Sep 05, 2010, 02:16 PM // 14:16
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#2
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Furnace Stoker
Join Date: Jan 2007
Location: Ohio
Guild: I Will Never Join Your Guild (NTY)
Profession: R/
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I know that GW has been documented to work properly with Eyefinity, but I've not tried it myself. What drivers are you using?
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Sep 05, 2010, 04:43 PM // 16:43
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#3
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Lion's Arch Merchant
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Using the latest catalyst. Installed them yesterday.
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Sep 08, 2010, 10:28 AM // 10:28
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#4
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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Maybe try the AMD forums. But yeah, I've heard of people using Eyefinity successfully with GW as well.
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Sep 08, 2010, 05:22 PM // 17:22
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#5
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Lion's Arch Merchant
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The below thread kind of confirms what I found. Increasing the aspect ratio causes the game to zoom in. The game does not add horizontal space, it simply removes vertical, and my issues are being caused by increasing the aspect ratio as much as I am.
http://www.widescreengamingforum.com...pic.php?t=4325
I consider Eyefinity to work in GW. Given the reaction of the game to increased aspect ratio, I suppose Eyefinity is running as successfully as it can, although aspects of it are neither intended nor wanted. I'd be very curious if anyone running eyefinity at my resolution does not have these issues.
GW is classified as vert-
http://www.widescreengamingforum.com/wiki/Screen_Change
Quote:
Vert -, or vertical minus, refers to a behavior specific to certain games that support both 4:3 resolutions and widescreen resolutions. A vert - game is a game that when played on a widescreen monitor with a widescreen resolution, decreases the vertical component of the FOV. The aspect ratio is generally correct, there is little or no stretching or distortion. This is often unappealing to widescreen users, as it reduces the are of the picture available to them.
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Last edited by Hollerith; Sep 08, 2010 at 05:25 PM // 17:25..
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Sep 09, 2010, 12:22 AM // 00:22
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#6
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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So now we know - thanks for the research, Hollerith
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