May 26, 2005, 10:02 PM // 22:02 | #21 |
Frost Gate Guardian
Join Date: May 2005
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Speaking as a monk:
A. We only have so much energy. If someone is going after my energy I'm in trouble. B. To heal well your other teammates have to have a brain (and this can be a problem most of the time). Warriors love to run ahead, right into a big group - die in about 2 seconds and then ask why I didn't heal them, just as an example. |
May 26, 2005, 10:20 PM // 22:20 | #22 |
Krytan Explorer
Join Date: May 2005
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Monks aren't overpower by a long shot. They may be good at healing and very hard to kill, but they have very limited offensive ability. So they are quite balanced in a way. And like the above poster said, mesmers can make monks' life miserable. It's just not many ppl playing mesmers.
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May 26, 2005, 10:24 PM // 22:24 | #23 | |
Academy Page
Join Date: May 2005
Guild: Cult Unseen
Profession: Mo/E
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A good monk's skills can only go so far. They have to rely on good teammates and not some macho character that runs after the first red dot on the radar screen and hits it. Then when they die, they say our monk stinks. There are also some players who don't wait for monks to get their energy back up at or near full and starts wailing away at the next target. No, it's not that we're wasting mana nuking. Sometimes it takes all our energy to heal our group at higher levels per skirmish. There is usually no time to nuke at higher levels. Energy doesn't build back up that fast. Please remember that monks have to pay attention to all the other group members to keep them alive. We don't even get to watch as much of the fighting. If we do, members die. Add to the fact that mobs tend to go after monks first during fights. If we nuke too much, members die. We have to manage our energy well. And if there are too many mobs and members are dropping fast, we have to decide who to keep alive long enough to sneak a rezz spell in. I think the primary monk class is the most difficult to play in Guildwars. |
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May 26, 2005, 11:07 PM // 23:07 | #24 | |
Frost Gate Guardian
Join Date: May 2005
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Why did they think I was telling them I have 10 out of 45 energy? For the fun of it? Ahhhhhhhh! |
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May 27, 2005, 12:43 AM // 00:43 | #25 |
Frost Gate Guardian
Join Date: May 2005
Location: Ohio, USA
Guild: Aiwevorn Tirith
Profession: R/E
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Monks are not overpowered. Think about it: most professions only have a minor self-healing ability so they rely on Monks to keep them alive and focus on damaging others. With all those sources of damage, the Monks have to be powerful to even attempt to counterbalance the damage. They are not overpowered.
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May 27, 2005, 06:44 AM // 06:44 | #26 | |
Frost Gate Guardian
Join Date: May 2005
Location: Canada
Guild: Forsaken Elite
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Quote:
Are you directing this at me? I was asking a question. It appears to me as though monks are a very important class which plays a very important role, as well as they have many useful skills (as do all classes, though). I have played many other games: Diablo II (I played Diablo II extremely seriously, made some money off of it, never botted, was a freak about it). WoW (never bought it, just tried it at my friend's house... never got to really have fun with it because I didn't let myself get hooked. Didn't want to spend montly fees). Warcraft III (although not too much like GW, I got to be on the top ten in solo, and random team on occasions, but not for too long.). The game, Guild Wars, does have a few balancing issues. Although, it is very well done as it is. I'd like to see the game offer more room for extremely creative builds, unique from many others (even though there are some, it'd be cool to offer many viable and unique builds that take extreme amounts of thinking). Btw: Why are you saying I'm crying? I hope you weren't talking to me. |
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May 27, 2005, 07:41 AM // 07:41 | #27 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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monks are extremely easy to kill, i suggest leaving them as they are (hint...scourge healing/backfire then lay it on them)
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May 27, 2005, 07:47 AM // 07:47 | #28 |
Ascalonian Squire
Join Date: May 2005
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Canadian: dude you got sensitivity issues
------ I'm rehashing here: (1) People feel cheesed that having/not-having a monk makes/breaks a lot of parties in PvE (2) PvP. Yes, monks are in every team, and are always targetted first; doesn't mean they are overpowered. (3) 1vs1 monks are on a losing ground, but they shine in 8vs8 My opinion: GW is surprisingly balanced! And remember: if one template is widespread popular, its not that its the best (probably its the easiest/most straightforward to play) -- look for a better one out there and be creative! I usually make a pure farmer build from a popular template, and have fun with my subsequent toons. This game rocks! |
May 27, 2005, 09:36 AM // 09:36 | #29 |
Frost Gate Guardian
Join Date: May 2005
Location: Sacramento California
Guild: House Palomides
Profession: Mo/Me
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Canadian, yes he was talking to you. And well he should. People who come onto boards and cry "nerf" are generally one of the more unpopular types in the typical MMORPG community. Sure, sometimes they well and should complain, but they do so at their own peril and should be wearing asbestos underwear when they do so. There is a way to beat every class in this game somehow. With some build or another you can shut down anyone. The answer to your question is "no".
