Sep 16, 2006, 12:01 PM // 12:01
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#2
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Ascalonian Squire
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I played GW on RC1 last weekend .... for 5 or 6 hours with no lockups. The only problem I had was with Creative beta sound card drivers, so I was getting intermittent sound. Apart from that, Vista played GW fine (after tweaking some folder permissions).
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Sep 16, 2006, 01:20 PM // 13:20
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#3
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Wilds Pathfinder
Join Date: Oct 2005
Location: OgreSlayingKnife.com
Guild: [MEEP] Biscuit of Dewm
Profession: N/
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I run RC1 + GW on my laptop with no issues at all.
Specs:
Intel Pentium 4 3.4GHz w/ HT
512MB DDR400
60GB 5400RPM HDD
Mobile ATI Radeon 9700 128MB
Default drivers that come with the RC1 release.
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Sep 16, 2006, 02:16 PM // 14:16
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#4
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Krytan Explorer
Join Date: Apr 2005
Location: Sheffield, England, UK
Guild: Super Cute And Fluffy [scF]
Profession: E/
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What sound card do you have??
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Sep 16, 2006, 03:18 PM // 15:18
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#5
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Wilds Pathfinder
Join Date: Oct 2005
Location: OgreSlayingKnife.com
Guild: [MEEP] Biscuit of Dewm
Profession: N/
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Its a laptop. So nothing special.
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Sep 16, 2006, 05:27 PM // 17:27
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#6
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Lion's Arch Merchant
Join Date: Aug 2006
Location: Alabama
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For some reason, the Creative drivers for Vista are all buggy and problematic.
Yesterday I decided to try out Vista, so I bought a 160 GB SATA drive and popped open my copy of Vista Beta from our Action Pack. It is the version right before RC1, but otherwise it installed flawlessly.
Every driver came up except for my SATA RAID controller, and my Sound Card. I had an Audigy, so I went to Creative and downloaded the latest Vista driver. The first thing I saw when I tried to install was a warning that the driver was going to expire on 15 November. I went ahead, and finished.
Upon reboot, I got a string of error messages, and no sound. I tried 3 other drivers with no success. Finally I just gave up and pulled out the Creative card. I have an A8V Deluxe board (I only use Asus Deluxe for my own systems), so I simply enab;ed thje 7.1 on-board in BIOS and rebooted. Vista immediately saw the internal and loaded the drivers, no reboot needed.
Once I got the game reloaded and the monster update in, I played for about 5 hours with no problems at all. I left the computer running all night and played another 2 hours this morning, again with no problems.
The only issues I seem to have noticed so far is the lack of drivers (a common isse with Beta software), Media Player not working well, and some occasional pauses.
However, it has impressed me enough to put Vista on my computer the moment we get it in stock. While they have announced prices and shipping dates for the Retail versions, we have not been able to get an answer for OEM versions.
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Sep 17, 2006, 07:12 PM // 19:12
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#8
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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What creative card? I'm building my new system this week and I've got an X-Fi, are there drivers for this on RC1?
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Sep 17, 2006, 07:24 PM // 19:24
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#9
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Krytan Explorer
Join Date: Apr 2005
Location: Sheffield, England, UK
Guild: Super Cute And Fluffy [scF]
Profession: E/
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The Creative X-FI Drivers for VISTA (Beta drivers) that are available on the Creative Site do NOT work with RC1, I have tried them as I haven an X-Fi Fatal1ty, and I cannot get them to install and work whatever I do... Because RC1 needs signed drivers by default, and im either missing something sich as some setting somewhere to allow installation of none signed drivers, or its screwed up...
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Sep 18, 2006, 12:15 PM // 12:15
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#11
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Krytan Explorer
Join Date: Apr 2005
Location: Sheffield, England, UK
Guild: Super Cute And Fluffy [scF]
Profession: E/
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There's no Vista Drivers on the CD for the X-Fi, im on the 64Bit version of Vista, so the drivers have to be 64bit also....
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Sep 18, 2006, 01:06 PM // 13:06
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#12
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Exclusive Reclusive
Join Date: May 2005
Location: Tuscaloosa, AL
Guild: Seraph's Pinion (wing)
Profession: R/Me
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Well aware of program incompatibilities, I was running it when it was still called longhorn...
As far as the driver, I'm using the 32-bit version, so I should be fine.
