivers have this glitch or not.
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Apr 17, 2006, 07:03 PM // 19:03
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#7
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Banned
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
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just downgraded to 71.84... still there
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Apr 17, 2006, 07:15 PM // 19:15
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#8
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Academy Page
Join Date: Nov 2005
Guild: Guardians of the Stars
Profession: R/Rt
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Try starting gw in dx8 mode and see if the problem is present there:
gw.exe -dx8
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Apr 17, 2006, 07:31 PM // 19:31
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#9
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Banned
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
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fine -dx8 works but I think it looks slightly worse
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Apr 17, 2006, 07:49 PM // 19:49
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#10
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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I've had a few problems, but it only ever happens in Ember.
Last edited by Huntmaster; Apr 17, 2006 at 07:59 PM // 19:59..
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Apr 17, 2006, 08:26 PM // 20:26
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#11
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Frost Gate Guardian
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I get the same exact problem as the OP at that Mursaat tower -- I'm running the latest Forceware ... that's the only texture problem that I have though, so no big deal for me.
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Apr 17, 2006, 08:36 PM // 20:36
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#12
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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Its the curse, of the Ring of Fire!... Nvidia probably has compatibility problems,
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Apr 17, 2006, 08:36 PM // 20:36
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#13
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Banned
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
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it was my only texture problem too, now solved by using -dx8
@huntmaster: welcome in matrix ;D
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Apr 17, 2006, 08:52 PM // 20:52
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#14
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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I knew Ascalon wasn't real!
Anyway, i fixed my problem with a catalyst update a long time ago..(ATI card.) I still enjoy that screenie though.
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Apr 17, 2006, 10:22 PM // 22:22
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#15
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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same problem occurs with the chests and lyssa's avatar in temple of the ages (it's like a spotlight)
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Apr 18, 2006, 12:07 AM // 00:07
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#16
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Ascalonian Squire
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I got the same problem as the OP. Also the Azure Shadows turn white when highlighted.
I'm also using nVidia's 84.21 drivers.
Thanks for the -dx8 tip but I think I'll keep it at dx9. ANet should resolve this.
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Apr 18, 2006, 05:38 AM // 05:38
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#17
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Jungle Guide
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Quote:
Originally Posted by rancidgoat
ive noticed something on the players faces, anyone with hair infront of their face the color of the skin is screwed up where the hair is, its lighter than the rest of the face.
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Same thing for me. Alot of the mesmer women and some rangers look like they are wearing wigs because of that.
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Apr 18, 2006, 01:43 PM // 13:43
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#18
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Quote:
Originally Posted by BuGi
Have that problem on ATI cards too, only in dx9 mode. Also with newer ati drivers (6.0 ->) imps and lava have light blue textures sometimes, only in dx9 mode too. So now i'm using catalyst 5.7 to get rid of blue imps and lava, problem with ether seals is present though.
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ATI 6.4 drivers don't have that issue, but the issue about Lyssa and such is caused by GW and DX9.
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Apr 18, 2006, 07:48 PM // 19:48
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#19
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Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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Same problem as the OP here.
Also, if you'd just check this out for me. You know the Drake boss, Geckokaru Earthwind, near where the original screenshot is taken. Go up to him and hover the pointer over him, when he glows I get the same 'square' problem on his tail. Has anyone else noticed this?
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Apr 18, 2006, 07:51 PM // 19:51
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#20
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Xyngynkynyn
I got the same problem as the OP. Also the Azure Shadows turn white when highlighted.
I'm also using nVidia's 84.21 drivers.
Thanks for the -dx8 tip but I think I'll keep it at dx9. ANet should resolve this.
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Same Here and I agree fully.
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