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Old Jul 02, 2008, 01:09 AM // 01:09   #1
Desert Nomad
 
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Default FPS Troubles

Okay, so in Kaineng, the crowded town, I have about 30-50ish FPS. But in the areas I circled in the attachment I have about 10-13. What's causing this? I have low fps in non-crowded areas but high fps is crowded areas . Heck, I even run 30 fps in Crysis with settings on High and 60fps on TF2

I have a nVidia GeForce 8800GT with latest video card driver, 4gigs of ram, Intel Core 2 Quad CPU, Windows XP w/ Service Pack 2. If you need to know anymore information, ask. I already tried running GW on 1 core.
Attached Images
File Type: jpg gw031.jpg (28.9 KB, 131 views)

Last edited by MrGuildBoi; Jul 02, 2008 at 01:26 AM // 01:26..
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Old Jul 02, 2008, 02:44 AM // 02:44   #2
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Server ping is doing this.
I run usually 45FPS H/H but around 15 with people.
I'm using a 3850 Radon card.
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Old Jul 03, 2008, 04:45 AM // 04:45   #3
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^ No, server ping doesn't effect frames as far as I know.

So, anyone know the problem? I checked systemrequirementslab. All my specs are recommended to the max. :\ I have also used Ad-Aware, defragged, CCleaner, and Spybot - Search and Destroy.
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Old Jul 03, 2008, 06:11 AM // 06:11   #4
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Sure.

In busy areas, the GPU is having to do a lot more work rendering all those individual characters - it's as simple as that, and it happens to all of us. On my SLI 8800GTX rig, frame rates drop like crap in Kaineng and Spamadan. An annoyance we have to live with.
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Old Jul 03, 2008, 06:29 AM // 06:29   #5
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Uhm, but I have high fps in Kaineng and Kamadan. In my attachment I get low fps in those areas where its barely crowded and in non-crowded areas I even stand still to let it render, my fps stays 10-14 until I go somewhere else.
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Old Jul 03, 2008, 06:34 AM // 06:34   #6
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Do you have the latest DirectX and latest drivers for your GPU? At what settings are you playing GW? Could be the rendering of the background. Try setting graphic settings to a minimum then gradually increase each setting to see which setting is causing your low FPS.
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Old Jul 03, 2008, 06:50 AM // 06:50   #7
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Bah, posting at 7am for the loss. My bad.

That's really weird. Just those two areas in one outpost. Totally bizarre...

Must have a wander down there myself to see if there's anything particularly intricate in the background in those areas being rendered. How does your system cope with Rata Sum, possibly the biggest GPU strainer in the game?
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Last edited by Snograt; Jul 03, 2008 at 06:58 AM // 06:58..
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Old Jul 03, 2008, 06:54 AM // 06:54   #8
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It's an exploreable area not an outpost, get some coffee Snograt.
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Old Jul 03, 2008, 06:59 AM // 06:59   #9
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Aiaiai

RedBull time ><
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Old Jul 03, 2008, 05:57 PM // 17:57   #10
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Quote:
Originally Posted by Dark Kal
Do you have the latest DirectX and latest drivers for your GPU?
Yes and yes.

Quote:
Originally Posted by Dark Kal
At what settings are you playing GW? Could be the rendering of the background.
All High, vertical sync turned off (makes my fps stay at 30 and below), AA 4x (even when off or 2x, still get the same fps)

Quote:
Originally Posted by Dark Kal
Try setting graphic settings to a minimum then gradually increase each setting to see which setting is causing your low FPS.
k.

Quote:
Originally Posted by Snograt
How does your system cope with Rata Sum, possibly the biggest GPU strainer in the game?
30-50fps. Don't see how its the biggest strainer :P
-----
So, I went fighting to the place where I lagged (and changed some settings around) see attachment
Changed Terrain to Low from High: +1 fps.
Changed Reflections to Terrain and Sky from All: +11 (yes 11) fps
Changed Texture Quality to Low from High: +0 fps
Changed Texture Quality back to High from Low: -/+ 0 fps.
Changed Shadow Quality to High from Medium: -1 fps
Changed Shadow Quality back to Medium from High: +1 fps
Changed Terrain quality between High and Medium: -/+ 0 fps
Attached Images
File Type: jpg fpsdrop.JPG (14.3 KB, 72 views)

Last edited by MrGuildBoi; Jul 04, 2008 at 03:16 PM // 15:16..
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Old Jul 07, 2008, 08:09 AM // 08:09   #11
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Quote:
Originally Posted by MrGuildBoi
So, I went fighting to the place where I lagged (and changed some settings around) see attachment
Changed Terrain to Low from High: +1 fps.
Changed Reflections to Terrain and Sky from All: +11 (yes 11) fps
Changed Texture Quality to Low from High: +0 fps
Changed Texture Quality back to High from Low: -/+ 0 fps.
Changed Shadow Quality to High from Medium: -1 fps
Changed Shadow Quality back to Medium from High: +1 fps
Changed Terrain quality between High and Medium: -/+ 0 fps
Seems your GPU is having a little more difficulty rendering reflections, probably from the water in that area. The obvious solution would be to keep that option to a minimum.
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Old Jul 07, 2008, 08:19 AM // 08:19   #12
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Quote:
Originally Posted by Dark Kal
Seems your GPU is having a little more difficulty rendering reflections, probably from the water in that area. The obvious solution would be to keep that option to a minimum.
umm, its nothing wrong with his system... I have virtually the exact same system only its running on vista sp1 and i get avg of 150 fps maxed out graphics @ 1680x1050.

in really crowded areas like ascalon city my fps drops to maybe 100 but usually stays above 120 everywhere else and in exploration areas peaks at around 240 fps.

Last edited by Tankster; Jul 07, 2008 at 08:23 AM // 08:23..
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Old Jul 07, 2008, 05:00 PM // 17:00   #13
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Quote:
Originally Posted by MrGuildBoi
30-50fps. Don't see how its the biggest strainer :P
Ask one of the hundreds of people who've had characters stuck in Rata Sum because their graphics cards couldn't render the area

GW is the only game I know where minimum specifications differ depending on which area you're in.
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Old Jul 08, 2008, 04:09 AM // 04:09   #14
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Quote:
Originally Posted by Snograt
Ask one of the hundreds of people who've had characters stuck in Rata Sum because their graphics cards couldn't render the area

GW is the only game I know where minimum specifications differ depending on which area you're in.
so far for me the specs dont seem to change at all... must be a issue with drivers or something else running in the background?
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Old Jul 08, 2008, 09:55 AM // 09:55   #15
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you have a 8800GT. the specs change won't matter to you.

across 4 GW games, not only the specs have gone up... it also went from being a DX8.1 game in prophecies and factions, to a dx9.0c game in EotN. that's a pretty big jump in requirements.
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Old Jul 08, 2008, 10:25 AM // 10:25   #16
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You have a corrupt BIOS. Flash a new BIOS to your motherboard. If that doesn't fix it, you will need to flash a new vBIOS to your GPU. If that doesn't fix it, then your card is damaged and will need replacement. That is the only explanation for poor texture renders.
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Old Jul 09, 2008, 01:23 AM // 01:23   #17
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Quote:
Originally Posted by moriz
you have a 8800GT. the specs change won't matter to you.

across 4 GW games, not only the specs have gone up... it also went from being a DX8.1 game in prophecies and factions, to a dx9.0c game in EotN. that's a pretty big jump in requirements.
for a 6800GT yes its a big jump but for a 8800GT no way :P
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