> Forest of True Sight > Questions & Answers Reload this Page Reduce Damage in Knight's Armor.
Reply
Old May 20, 2005, 02:31 PM // 14:31   #1
Ascalonian Squire
 
Join Date: May 2005
Advertisement

Disable Ads
Default Reduce Damage in Knight's Armor.

What does it mean?.. how much does it actually reduce?
FatHuntresS is offline   Reply With Quote
Old May 20, 2005, 02:37 PM // 14:37   #2
Master of Beasts
 
Epinephrine's Avatar
 
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
Default

Quote:
Originally Posted by FatHuntresS
What does it mean?.. how much does it actually reduce?
It may have changed, and it should if it hasn't, as it is a bad system; here's how it worked.

Each piece has the equivalent of a Warrior major rune of damage absorption in it. Major damage absorption is -2 damage off an attack on you. However, since runes don't stack, any of these pieces is enough to getthe full effect, and you don't need to use more than one piece of armour to benefit. In addition, since it also doesn't stack with the runes themselves, if you have a rune of major absorption you can have the same benefit by socketting the rune in any set of armour. Also, since a Superior rune of absorption cuts 3 damage off and replaces the knight's armour reduction, there is absolutely no point in getting knights armour at all if you have access to a superior rune. Thus:

If you have no rune or only a minor rune, use boots or gloves from the set, the rest a better armour.
If you have a major or superior rune to use, ignore the knight's armour entirely.
Epinephrine is offline   Reply With Quote
Old May 20, 2005, 02:43 PM // 14:43   #3
Ascalonian Squire
 
Join Date: May 2005
Default

err...if i have a superior rune on my glove and im wearing knight armor(chest) will i get -5 damage reduction?
FatHuntresS is offline   Reply With Quote
Old May 20, 2005, 02:46 PM // 14:46   #4
Academy Page
 
Join Date: May 2005
Default

Quote:
Originally Posted by FatHuntresS
err...if i have a superior rune on my glove and im wearing knight armor(chest) will i get -5 damage reduction?
If above poster is right. Then no, you get -3 damage reduction nullifying the armor effect.
JohnCoke is offline   Reply With Quote
Old May 20, 2005, 04:28 PM // 16:28   #5
Lion's Arch Merchant
 
nohooiam's Avatar
 
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
Default

are you sure its not the case that damage reduction is only on the piece that has the property?
nohooiam is offline   Reply With Quote
Old May 20, 2005, 05:20 PM // 17:20   #6
Pre-Searing Cadet
 
Join Date: May 2005
Default

could we please have a specific answer.
so from what i read above.

knights armor only gives u a -2 dmg reduce no matter how many pieces u wear?
also if u socket a minor rune or absorption into one of the armor pieces, it wont stack and give u a -3 dmg reduce?
but if u put in a superior rune of absorption it will give u a -3 dmg reduce?
please give specific answer thxs
zosla is offline   Reply With Quote
Old May 20, 2005, 05:44 PM // 17:44   #7
Krytan Explorer
 
 
Join Date: Feb 2005
Location: Ottawa, ON, Canada
Guild: Mostly Harmless
Profession: W/
Default

Quote:
knights armor only gives u a -2 dmg reduce no matter how many pieces u wear?
yes

Quote:
also if u socket a minor rune or absorption into one of the armor pieces, it wont stack and give u a -3 dmg reduce?
it will not

Quote:
but if u put in a superior rune of absorption it will give u a -3 dmg reduce?
please give specific answer thxs
you recieve the bonuses from the superior.
Narcism is offline   Reply With Quote
Old May 20, 2005, 05:55 PM // 17:55   #8
Master of Beasts
 
Epinephrine's Avatar
 
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
Default

I thought I was pretty specific.
Epinephrine is offline   Reply With Quote
Old May 20, 2005, 06:29 PM // 18:29   #9
Krytan Explorer
 
Corwin_Andros's Avatar
 
Join Date: Apr 2005
Location: Florida
Guild: Wayward Wanderers
Profession: W/E
Default

What I honestly don't get is that with any of the armor or the absorbtion runes you are avoiding a max of 3 damage per attack..Why even bother? Especially if for the superior rune you are losing 75 health before you even have a fight to worry about. So far in my experience, 3 points per attack is not going to make any kind of practical difference anyhow in higher level fights.

