Jan 06, 2009, 04:22 PM // 16:22
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#2
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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if you have an LCD monitor, you should always try to set resolution to its native resolution. otherwise, you'll get dithering and/or distortions. typically LCDs won't let you set any resolution higher than its native resolution.
if you must play at a different resolution, try to keep it at the same width:height ratio to eliminate distortion.
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Jan 06, 2009, 04:37 PM // 16:37
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#3
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Quote:
Originally Posted by bilton06
1) The text appears very small at a high res, can I change this in-game?
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Check in-game options for "Interface size". Change it to Large or something like that.
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Jan 06, 2009, 04:38 PM // 16:38
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#4
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Frost Gate Guardian
Join Date: Jul 2007
Location: Luxembourg
Guild: DVD Forums [DVDF]
Profession: R/
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1) In the graphics option, you can adjust the skill and text size, its under Interface size. You can choose between Small, Normal, Large or Larger.
2) 1024x800 is 16:10 aspect ratio, which is the most common widescreen aspect ratio for PC's. If you change the aspect ratio, the picture will either stretch or compress to fit to the screen (if you play in Full Screen). To get optimal results, stay with that aspect ratio, which are:
- 1440:900 (pretty standard and common)
- 1600:1024 (never seen this one used before)
- 1680:1050 (standard and widely used, the one I use atm)
- 1920:1200 (which is higher than HD already)
and above, but that's pushing it really.
I'm guessing you're using a laptop, so try not to push it too much. The higher the resolution, the more processing power you need. When possible, stay with your screens native resolution. Mind posting some details of your screen/laptop?
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Jan 06, 2009, 05:46 PM // 17:46
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#5
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Ascalonian Squire
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Well I have a desktop pc with 1GB ram and Intel core 2 CPU. And yes it is an LCD monitor. I have put it on 1680:1050 and it seems to be fine, and I have changed the interface size to larger, thanks. So it will run fine like this?
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Jan 06, 2009, 06:30 PM // 18:30
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#6
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Forge Runner
Join Date: Mar 2006
Profession: N/
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1024x800 is a non-standard resolution...and most likely a typo
@leonora...the proper 16:10 res is 1280x800 (which is wut im using rite now)
@op...im gonna assume u typo'd and u have a widescreen lcd monitor
figure out wut the native resolution for ur monitor is...and thats wut i'd suggest using
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Jan 06, 2009, 07:03 PM // 19:03
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#7
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Frost Gate Guardian
Join Date: Jul 2007
Location: Luxembourg
Guild: DVD Forums [DVDF]
Profession: R/
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Quote:
Originally Posted by snaek
1024x800 is a non-standard resolution...and most likely a typo
@leonora...the proper 16:10 res is 1280x800 (which is wut im using rite now)
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You're right, thanks for the correction!
@bilton06: Can you find the specs of your LCD screen? It should say what it's native resolution is. If it's a 16:10 widescreen, it should be one of the ones I listed above (most probably either 1280x800, 1440x900 or 1680x1050)
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Jan 06, 2009, 08:04 PM // 20:04
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#8
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Forge Runner
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If he has one of those "HD" LCD's it'll let him run higher resoultions on them and still look good. I know 1680x1050 is native to a 20-22" WS but ive seen it native to HD 17" WS LCD's
I use 1690x1050 on mine it's a 20" WS, but i have this old 15" Standard LCD from ages ago that WILL let you run resoultions higher then 1024x768, say 1680x1050 squeezed on it, you can see it clearly but this massage bubble just floats across the screen saying "not supported" while your trying to see whats under it.... retarded monitor.
If you could just let us know what size the screen is... and if its Wide or regular.
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Jan 06, 2009, 10:20 PM // 22:20
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#9
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Ascalonian Squire
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yes its a 18" widescreen, and like I say it seems fine, no message bubbles or anything.
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Jan 08, 2009, 01:35 PM // 13:35
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#10
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Your best bet is to set the in-game rez to the same as your monitor's native rez. Setting the game rez any higher won't actually give you any benefit. The LCD screen only has so many pixels - if you set the rez higher than that, the monitor just "interpolates" pixels to convert the image back down to the native rez.
P.S. If everything is working right (which it usually is), the graphics card and the OS will read the max rez of the monitor through the "Plug'n'Play" settings. The native rez of the monitor will be the maximum rez you can set on the desktop.
Last edited by Quaker; Jan 09, 2009 at 04:30 PM // 16:30..
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Jan 08, 2009, 09:39 PM // 21:39
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#11
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Ascalonian Squire
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How do I know what the monitors native rez is? The factory setting was 1024 like I mentioned earlier. It does seem to make a difference though; the edges of models appeared really jagged where it was meant to be a slanted line, before I changed it.
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Jan 09, 2009, 03:30 AM // 03:30
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#12
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Forge Runner
Join Date: Mar 2006
Profession: N/
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wuts the model/make of ur monitor?
it should be documented in the manual as well as online
theres nuthin in xp that i kno of where u can check
there could be sumptin in vista...but not too familiar wit vista
it also tells u in the nvidia control panel if u have an nvidia video card
under "change flat panel scaling"
(dun own an ati, but i'd like to think they'd put that in theres too?)
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Jan 09, 2009, 04:26 PM // 16:26
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#13
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Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Actually, if the graphics card properly recognizes the monitors PnP settings, the monitors native rez should be the highest rez you can set the desktop to. (Right click on desktop, select Properties, etc.)
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Jan 09, 2009, 06:16 PM // 18:16
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#14
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Ascalonian Squire
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yeah that is what it says on 'help', and the highest rez is 1680 by 1050, so that must be it.
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