May 04, 2005, 08:56 PM // 20:56 | #1 |
Academy Page
Join Date: Apr 2005
Location: SoCal
Guild: Serenity Hall
Profession: Me/Mo
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Aggro/Hate?
Do Mobs function in GW the same way they do in FFXI and EQ? Will a mob focus on the one who does the most damage (or heal the most)?
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May 04, 2005, 09:02 PM // 21:02 | #2 |
Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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For the most part, mobs seem to me anyway to go after the healer, or the lowest level, or the closest, or the one doing damage to them - in that order LOL. It can be frustrating sometimes.
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May 04, 2005, 09:10 PM // 21:10 | #3 |
Ascalonian Squire
Join Date: Apr 2005
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yes
They REALLY need to put in a taunting/hate ability for tanks. As it is now, everyone just pulls whatever and 9/10 times the healer or mage gets hammered down. It really needs to be addressed.
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May 04, 2005, 09:14 PM // 21:14 | #4 |
Pre-Searing Cadet
Join Date: May 2005
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So far I've seen the AI behave almost exclusively af if it's in Kill the Cleric mode. It is very annoying and way too predictable imho.
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May 04, 2005, 09:15 PM // 21:15 | #5 |
Ascalonian Squire
Join Date: Apr 2005
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i got bruises to show as healing specced monk >.> really really need taunt function for tanks. I really hate the love mobs gives me as healer makes me want to go pure smithing monk sometimes
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