My character has over 500 health and when I get into fights.. I either get low/slow damage that my healer can fix.. or I'm getting slammed for dozens of points a hit..

So honestly .. Why bother at all? For that ultra rare occasion when I might.. might get saved because of that 1-3 point difference in damage? I'd rather use the rune space for something else.. or maybe just stick with the knight's armor if I like the way it looked..
Corwin_Andros is offline   Reply With Quote
Old May 20, 2005, 06:42 PM // 18:42   #10
Master of Beasts
 
Epinephrine's Avatar
 
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
Default

Quote:
Originally Posted by Corwin_Andros
What I honestly don't get is that with any of the armor or the absorbtion runes you are avoiding a max of 3 damage per attack..Why even bother? Especially if for the superior rune you are losing 75 health before you even have a fight to worry about. So far in my experience, 3 points per attack is not going to make any kind of practical difference anyhow in higher level fights.

My character has over 500 health and when I get into fights.. I either get low/slow damage that my healer can fix.. or I'm getting slammed for dozens of points a hit..

So honestly .. Why bother at all? For that ultra rare occasion when I might.. might get saved because of that 1-3 point difference in damage? I'd rather use the rune space for something else.. or maybe just stick with the knight's armor if I like the way it looked..
The runes of absorption are like runes of vigor in that there is no -50 or -75 penalty associated with them, they're freebies. 3 points doesn't sound like a lot, but even on 30 damage hits, which are frequent enough, that's a 10% reduction in damage taken, and it costs you nothing but room for a socket. Free damage reduction is good.
Epinephrine is offline   Reply With Quote
Old May 20, 2005, 07:11 PM // 19:11   #11
Krytan Explorer
 
Darkest Dawn's Avatar
 
Join Date: May 2005
Location: Ohio, USA
Profession: W/Mo
Default

Not to mention 3 points adds up in a pitched battle. Say you get hit fifty times in a large battle. That would be 50 X 3 =150 points of damage not taken. That's not a huge difference if you are really high leveled, but it still counts, and the less damage could free up the healer to use an extra one or two heal skills on someone else, thus it could impact the outcome, possibly, of the battle.

Still, yeah, it's not a ton, but if it's a freebe-why not!?
Darkest Dawn is offline   Reply With Quote
Old May 20, 2005, 08:43 PM // 20:43   #12
Krytan Explorer
 
Corwin_Andros's Avatar
 
Join Date: Apr 2005
Location: Florida
Guild: Wayward Wanderers
Profession: W/E
Default

I didn't realize that the absorbtion runes were freebies. I suppose it could make a bit of a difference in mid to lower level characters.. But I generally end up fighting things that are either long dead before the hit me very often or I'm seriously outclassed or outnumbered...ie fighting 2 hydras all by myself. the 3 points I'd save just wouldn't make a difference. I guess its just me.

Heck I have one person in my guild that pretty much adamently refuses the idea of using major or superior runes because of the health hit.. All a matter of choice in the end..

But thanks for the clarification.. It's always nice to learn something new or have misconceptions straightened out.
Corwin_Andros is offline   Reply With Quote
Old May 21, 2005, 04:28 AM // 04:28   #13
Academy Page
 
Join Date: Feb 2005
Location: Tehran, Iran
Profession: W/
Default

so knight and ascalon are pretty much worthless shits?
Hooshang is offline   Reply With Quote
Old May 21, 2005, 06:33 AM // 06:33   #14
Frost Gate Guardian
 
 
Join Date: Mar 2005
Default

One piece of knight or ascalon is good until you have superior+ absorption runes available.

