May 18, 2005, 06:36 PM // 18:36 | #1 |
Academy Page
Join Date: Apr 2005
Location: Victoria, BC, Canada
Guild: Friday Night Fire Fight
Profession: W/Mo
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Henchmen Respawn Bug - Getting PO'd
More and more its been happening - team gets wipped out and we all respawn - then 1 of the henchmen goes walking off into the sky and stops. Then stays there. Team wipe again (expect for henchman in the sky) and we can't respawn.
I've been trying to get around the Crystal Desert - heck just from Amnoon Oaisis to Augurt Rock all freaking day!!! Can't do it. Everytime there is a team wipe one or more the henchmen go sky-walking and I have to start all over again. On my 6th attempt today and it just happened again. With no in-game support and that joke of e-mail support I am truely screwed. I cannot get any farther than Amnoon Oaisis. And Human teams - well thats not even an option...worse than henchmen... This bug has been in the damn game since day 1 and its still not fixed? How the hell did the game even ship with a bug like this? |
May 18, 2005, 06:57 PM // 18:57 | #2 |
Lion's Arch Merchant
Join Date: May 2005
Guild: Knights of the Silver Flame
Profession: Mo/Me
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hmmm... they said they fixed this bug. I have never seen it, but did hear it was a pain, especially in beta.
What is wrong with human teams again? Oh... and if you keep dying trying to get anywhere in this game, perhaps you are not ready (lack of skills, focus pts, lvls, equipment, etc...) to head out to that area yet? Jana |
May 18, 2005, 07:00 PM // 19:00 | #3 | |
Frost Gate Guardian
Join Date: Apr 2005
Location: Indianapolis, In.
Guild: Order of the Setting Sun
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May 18, 2005, 07:00 PM // 19:00 | #4 |
Lion's Arch Merchant
Join Date: Mar 2005
Guild: Illusion of Competence
Profession: R/W
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90% of the human teams I've played with were worse than henchmen, thats whats wrong with them. and no, they haven't fixed this bug yet, it happened to me yesterday while I was trying to get to the new area. something needs to be done about this soon....
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May 18, 2005, 07:02 PM // 19:02 | #5 |
Frost Gate Guardian
Join Date: Apr 2005
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Haven't experienced the bug myself, but the best way to avoid it would be to just not use henchmen at all. I'm not sure what your problem is with human player teams (bad experience in the past, maybe?) but I love playing with other people (if I wanted to play by myself I would have purchased a single player game ) I suggest giving human teams another chance because when you find a really good team you can accomplish a whole heck of a lot more and it can be a lot easier.
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May 18, 2005, 07:13 PM // 19:13 | #6 |
Pre-Searing Cadet
Join Date: May 2005
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I had flying henchmen in a swamp trying to get to wizards tower a few time this week. The funny thing is I eventually ended up running into them a bit later on the map. The truly annoying thing was one of them got stuck running back and forth instead of coming to the party to either die or res.
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May 18, 2005, 07:14 PM // 19:14 | #7 | |
Lion's Arch Merchant
Join Date: Mar 2005
Guild: Illusion of Competence
Profession: R/W
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I'm guess this is because people don't want to follow they want to lead, and because everyone there has beaten the hard missions before it, each person who gets to those final missions thinks he's the best ever at the game and his strategy is the only right one, and should be followed regardless of if it works for this mission or not, and if it does, regardless of whether or not the rest of the group is willing to follow him. The only truly good human parties i've been in are the ones in which at least half of the players were in my guild, and we were able to work out a plan. The plan itself doesn't even have to be great, it just has to be workable, and more importantly, everyone in the group has to know it and follow it, even if they don't agree with it. Nothing will work if there are people who will go off and do their own thing, and the majority of players that i've been in a group with want nothing else than to do just that. |
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May 18, 2005, 08:30 PM // 20:30 | #8 |
Ascalonian Squire
Join Date: Apr 2005
Location: Somewhere between scampering and stabbing
Guild: Lords Of Tinytown
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This problem I think got much worse with the latest patch...It is happening very often now.
Even worse, I sent in a ticket, and received this response: Thanks for getting in touch to ask about your account. In order to better assist you with this account related issue I will transfer this question to our QA Department. I'm speechless...How is this horrible bug an account related issue? It's been two days and they tried to set it to Solved, but I reopened it (still no word). I knew service would be bad with no monthly fees (especially for problems that are unique to you or fairly isolated), but I never suspected these enormous game-breaking bugs to not get any support at all. |
May 18, 2005, 10:01 PM // 22:01 | #9 |
Frost Gate Guardian
Join Date: Apr 2005
Guild: PHC
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I never noticed this until after the last patch. It happens quite often now.
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May 18, 2005, 10:16 PM // 22:16 | #10 |
Pre-Searing Cadet
Join Date: May 2005
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ive been getting it alot. im trying to get up to a boss in mineral springs to snag me a skill, and good luck finding 8 people let anone who want to go help me do this in The Granite Citidel, so i have to use henchies..at least until i find a good guild.
every time i wipe up here i get this bug, either one is off on his own while we wipe, or 3 will spawn and run underground back to where we died, and i have to try to run fast to catch them before they die again..its a pain. |
May 18, 2005, 10:18 PM // 22:18 | #11 |
Krytan Explorer
Join Date: Apr 2005
Location: In the between.
Guild: Heros Etc.
Profession: Me/N
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I have not had this happen... ever. And I use henchmen just about anytime I am not partied up with the guildies.
I wonder why others are running into this but not others? (Used to be a QA tester, so this is of great interest to me.) |
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