Feb 28, 2005, 10:42 AM // 10:42 | #1 |
Academy Page
Join Date: Feb 2005
|
Ranger Questions
1. Do the various pets have any special abilities?
2. I was reading about the nature rituals that affect both friends and foe. Is that applied to the area where it was cast (if you leave the area then you loose the enchantment) or do those stay with those that were present at the casting? 3. Does the penalty of the nature rituals affect only the caster or everyone present? 4. I've noticed that Crippling shot does not have a duration. Does this mean that someone hit by crippling shot will be "crippled" until the condition is removed? |
Feb 28, 2005, 10:53 AM // 10:53 | #2 | ||||
Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
|
Quote:
Quote:
Quote:
Quote:
Peace, -CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience. |
||||
Feb 28, 2005, 02:32 PM // 14:32 | #3 |
Academy Page
Join Date: Feb 2005
|
Another ranger question
Thank you.
Do shouts (Calls) from the beast mastery stack or do they work like stances? (only one active at a time) |
Feb 28, 2005, 03:00 PM // 15:00 | #4 |
Elite Guru
Join Date: Feb 2005
|
you can have multiple calls and they will stack for the most part. many of the calls indicate a buff in base armor penetration -- these do not stack.
if i can get that dang black bear charmed, i would have a pet that uses a skill i think it was called "brutal mauling" and was supposed to cause bleeding or something.. |
Feb 28, 2005, 03:40 PM // 15:40 | #5 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: Within the dense fog of my own mind
Guild: Servants of Fortuna [SoF]
Profession: W/E
|
Bear pet
Keep us up to date Bgnome on the bear situation. I know I'm interested and I'm sure others are too. If you can get it charmed and have it as your pet there are plenty of us that would like to know the secret if you're willing!
|
Feb 28, 2005, 07:33 PM // 19:33 | #6 | ||
Death From Above
Join Date: Dec 2004
|
Quote:
Quote:
If you have two Calls and one adds +1 regeneration and +4 damage, say, and the other adds +10% armor penetration and +4 damage, then you'll have a pet with +1 regeneration, +10% armor piercing, and +4 damage when both are active. *Not* a pet with +8 damage. I believe that when two Calls have differing bonuses, say one call's +4 damage, the other's +8, that you get the highest bonus rather than the one you've cast most recently, but I'm not sure. What that means is you can't pile on Calls that are going to send your pet's stats through the roof - if that were true pets might be a) abusable or b) actually worth anything of value - you can only give them a slight boost.
__________________
In my day, we didn't have virtual reality. If a one-eyed razorback barbarian warrior was chasing you with an ax, you just had to hope you could outrun him. |
||
All times are GMT. The time now is 12:00 PM // 12:00.
|