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Sep 18, 2006, 01:47 PM // 13:47
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#13
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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My experience with RC1 has been good overall. There is an issue with realtek sound devices randomly freezing though. I wouldn't say that my frame rate has increased any, although i'm running 2-x1800xt's in crossfire, so i doubt i would actually see any improvement. This RC has come along way and for the most part i think it's a pretty stable build for a RC. The network seems peppier, system response is good overall, although memory usage has gotten less demanding since the 5000 series of releases, it's still pretty bulky. As usual though the 64 bit version is a joke, this is greatly do to device drivers and compatability. I had to screw around with the 64-bit version for several hours, tweaking driver settings to get it to even play GW. It's not much different then the 64 of winxp and I wouldn't recommend running it until all manufactures have stable working drivers for todays hardware.
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Sep 18, 2006, 02:01 PM // 14:01
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#14
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Ascalonian Squire
Join Date: Dec 2005
Profession: W/Mo
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I recently installed the RC1 after abandoning the last public beta. I am currently running Guild Wars using the 32bit version, explicitly avoiding the 64bit version for its well documented lack of driver support. I use a Creative Audigy 2ZS and did experience the situation that the OP described shortly after opening GW for the first time on this install. Application freeze at random point, high pitched sound, and total system lock. I did a hard reset, reran the game, DISABLED both checkmarks for 3d sound and EAX, and have not had a problem since. This is using the most recent driver available from Creative for Vista32, which STILL does not enable all of the advance features of the cards in their lineup. I guess we get what we ask for, needing to be on the frontier, testing our setups with the latest and greatest available to us today. As long as companies have their acts together for June/July when Vista is scheduled for release, what more can we really expect.
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Sep 18, 2006, 05:40 PM // 17:40
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#15
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Academy Page
Join Date: Nov 2005
Guild: Guardians of the Stars
Profession: R/Rt
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Haven't tried RC1 yet, but had excatly the same problem with beta2 and Soundblaster Audigy 2 ZS with the latest drivers at the time. I tried to play gw without EAX support, but that didn't help. Liked vista more than XP though, so it's a shame I had to go back to it to play GW :P
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Sep 18, 2006, 09:26 PM // 21:26
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#16
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Vista RC1 and running Audigy 2 ZS and GW ran great. I did use the vista beta drivers for the sound card and they worked.. but hardware/eax was greyed out.
I too can see me getting Vista when it's final and dual booting. Even Oblivion ran *much* better then I was expecting, in fact it was very playable.
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Sep 18, 2006, 10:56 PM // 22:56
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#17
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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The EAX thing is most likely grayed out because of Vista's new Sound API. Guild Wars isn't equipped to tap that new system yet.
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Sep 19, 2006, 03:33 PM // 15:33
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#18
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Krytan Explorer
Join Date: Apr 2005
Location: Sheffield, England, UK
Guild: Super Cute And Fluffy [scF]
Profession: E/
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so, should I download the Vista 32Bit? and try that? Even though im on a 64bit machine?
Last edited by Ghozer; Sep 19, 2006 at 03:41 PM // 15:41..
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Sep 19, 2006, 03:45 PM // 15:45
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#19
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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Quote:
Originally Posted by Ghozer
so, should I download the Vista 32Bit? and try that? Even though im on a 32bit machine?
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The main difference between the 2 is it's memory and bus addressing capabilities. Your on a 32 bit machine, unless it's ancient and most likely it's also capable to 64-bit as well (linux has been using a 64 bit kernel for some time now). Anyway, use the highest supproted version using 32 bit addressing
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Sep 20, 2006, 08:57 AM // 08:57
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#20
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Pre-Searing Cadet
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Quote:
Originally Posted by G.R.R Martin
I recently installed the RC1 after abandoning the last public beta. I am currently running Guild Wars using the 32bit version, explicitly avoiding the 64bit version for its well documented lack of driver support. I use a Creative Audigy 2ZS and did experience the situation that the OP described shortly after opening GW for the first time on this install. Application freeze at random point, high pitched sound, and total system lock. I did a hard reset, reran the game, DISABLED both checkmarks for 3d sound and EAX, and have not had a problem since. This is using the most recent driver available from Creative for Vista32, which STILL does not enable all of the advance features of the cards in their lineup. I guess we get what we ask for, needing to be on the frontier, testing our setups with the latest and greatest available to us today. As long as companies have their acts together for June/July when Vista is scheduled for release, what more can we really expect.
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Ahh, never thought about the EAX thingy in guildwars but I just checked it and it wasn't checked . And I am not using any sort of Vista drivers for my soundcard as everyone seems to do, I use the old win2k/xp drivers and they work just fine
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