Apr 08, 2005, 03:04 PM // 15:04 | #1 |
Frost Gate Guardian
Join Date: Apr 2005
Location: Neverland Ranch
Guild: [GBV] www.GuidedByVoices.net
Profession: R/Mo
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Air Magic v. Fire Magic
I am playing an El/Me, but I am debating between Air and Fire magic. I like Air magic's ability to knock down and blind foes. The lightning is also good against armored enemies. Aside from setting foes on fire for a few seconds, does Fire magic offer anything better than Air magic? Thanks.
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Apr 08, 2005, 03:11 PM // 15:11 | #2 |
Ascalonian Squire
Join Date: Apr 2005
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well from wut i have read..it seems that fire magic generally does more dmg..and i think it usually does dmg/sec...and it can also do dmg to a group..so me personally would choose fire over wind..BUT..ive also never played i would jsut pick it over it cuz of wut i have read
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Apr 08, 2005, 03:16 PM // 15:16 | #3 |
Ascalonian Squire
Join Date: Apr 2005
Location: California
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I would also choose fire magic just because in any RPG I've always had fire magic because it is usually stronger!
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Apr 08, 2005, 03:22 PM // 15:22 | #4 |
Site Contributor
Join Date: Mar 2005
Location: Belgium
Guild: Idiot Savants
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In short:
In PVE, fire magic can be really good, as monsters will stand dumbly in your Firestorms, and other "lasting" AoE spells. In PVP, fire sucks, as opponents have some brains (well, not all, but the good ones), and therefore they won't stick together for your AoE's neither stand inside them for long. So air is much better for PVP. Tall Dude : I'm sure this signature breaks every rule ever conceived about signature lengths...even breaks common sense, if you ask me... Last edited by Xma; Apr 08, 2005 at 03:33 PM // 15:33.. |
Apr 08, 2005, 03:30 PM // 15:30 | #5 |
Lion's Arch Merchant
Join Date: Feb 2005
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Like Xma has said, Fire is good in PvE where it's impossible to fire off a spell and not hit several enemies at once. Fire loses some of its effectiveness in PvP as experienced players are quite prepared against Fire attacks due to just how popular they are.
Then again, don't underestimate the ability to set people on fire, setting someone on fire is one of the most powerful (and horrific) DoT's out there. |
Apr 08, 2005, 03:49 PM // 15:49 | #6 |
Banned
Join Date: Feb 2005
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I really like the damage output of fire but I'm moving to Air to gain some defenseive skills (Blinding Flash, knockdowns, etc).
Xma: your post about fire is true for Fire Storm and Meteor Shower, but what about Fireball and Phoenix? Those are spells you can't "run out of" and do a large amount of damage. |
Apr 08, 2005, 04:44 PM // 16:44 | #7 |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Air is the winner.
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Apr 08, 2005, 04:49 PM // 16:49 | #8 |
Banned
Join Date: Mar 2005
Location: Kansas
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Dred, air is used for a more 1on1 experience and isn't near so helpful when you have more than one enemy (general speaking). Fire, is more popular, that should show you something. As it stands now, fire is more powerful damage maker, air is a more powerful disruptor. So if your going for damage against groups fire, only individual targets air, and disrupting air (if the only choices are air and fire).
Lansing Kai Don P.S. I find fire more useful personally, but I'm a PvE'er |
Apr 08, 2005, 04:58 PM // 16:58 | #9 |
Lion's Arch Merchant
Join Date: Mar 2005
Location: TX
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i think, as others have stated, that air is probably best for pvp
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Apr 08, 2005, 05:00 PM // 17:00 | #10 |
Guest
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Fireball sucks because of the costs for the damage when comparable spells in other lines will blow it away.
Phoenix is ok, but if you want to use it offensively you just end up locked into a build. Fast Casting Mes/Ele plus Imagined Burdened. Combined with the costs of some of the Fire Spells is just too much to give into. |
Apr 08, 2005, 05:08 PM // 17:08 | #11 | |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Apr 08, 2005, 05:15 PM // 17:15 | #12 | ||
on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Apr 08, 2005, 05:17 PM // 17:17 | #13 |
Frost Gate Guardian
Join Date: Mar 2005
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Barrage > Air and Fire
unfortunately How bad did rangers take a hit from not being able to use conjure (sort of) last beta? |
Apr 08, 2005, 05:19 PM // 17:19 | #14 | |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Apr 08, 2005, 05:27 PM // 17:27 | #15 | |
Lion's Arch Merchant
Join Date: Feb 2005
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Apr 08, 2005, 05:43 PM // 17:43 | #16 |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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There are no headshots. Well, you can hit the head, but it does thw same damage regardless.
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Apr 08, 2005, 06:01 PM // 18:01 | #17 |
Elite Guru
Join Date: Feb 2005
Location: sweden
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Except that most people use the headgear that gives 1+ to attribute with lower armour value.
__________________
"Stercus, stercus, stercus, moriturus sum." |
Apr 08, 2005, 06:38 PM // 18:38 | #18 |
Frost Gate Guardian
Join Date: Apr 2005
Location: Neverland Ranch
Guild: [GBV] www.GuidedByVoices.net
Profession: R/Mo
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Thanks for your help. Air does have some group attacks such as Chain Lightning. Is anyone esle planning to play an air magic El/Me?
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Apr 08, 2005, 06:44 PM // 18:44 | #19 | |
Lion's Arch Merchant
Join Date: Feb 2005
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Apr 08, 2005, 06:45 PM // 18:45 | #20 | |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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