Basically, GW can only zoom out so far - proportional-wise - no matter what your rez is. If you looked at it objectively, your character's height/size, relative to the size of the whole frame would be the same. What you are essentially looking at is a cropped version of a 5760x3240 frame.
Or to put it another way, adding the two screens to the sides, does not show any "new" information, it just spreads the same information over a wider field of view.
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