May 18, 2005, 05:11 PM // 17:11 | #1 |
Pre-Searing Cadet
Join Date: May 2005
Profession: W/Mo
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Warrior: Best weapon - Sword? Axe? Hammer?
Hello. I currently have 3 characters, a level 20 ele/necro, a level 20 r/me, and now i am starting a warrior / monk. I have some very good items for my warrior already, as well as many runes. Although, i would like to know what i should specialize my warrior's attack on. Sword? Axe? Hammer? I don't want to waste any attribute points until i know what you guys like the most, and suggest. Right now i'm only a level 5 warrior/monk on this character because ive just been searchin for skills, but let me know cuz my attribute points are just sitting there Thanks
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May 18, 2005, 05:15 PM // 17:15 | #2 |
Lion's Arch Merchant
Join Date: May 2005
Guild: Knights of the Silver Flame
Profession: Mo/Me
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How can you waste attribute points on a system with free respecs on attributes? (every 250 xp)
Just try them all and see what YOU like and are comfortable with instead of others oinions (which are always biased). Or are you just trying to brag about having lvl 20 chars? (Which is not very difficult to do). *shrugs* Jana |
May 18, 2005, 05:17 PM // 17:17 | #3 |
Krytan Explorer
Join Date: May 2005
Location: North AL, USA
Profession: E/Mo
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There is no best, only preference. And half of that post was pointless bragging that had nothing to do with the question.
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May 18, 2005, 05:20 PM // 17:20 | #4 |
Pre-Searing Cadet
Join Date: May 2005
Profession: W/Mo
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No i was just trying to make the point that i have absolutely no experience with a monk or warrior because i spent all my time with the other professions. Sorry if it came across the way. Would it be better to have a one handed weapon? Because i have some really good hammers, im just scared to primary on it because of the 2 handedness of the weapon type
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May 18, 2005, 05:22 PM // 17:22 | #5 |
Pre-Searing Cadet
Join Date: May 2005
Profession: W/Mo
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its free respecs? then what is the attribute refund thing about?
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May 18, 2005, 05:24 PM // 17:24 | #6 |
Academy Page
Join Date: May 2005
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1 handed Swords give you the fastest attack rate and allow you to use a shield, but do the least damage. 2 handed swords attack slightly slower, do a bit more damage, but no shield. the Axe is sort of a middle ground between the sword and the hammer, with decent attack rate and damage (and of course the 2 handed don't allow you to use a shield). Then there's the hammer which does the most damage but has the slowest attack rate.
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May 18, 2005, 05:26 PM // 17:26 | #7 |
Pre-Searing Cadet
Join Date: May 2005
Profession: W/Mo
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thanks thats exactly what i wanted to know, thanks alot
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May 18, 2005, 05:28 PM // 17:28 | #8 |
Ascalonian Squire
Join Date: May 2005
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I've played with all three and find the sword to be my favorite. The hammer knockdown skills were fun, but the thing was too slow. Since I'm a warrior/smiting monk I get extra damage each time I hit, so the faster the better. Plus I can use my 16 ac shield with fast weakness recovery. Using a hammer you can not use a secondary item. Axes, well they really weren't all that interesting.
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May 18, 2005, 05:47 PM // 17:47 | #9 | |
Lion's Arch Merchant
Join Date: Feb 2005
Location: Madison, WI
Profession: W/Mo
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Quote:
Weapon speeds have been measured and posted. Weapon types have been posted. Preferences have been posted. Swords and axes have the same base attack rate of 1.33s/swing. Hammers are 1.75s/swing. Please view the articles on combat mechanics: http://www.guildwarsguru.com/content...nics-id674.php And on skill effectiveness: http://www.guildwarsguru.com/content...ess-id1103.php And on base item properties: http://www.guildwarsguru.com/content...ies-id1275.php The short answer is that all 3 weapons (that's right, only 3 choices, not the mentioned 1 and 2-handed swords) balance in some way. There is no "best", there will be a weapon that fits better into your build and how you play, but that only makes it the best for you, not everyone else. At least read a few of the articles that people have spent a long time putting together before accepting the word of someone who references two-handed swords. Matt Last edited by Rellok; May 18, 2005 at 06:30 PM // 18:30.. |
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May 18, 2005, 06:19 PM // 18:19 | #10 |
Ascalonian Squire
Join Date: May 2005
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do there exist 2 handed swords?
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May 18, 2005, 06:30 PM // 18:30 | #11 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: Madison, WI
Profession: W/Mo
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no...
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May 18, 2005, 07:02 PM // 19:02 | #12 |
Lion's Arch Merchant
Join Date: May 2005
Guild: Knights of the Silver Flame
Profession: Mo/Me
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The reason Swords and Axes have the same speed is the variable difference in damage range of each weapon. Taken together, they should produce the same DPI.
