Nov 05, 2007, 01:33 PM // 13:33
|
#1
|
Ascalonian Squire
Join Date: Sep 2006
Guild: Morexian Knights [MK]
Profession: W/Mo
|
Anisotropic Filtering in Guild Wars?
I recently bought a new video card am now waiting for it to arrive so now I am interested in making Guild Wars look good.
I know there is the Anti-Aliasing x2 and x4 option in Guild Wars to make the edges smoother but there is no option to have Anisotropic Filtering so how do I make it so I can have Anisotropic Filtering in Guild Wars.
I am pretty sure it is possible because I have found a few posts of people talking about it.
Any help is much appreciated.
|
|
|
Nov 05, 2007, 02:21 PM // 14:21
|
#2
|
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
|
Force it via your graphics card control panel, I have it at 16x and there's hardly any hit on performance at all.
|
|
|
Nov 05, 2007, 02:30 PM // 14:30
|
#3
|
Ascalonian Squire
Join Date: Sep 2006
Guild: Morexian Knights [MK]
Profession: W/Mo
|
I found the control panel and found where to change it.
Thanks Azagoth
|
|
|
Nov 05, 2007, 02:36 PM // 14:36
|
#4
|
über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
|
if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
|
|
|
Nov 05, 2007, 02:54 PM // 14:54
|
#5
|
Krytan Explorer
Join Date: Mar 2007
Profession: R/
|
The "use best texture filtering" option in GW's graphics settings seems to enable anisotropic filtering if it isn't forced from the video driver's settings, but I have no idea which AF mode it tries to use.
I usually just force 4xAF globally from the Nvidia control panel since some other games lack AF settings, too, and 4xAF doesn't have much of a performance hit on decent video hardware.
|
|
|
Nov 05, 2007, 04:07 PM // 16:07
|
#6
|
Desert Nomad
Join Date: Mar 2006
Profession: W/
|
As the previous poster said, a recent update added the "Use best texture filtering" option. I don't personally know what method this forces the game to use, though I think you would get better visual quality by forcing 16x Anisotrophic in your video driver. If you're getting a new video card, its highly unlikely 16x Anisotrophic is going to hurt your performance much in a light game like Guild Wars.
Quote:
Originally Posted by moriz
if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
|
Even on my Geforce 7800 GS, easily able to handle 16x Anisotrophic in Guild Wars, and still looks like garbage with none forced on.
|
|
|
Nov 06, 2007, 01:52 PM // 13:52
|
#7
|
Ascalonian Squire
Join Date: Sep 2006
Guild: Morexian Knights [MK]
Profession: W/Mo
|
Ya I am getting an ATI Radeon X1900 XTX so 16x Anisotropic filtering should look nice and not make my frames too low.
Right now I get about 6-15 FPS with no Anisotropic and no Anti-Aliasing.
Thanks all for your comments and help
|
|
|
Nov 06, 2007, 01:57 PM // 13:57
|
#8
|
über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
|
6-15 fps? don't you mean 60 - 150?
|
|
|
Nov 07, 2007, 12:40 AM // 00:40
|
#9
|
Ascalonian Squire
Join Date: Sep 2006
Guild: Morexian Knights [MK]
Profession: W/Mo
|
Quote:
Originally Posted by moriz
6-15 fps? don't you mean 60 - 150?
|
No I am getting about 11 FPS on average since my new card has not arrived yet.
The card I have now is a Geforce 6100 Integrated and it sucks.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:27 AM // 09:27.
|