Mar 20, 2005, 01:00 AM // 01:00 | #1 |
Pre-Searing Cadet
Join Date: Mar 2005
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First time running the game, constant freezing
I am getting constant freezing while running GW, any command takes 5-10 seconds to execute, from logging in, to charecter creation, etc. I am getting alot of graphical errors, such as white spots, bleeding colors, artifacting, but even those are paused, as if the screen is frozen, and it only updates every few secconds. My system meets the reccomended setup for everything, except a sound card, for which I use a usb headset, and have never had any problems with any other game. I also have the latest video drivers installed. Anyways, here is a dxdiag printout, if anyone has any advice, I would be gratefull.
------------------ System Information ------------------ Time of this report: 3/19/2005, 16:44:15 Machine name: FENRIR Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158) Language: English (Regional Setting: English) System Manufacturer: VIA Technologies, Inc. System Model: P4X400-8235 BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Pentium(R) 4 CPU 2.00GHz Memory: 512MB RAM Page File: 252MB used, 996MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce4 Ti 4600 Manufacturer: NVIDIA Chip type: GeForce4 Ti 4600 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0250&SUBSYS_00371545&REV_A3 Display Memory: 128.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.7184 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 2/24/2005 07:32:00, 3973888 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 2/24/2005 07:32:00, 3454144 bytes Device Identifier: {D7B71E3E-4110-11CF-E56A-3D2002C2CB35} Vendor ID: 0x10DE Device ID: 0x0250 SubSys ID: 0x00371545 Revision ID: 0x00A3 Revision ID: 0x00A3 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Plantronics Headset Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USB\Vid_047f&Pid_0ca1&Rev_0004&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: usbaudio.sys Driver Version: 5.01.2600.2180 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/3/2004 22:07:55, 59264 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: Plantronics Headset Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: usbaudio.sys Driver Version: 5.01.2600.2180 (English) Driver Attributes: Final Retail Date and Size: 8/3/2004 22:07:55, 59264 bytes Cap Flags: 0x41 Format Flags: 0x444 |
Mar 20, 2005, 01:18 AM // 01:18 | #2 |
Academy Page
Join Date: Feb 2005
Guild: UnknownBlackAura
Profession: W/N
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dude im getting the same thing people are saying that you have to report it as a bug but i dont how to do it im trying find out as well.
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Mar 20, 2005, 01:21 AM // 01:21 | #3 |
Underworld Spelunker
Join Date: Feb 2005
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it tells you every time you blink from one place to another
/bug...comment.....enter |
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