Many armors have an issue with shininess like that. It's due to the armor using an alpha channel to help control transparencies and such. You need to edit and save your work in a format that supports alpha channels, such as dds. More info about this problem can be found at http://wiki.guildwars.com/wiki/Guide...#Output_format
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
One other thing, when I open the dds file in Gimp it appears transparent, how do I actually mod the armor this way? Is there a way to make it appear like a normal image file, while not making it do ^ again?