> Forest of True Sight > Questions & Answers Reload this Page max health/energy for a mes/nec at lv 20?
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Old Apr 08, 2005, 04:30 AM // 04:30   #1
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Default max health/energy for a mes/nec at lv 20?

anyone know what the max health/energy for a mesmer/necro is? i looked in a few places and couldnmt find it
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Old Apr 08, 2005, 04:35 AM // 04:35   #2
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Here you go. Base Profession Statistics. And the only thing that matters in determining your Energy is your Primary Profession.
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Old Apr 08, 2005, 04:45 AM // 04:45   #3
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Originally Posted by Fezz
Here you go. Base Profession Statistics. And the only thing that matters in determining your Energy is your Primary Profession.
that only shows your base stats at level 1, i need to know max at level 20
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Old Apr 08, 2005, 04:51 AM // 04:51   #4
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Sorry, I didn't realize it didn't have the health for level 20. At level 20, not matter your profession your HP will be 420. The energy amounts listed are the maxium Energy for that class without the help of items.
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Old Apr 08, 2005, 10:54 AM // 10:54   #5
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Originally Posted by Fezz
Sorry, I didn't realize it didn't have the health for level 20. At level 20, not matter your profession your HP will be 420. The energy amounts listed are the maxium Energy for that class without the help of items.
What the-? I thought it was 480... My Warrior with a Minor Vigor has 510, Minor Vigor adds 30, so surely it's 480?

480 also goes with the base HP of 100, +20 HP for every level gained.
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Old Apr 08, 2005, 11:09 AM // 11:09   #6
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Originally Posted by Vanquisher
What the-? I thought it was 480... My Warrior with a Minor Vigor has 510, Minor Vigor adds 30, so surely it's 480?

480 also goes with the base HP of 100, +20 HP for every level gained.
i think 480 is correct as well
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Old Apr 08, 2005, 11:12 AM // 11:12   #7
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A level 20 character of any profession has 480 health. You can increase this further by using a vigor rune- minors add 30, majors 40, and superiors 50. Some weapons can add health as well- for a Mesmer/Necro, you could use a staff of fortutude which would provide another 30 health, assuming you got the best possibile Fortitude modifier. So, you could have 560 health with good equipment, but normally you'll just have 480.

Energy does not change at different levels, meaning that the energy you have at 20 will be the same as you have at 1. As you level, though, you can get focuses or staves with higher energy bonuses. The maximum you can get without negative modifiers is 12 energy on a focus or 15 on a staff, iirc. You can also find weapons and focuses with a modifier to add 15 energy at the cost of 1 energy regeneration.
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Old Apr 08, 2005, 11:16 AM // 11:16   #8
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A level 20 character of any profession has 480 health. You can increase this further by using a vigor rune- minors add 30, majors 40, and superiors 50. Some weapons can add health as well- for a Mesmer/Necro, you could use a staff of fortutude which would provide another 30 health, assuming you got the best possibile Fortitude modifier. So, you could have 560 health with good equipment, but normally you'll just have 480.

Energy does not change at different levels, meaning that the energy you have at 20 will be the same as you have at 1. As you level, though, you can get focuses or staves with higher energy bonuses. The maximum you can get without negative modifiers is 12 energy on a focus or 15 on a staff, iirc. You can also find weapons and focuses with a modifier to add 15 energy at the cost of 1 energy regeneration.
do the energy mods stack? like if i had a 15 EN staff and a 15 EN foci, would it stack? also do you know how much energy storage gives you per point?
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Old Apr 08, 2005, 12:28 PM // 12:28   #9
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Quote:
Originally Posted by Freyas
A level 20 character of any profession has 480 health. You can increase this further by using a vigor rune- minors add 30, majors 40, and superiors 50. Some weapons can add health as well- for a Mesmer/Necro, you could use a staff of fortutude which would provide another 30 health, assuming you got the best possibile Fortitude modifier. So, you could have 560 health with good equipment, but normally you'll just have 480.

Energy does not change at different levels, meaning that the energy you have at 20 will be the same as you have at 1. As you level, though, you can get focuses or staves with higher energy bonuses. The maximum you can get without negative modifiers is 12 energy on a focus or 15 on a staff, iirc. You can also find weapons and focuses with a modifier to add 15 energy at the cost of 1 energy regeneration.
Thanks for the information, cleared up a question I had
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Old Apr 08, 2005, 01:49 PM // 13:49   #10
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Quote:
Originally Posted by static deathbringer
do the energy mods stack? like if i had a 15 EN staff and a 15 EN foci, would it stack? also do you know how much energy storage gives you per point?
besides the fact that you cannot equip a staff and a focus at the same time, energy mods on different equipment do stack. this is how certain armor sets can increase your energy pool. a +15en wand and a +15en focus will net you +30en, although these usually come with a -1 to en regen. and last i heard, each level of energy storage gets you +3 to your max.
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Old Apr 08, 2005, 04:17 PM // 16:17   #11
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Quote:
What the-? I thought it was 480... My Warrior with a Minor Vigor has 510, Minor Vigor adds 30, so surely it's 480?
Haha, guess I whould pay a little more attention to my own health. But atleast I got 2 of the 3 numbers right.
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Old Apr 08, 2005, 10:08 PM // 22:08   #12
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Highest totals I've seen without relying on skills, 575 health (480 + 50 vigor rune + 45 from conditional shield/focus) and ~110 energy (armor, +30 from focus/wand, + energy storage). Reastically, you probably won't get that amount of energy - you sacrafice too much to reach those numbers.
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