Run a tracert from your box to anet's servers.
If you see long response times from something in the middle, you know about where the problem might be.
Then, you sit back and... probably not do anything about it. Because the backbone companies (actually, any ISP) have enough monitoring equipment in place to know exactly when and where their problems are. If they let the problem persist, you're sure not going to change their minds. Unless, maybe, you represent at least a few million dollars.
You can send that info to anet though, if you want. They seem pretty keen about getting problems that affect guildwars fixed, wether the problem is in their network or not. Someone correct me if I'm wrong, but I remember someone saying they welcome every piece of data that can help them narrow down where/what the problem is. And Anet carries a lot more weight than you personally do, when it comes to making ISP's fix any particular problems. Especially if it turns out to be their ISP.
Or, heck, maybe you'll find it's you. There's all sorts of things that can cause these vague timeout/code58 errors.
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