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Old Sep 20, 2007, 10:54 AM // 10:54   #1
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Default Out of Memory?

This isn't really a big problem, since it doesn't come up much, but occasionally I get an error while playing Guild Wars that causes it to crash. Something along the lines of "Out of Memory. Something.cpp (110)" Obviously the "something" isn't what it really says, and I may have typed it in wrong, but I think it's close to the real error. Any idea what it means?
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Old Sep 20, 2007, 11:06 AM // 11:06   #2
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I believe that would mean you are out of RAM and so it had to close the game.
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Old Sep 20, 2007, 12:13 PM // 12:13   #3
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I'm with Darko, you are out of RAM and virtual memory so the game closes. You can check if your windows page file size is fixed, and if it is you can always set it to resize itself if needed. Also your computer's specs might help with figuring out what the problem really is.
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Old Sep 20, 2007, 12:56 PM // 12:56   #4
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Also, if you hard drive is almost full that would also limit you virtual memory size.
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Old Sep 20, 2007, 08:50 PM // 20:50   #5
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That would indeed be odd, since my computer has 1 gig of ram, and a nearly empty 250 gig hard drive. I'll check the paging file, though.
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Old Sep 21, 2007, 03:37 AM // 03:37   #6
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Even though your computer has 1GB RAM, if you are running other apps while playing GW like itunes and such, they will reduce the RAM that GW has access to. Too many programs running will cause a lack of RAM.
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Old Sep 21, 2007, 08:51 AM // 08:51   #7
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Ive noticed this aswell, but not quite to teh extent that the game crashed on me yet.


I have an external programm to monitor my computer (including RAM levels), and the longer GW is active the lower the available RAM gets. I start off with around 90% RAM available (Windows startup and after all the crap has finished loading) to maybe 11% available after maybe 3 hours without starting any extra programms, this is when everythign starts to really lag badly.

As soon as I quit GW the available RAM shoots up to about 80% again.
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Old Sep 23, 2007, 03:11 AM // 03:11   #8
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I have been getting the same error lately. When death-levelling the charr in presearing (it happens when I have a lot of them) and the game is left running for more than 7 or so hours, it gives me out of memory error. Now, mind you, I have 3 gigs of RAM and when the crash occurs GW is barely using a half of that, with memory diagnostics reporting quite a bit of RAM free for use. Pagefile is automatic with its minimum set to 3.3 GB or so.
Mind you, I've been delevelling the charr about half a year ago before giving up (not for long, as you can see ) without any problems. So it might be some bug that creeped in in between.
The error occurs both when running the game in windowed and full screen mode as well as leaving it minimised, and it is not the 10-hour no action cut-off either.
Annoying error, indeed, but manageable for now. I would prefer to be able to delevel for longer, but as is I will have to manage.

P.S. For those who wonder why the hell would anyone death level the charr, lookup Legendary Defender of Ascalon character title
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Old Sep 23, 2007, 06:35 AM // 06:35   #9
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Well, due to the limits of 32-bit addressing you can reach the limit of usable memory without hitting the actual amount of memory you have. At any rate the most that a single app can use is 2GBs unless you have a 64-bit OS.

See this article for details.
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Old Sep 23, 2007, 07:01 PM // 19:01   #10
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Yup, I am aware of this limitation, yet the matter of fact is that RAM usage at the moment of crash is roughly around 1.5GB, so there is still around half a gig to go.
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Old Sep 24, 2007, 01:45 PM // 13:45   #11
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The limit is on memory allocation, not usage. So if Guild Wars is using 1.5GBs of memory it may well end up being allocated over 2GBs and crashing.
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Old Sep 24, 2007, 01:57 PM // 13:57   #12
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According to pcstats.com. It's recommended that your virtual memory be set dependant on your physical RAM.

Also, I'm guessing you have more than one physical hard drive? Just move your paging file over to the non-windows HDD.

Since you have over 512 MB of RAM [lol], you don't have to follow window's suggested Virtual RAM settings of 150% physical RAM.

In your My Computer -> Properties right-click menu, click (Performance) advanced - > Settings, and then set the max and min of your pagefile size to 1024 (1 gig)

If that doesn't work, I'd recommend using RegEdit to modify your windows boot up [or msconfig in the run menu] and turn off everything but your bare essentials.

(my bare essentials involve my printer drivers, icq, Xfire, anti-virus, anti-adware programs, and mouse settings)

If you've got a ton of junk in your systray, that'd do it.
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Old Sep 26, 2007, 04:27 AM // 04:27   #13
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Quote:
Originally Posted by immortius
The limit is on memory allocation, not usage. So if Guild Wars is using 1.5GBs of memory it may well end up being allocated over 2GBs and crashing.
Hmm... could very well be. The memory usage in GW seems to be climbing steadily while slowly (a slight leak?). Still GW doesn't seem the kind of game that would demand over 2GB allocated to it, not that that is something easy to tell. :S Might be interesting to try running it in 64 bit, but with work and all I cannot be bothered to get my vista x64 working again - it had some issues forcing me to abandon it for now.

As for pagefile being moved to a separate HDD, I've been running it that way for a while now. I no longer bother with separate partition for pagefile though (essentially ensuring it is on an outer boundary of the disk - I came to doubt the usefulness of it).
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Old Sep 26, 2007, 08:52 AM // 08:52   #14
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Quote:
Originally Posted by the_last_m_p
I have been getting the same error lately. When death-levelling the charr in presearing (it happens when I have a lot of them) and the game is left running for more than 7 or so hours.
I had the same problem while deathlevelling in the past.
It doesn't happen if I leave the game window open, only when it's minimised.
At least that's what works for me :-)

Last edited by odly; Sep 26, 2007 at 08:58 AM // 08:58..
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Old Sep 26, 2007, 10:13 PM // 22:13   #15
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Quote:
Originally Posted by odly
I had the same problem while deathlevelling in the past.
It doesn't happen if I leave the game window open, only when it's minimised.
At least that's what works for me :-)
Yup, tried it differently (minimised, maximised, windowed, etc.), yet it still overwhelmes my memory. The one thing which seems to help is old CTRL+ALT+DEL and killing the GW process, followed by restarting and reconnecting to the previous session (I LOVE reconnect feature). Still, it is quite hard to do from work

UPDATE: A few weeks later, on Vista 64 with an extra gig of ram things seem remarkably smooth

Last edited by the_last_m_p; Oct 04, 2007 at 02:50 PM // 14:50..
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