In other words, swords have a higher minimum than axes, but axes have a higher maximum than swords. Jana |
May 18, 2005, 07:16 PM // 19:16 | #13 | |
Lion's Arch Merchant
Join Date: May 2005
Location: San Diego, CA US
Guild: SoF
Profession: Mo/
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Quote:
Here's a quick rundown: Sword: 1. Considered the fastest attack, tied with Ax 2. DoT (Damage over Time) 3. Weakest in terms of damage potential between all 3 4. Has a pretty moderate range for damage. 5. Get to hold a shield Ax: 1. Considered the fastest attack, tied with Sword 2. A lot of nice status effects 3. In the middle in terms of damage potential between the 3 4. However, has large range of damage (can hit for hi or low damage) 5. Get to hold a shield. Hammer: 1. Considered the slowest attack 2. Knockdown moves (nuff said) 3. Highest damage potential between the 3 4. Consistent Damage 5. No Shield |
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May 18, 2005, 07:35 PM // 19:35 | #14 |
Lion's Arch Merchant
Join Date: Apr 2005
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from someone yet to create his warrior alt...
that sounds reasonably balanced so what's with that other thread i read this morning that seemed to pretty unanimously consider axes to be inferior to swords. i assumed them to mean the sword skills were a lot better than the axe skills...someone referenced some sword attack that added 32 onto damage so to boil my question down a bit...Between axes and swords, setting aside the actual weapon properties, which of the two's skills seem better or more useful overall? |
May 18, 2005, 07:50 PM // 19:50 | #15 | |
Lion's Arch Merchant
Join Date: May 2005
Guild: Knights of the Silver Flame
Profession: Mo/Me
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Quote:
Hammers. In terms of skills (especially in PvP, hammers have the best... including the all-powerful KD and interrupt). Now, for swords and axes, sword skills have the better damage adds, yes, but axes have DoTs and even some PBAoEs. I STILL, overall, think it's a wash in terms of useful skills, unless like others, you consider something else more important (like damage). Jana |
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May 18, 2005, 07:57 PM // 19:57 | #16 |
Krytan Explorer
Join Date: May 2005
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People are leaving out an important part.
Each weapon has it's own type of skills. I'm not a warrior but I know the hammer has a knockdown. Sword has a bleed, I'm not sure what Axe has. I like the look of the axe, I hate to be knocked down by the hammer and I can't keep up the healing through a sword attack on a still ally. |
May 18, 2005, 08:00 PM // 20:00 | #17 |
Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Here are a few lessons from my experience with these 3 weapon types:
- Swords seem to lay out the most damage against fleshy creatures because of the nice bleed / deep wound combo that Sever Artery / Gash offers. But these skills are almost worthless against non-fleshy creatures. - Axes beat swords for non-fleshy creatures because they have high-damage adrenaline-based skills that don't depend on the ability to cause bleeding. They are also nice when you can successfully get a crowd of enemies directly around you because its AOE skill (Cyclone Axe) is non-elite. However, I've found that it's difficult to hit very many enemies with Cyclone Axe because the radius is so small. - For fleshy creatures, axes are still pretty good, but the adrenaline costs seem a little higher (compared to damage dealt) than for swords. - Hammers are best when knocking down enemies is important. This often applies in PVP, and against enemies that use vicious spells on you with long casting times. Knockdown is a nice way to both interrupt an enemy's skill AND get in a couple free hits. Other than that though, hammers don't have much to offer, and they deprive you of extra defense and often drain your adrenaline. And the best hammer skills aren't available until late in the game, so I'd say hammers are almost always inferior for low and mid-end PVE. |
May 19, 2005, 03:21 PM // 15:21 | #18 | |
Lion's Arch Merchant
Join Date: Feb 2005
Location: Madison, WI
Profession: W/Mo
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Quote:
All of the weapons are balanced to have ups and downs. Many people will claim that they have the best weapon, or whatever. A lot of the time experience with characters stems from parts of the game where not all of the skills are available yet, and that leads to a skew in the data. It is all dependent on which skills are available. To answer your question, the weapon decision is one you have to make, and one you will likely change your mind on during the game, which is the beauty of the skill/attribute respec system. Matt |
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May 19, 2005, 03:28 PM // 15:28 | #19 | |
Lion's Arch Merchant
Join Date: May 2005
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Quote:
So if im lvl 15 with a flaming dragon sword owning in pvp, if i switched to a 1-3 damage sword, would I still fight the same? |
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May 19, 2005, 04:33 PM // 16:33 | #20 | |
Pre-Searing Cadet
Join Date: May 2005
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Quote:
C-Tzar was talking about the Skillset (Sword, Hammer, Axe)... not equipment. Think about your arguements before posting. |
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