Mar 15, 2005, 04:15 PM // 16:15 | #1 |
Elite Guru
Join Date: Feb 2005
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Questions on 'crits'
I've been searching the forums on information about crits but have been unsuccessful, so I thought I would post a couple questions here.
What value is used to determine if a crit occurs? Is it just a random roll? Is there a way to increase the frequency of crits? (Note; I did see one where the Wild Blow by the Warrior causes a 100% of a crit, but didn't see any others) When a crit hits (for example a damage crit) how much additional damage is done? Can that number be modified in any way? TIA |
Mar 15, 2005, 04:22 PM // 16:22 | #2 | |
Lion's Arch Merchant
Join Date: Feb 2005
Location: Alabama
Guild: Charter Vanguard
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This is taken from Game Mechanics Guide
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Mar 15, 2005, 04:26 PM // 16:26 | #3 |
Elite Guru
Join Date: Feb 2005
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Ah...the one place I didn't check, the online guides
Thanks, that's exactly what I'm looking for. Great site! |
Mar 15, 2005, 06:01 PM // 18:01 | #4 |
Elite Guru
Join Date: Feb 2005
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After reading through the combat guide, I had another question. The guide talks about crits with weapons. Do spells have crits? Do they use the the same formula>
Thx |
Mar 15, 2005, 06:13 PM // 18:13 | #5 |
Banned
Join Date: Feb 2005
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No, spells don't have crits. They do the number of damage that it says + or - some depending on the AL of the target. For example, lets say your Fireball does 94 damage (lvl 12 Fire Magic). On someone with lower than 60 AL or a weakness agasint Fire damage it would do more and on someone with higher than 60 AL or a bonus against Elemental damage it would do less.
IIRC the spells are balanced for 60 AL and lvl 20 characters. |
Mar 15, 2005, 06:31 PM // 18:31 | #6 |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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Worth adding is that you always hit criticals on running targets.
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Mar 15, 2005, 06:39 PM // 18:39 | #7 |
Banned
Join Date: Feb 2005
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I never knew that. Is that because you hit them in the back (running away) or just because the're running?
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Mar 15, 2005, 06:41 PM // 18:41 | #8 |
Wilds Pathfinder
Join Date: Mar 2005
Location: Sweden
Guild: The Cornerstone
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It's when they're moving, simply.
Found the exact quote: The most important thing to remember here is that critical hits are calculated off of the max damage rather than the average. This means that using an ax against an opponent thats running will take significantly more damage than they will from sword. (Running causes each hit to be a crit). Last edited by Nash; Mar 15, 2005 at 06:45 PM // 18:45.. |
Mar 15, 2005, 06:57 PM // 18:57 | #9 |
Krytan Explorer
Join Date: Feb 2005
Guild: The Exiled
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I have seen my lightning orb do 200 damage on occasion. I don???t think it???s a crit per say because most of the time it has happened it hits someone as they are dieing. So yeah i have seen some wierd damage but i dont think spells crit or atleast its extreamly rare and not based on movement.
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Apr 14, 2005, 06:30 PM // 18:30 | #10 | |
Lion's Arch Merchant
Join Date: Apr 2005
Location: Jacksonville, Florida (US)
Guild: Corpse Ecstacy[Crps]
Profession: N/R
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(Revivng a dead post)
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Apr 14, 2005, 09:52 PM // 21:52 | #11 | |
Elite Guru
Join Date: Jan 2005
Guild: Idiot Savants [iQ]
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Multiplying by 1.20 shows the extra 20% damage that using a customized weapon gives you.
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Apr 14, 2005, 10:38 PM // 22:38 | #12 |
Lion's Arch Merchant
Join Date: Apr 2005
Location: Jacksonville, Florida (US)
Guild: Corpse Ecstacy[Crps]
Profession: N/R
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Hrm, Im still a little lost. 20% should be represented by .20, not 1.2, which is equal to 120%. I do know that the actual equation is unknown, but this doesn't seem to be accurate.
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Apr 14, 2005, 10:44 PM // 22:44 | #13 |
Death From Above
Join Date: Dec 2004
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Multiplying by .20 would give you 20% of the weapon's damage. You want 20% plus the original damage. Hence, x1.2. Or 100%, the original damage with the addition of the 20% you get from customization.
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In my day, we didn't have virtual reality. If a one-eyed razorback barbarian warrior was chasing you with an ax, you just had to hope you could outrun him. |
Apr 14, 2005, 10:46 PM // 22:46 | #14 | |
Lion's Arch Merchant
Join Date: Apr 2005
Location: Jacksonville, Florida (US)
Guild: Corpse Ecstacy[Crps]
Profession: N/R
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