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Old Apr 06, 2005, 12:19 AM // 00:19   #1
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Default Penalty for not meeting attribute requirements

Is it a linear penalty on damage/defense if you don't meet the attribute requirements of a certain item?

You might find a 6 armor shield with no requirements but a 10 armor shield with a Tactics requirement of 3. Which would be better to equip?
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Old Apr 06, 2005, 12:23 AM // 00:23   #2
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To my knowledge, equipping an item that you don???t meet the requirements for reduces it to the beginner???s equivalent of that item.

For example, a 10 energy focus in the 'wrong' hands only works as a 4 energy focus.
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Old Apr 06, 2005, 12:29 AM // 00:29   #3
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I haven't found that to be the case.......if I didn't meet the requirements by say 1 attribute point, it only cost me 1 energy off the maximum. I think there's an equation there so I'm sure someone on this site has figured it out.

It'd be nice to know because sometimes you get a great item that is better than what you currently have equipped even with the penalty for not meeting the req's.
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Old Apr 29, 2005, 02:44 PM // 14:44   #4
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Any more news on the penalties for not meeting item requirements? Now that release is here I'd like to know if there is an equation or how it works?
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Old Apr 29, 2005, 02:54 PM // 14:54   #5
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Yea.. I don't understand why there isn't an overview screen that shows player actual damage, actual ac, etc.
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