Laz
Lazarous is offline   Reply With Quote
Old May 21, 2005, 08:21 AM // 08:21   #15
Ascalonian Squire
 
Join Date: May 2005
Default

Wait wait! so if my helm have a superior rune(-3 dmg) it will take over my gauntlet (-2) major rune or add up until it is -5?

sorry~ lol
FatHuntresS is offline   Reply With Quote
Old May 23, 2005, 04:10 AM // 04:10   #16
Academy Page
 
Hand of Shiva's Avatar
 
Join Date: May 2005
Location: Phoenix, AZ of the USA
Guild: Exalted of the Unconquered Sun
Profession: W/Mo
Default

um some how I think you guys have this wrong. If I remember correctly each peice of armor you wear adds defense to that location. There in just because you have dam reduction to the chest does not mean you have dam reduction to other regions of your body.
Hand of Shiva is offline   Reply With Quote
Old May 23, 2005, 06:18 AM // 06:18   #17
Krytan Explorer
 
Deagol's Avatar
 
Join Date: Apr 2005
Location: Denmark
Default

Quote:
Originally Posted by Hand of Shiva
um some how I think you guys have this wrong. If I remember correctly each peice of armor you wear adds defense to that location. There in just because you have dam reduction to the chest does not mean you have dam reduction to other regions of your body.
Yes, that's how armor level works. However, it is not how modifiers work.

Apparently, the damage reduction on the knight armor works like a modifier, notlike armor level.
Deagol is offline   Reply With Quote
Old May 24, 2005, 04:01 AM // 04:01   #18
Pre-Searing Cadet
 
Join Date: May 2005
Angry Source please

where do you get this information? I've heard people claim to know with 100% certainty that each of the following is true:

1) the rune covers your whole body and stacks with knights, for which each piece only covers the one location

2) runes AND knight armor each cover the one location (lik armor rating) AND stack

3) runes and armor each cover one location and do NOT stack

4) the claims made here (both rune and 1 piece of knights covers whole body and they do not stack)

I'd REALLY like to have a definitive answer to this. Can someone please tell me the source of this information?

As an aside, it sucks that there is no way to see your actual effective AR and mods in-game.
jinx42 is offline   Reply With Quote
Old May 24, 2005, 05:08 AM // 05:08   #19
Ascalonian Squire
 
Kaeru's Avatar
 
Join Date: May 2005
Default

Quote:
Originally Posted by Corwin_Andros
What I honestly don't get is that with any of the armor or the absorbtion runes you are avoiding a max of 3 damage per attack..Why even bother? Especially if for the superior rune you are losing 75 health before you even have a fight to worry about. So far in my experience, 3 points per attack is not going to make any kind of practical difference anyhow in higher level fights.

My character has over 500 health and when I get into fights.. I either get low/slow damage that my healer can fix.. or I'm getting slammed for dozens of points a hit..

So honestly .. Why bother at all? For that ultra rare occasion when I might.. might get saved because of that 1-3 point difference in damage? I'd rather use the rune space for something else.. or maybe just stick with the knight's armor if I like the way it looked..
Well I have to disagree.
Its very useful when fighting large high-lvl groups that has a very high attackrate but low dmg, say im fighting 20 at once, and they all hit 3 worth of damage every second. thats 60 dmg per second, and in 10 seconds im dead.
Now, ponder you got that rune that takes of, say 2dmg each attack.
Suddenly they only strike for 20 dmg total per second, and in 10 seconds its only 200. That means I can focus on slaying them and collecting my loot. And if I use the "mending enchanment" they wont bite at all.

Point is: absorption kicks ass when it comes to farming.
Kaeru is offline   Reply With Quote
Old May 24, 2005, 06:04 AM // 06:04   #20
Ascalonian Squire
 
Join Date: May 2005
Guild: Sc Knights of Kryta
Profession: W/Mo
Default

I personally find alot more defense from wareing armor like the Ascalon and Knights..

it seems like my health drop rate decreases significantly..

I don't see why it wouldnt stack (although I know it does)
I mean.. why the HELL would they make an ENTIRE set that does reduction if only ONE of them actually has the effect? *sigh*

So I suppoes that the best peice to ware of knights would be the boots or something.
Pleistoanax Lambert is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
Knight's Armor dtm.exe Questions & Answers 16 Nov 21, 2005 04:15 PM // 16:15
Asplode Questions & Answers 26 Oct 18, 2005 12:42 AM // 00:42
Red1086 Sardelac Sanitarium 3 Sep 14, 2005 12:34 PM // 12:34
Knight's Armor Lu Cheng Ying Sardelac Sanitarium 23 Aug 12, 2005 08:42 PM // 20:42
Where is Knight's Armor? Zero Hope Questions & Answers 5 May 13, 2005 09:51 PM // 21:51


All times are GMT. The time now is 02:13 AM // 02:13.