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May 27, 2005, 12:40 PM // 12:40 | #30 |
Ascalonian Squire
Join Date: May 2005
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Oh suuuuuuure... Monks are so overpowered that nobody plays them. They are so overpowered that people stand around in mission cities and look at each other waiting for someone else to run a monk in their group, but won't play one themselves.
If monks are overpowered... make them more overpowered. Right now, they aren't powerful enough to get enough people to run them. |
May 27, 2005, 01:26 PM // 13:26 | #31 | |
Krytan Explorer
Join Date: May 2005
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May 27, 2005, 10:58 PM // 22:58 | #32 | |
Frost Gate Guardian
Join Date: May 2005
Location: Canada
Guild: Forsaken Elite
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Quote:
My question was just a question. I was asking if they possibly would get nurfed in the future, or if people thought they should be. Read back; I never said they should be nurfed. Just a question. I have a problem with people putting words in my mouth... saying I said something. In my own oppinion, both before and after I have written this thread, I believe monks are balanced. Although, I wanted to know what others thought. Last edited by Canadian; May 27, 2005 at 10:59 PM // 22:59.. Reason: To add more information to what I just recently said |
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May 28, 2005, 12:37 AM // 00:37 | #33 | ||
Ascalonian Squire
Join Date: May 2005
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In my opinion, monks are just right. What makes them tough to kill is the player behind them and the choices they have made in the development of that character. That can be said of any class combination. Nerfs are not a good thing and should not be treated casually. |
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May 28, 2005, 12:46 AM // 00:46 | #34 | |
Frost Gate Guardian
Join Date: Mar 2005
Guild: Parliament of Rooks
Profession: W/Mo
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Quote:
If anyone is putting words into your mouth, it's your own split personality. "On a scale of thumbs up or down, nerfs get the finger." |
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May 28, 2005, 11:44 PM // 23:44 | #35 |
Frost Gate Guardian
Join Date: May 2005
Location: Canada
Guild: Forsaken Elite
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Wow, that was stupid of me.
Okay, I edited my original post to say what I meant to say. When I said "my monk appears to be overpowered", I meant to put emphasis into the word "appears". I completely didn't mean to say that, but it really did contradict myself. I did edit the original post to be a little more clear. Although, I was asking what people thought of monks. Mostly, the reason was I was going to make one, started making one, but didn't get too far once I made this post. I was deciding whether to delete it and start something else, as I wasn't sure if they'd nurf them; people have always been complaining about them being too overpowered in the game. Anyways, sry about the incontinuity of what I said... I changed it to mean what I meant it to mean... but I really don't want the monks to get nurfed... that was just a question, and I gave you the reason why I was wondering. I can see there is a big difference in oppinions on this site rather than the general players on GW (they seem to hate monks a little... much). |
May 29, 2005, 03:14 PM // 15:14 | #36 | |
Krytan Explorer
Join Date: Apr 2005
Location: michigan
Guild: Unforgiven Clan [UF]
Profession: R/Me
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May 29, 2005, 06:16 PM // 18:16 | #37 | |
Academy Page
Join Date: May 2005
Guild: Cult Unseen
Profession: Mo/E
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Quote:
Second, for those who have never played a monk to ascension in GW, don't insinuate that every monk that can't save you in battle suck at their job. There are a lot of factors that result in members dying: people not listening, not assisting each other, people just rushing to kill, not thinking things through, etc. It is not easy playing a monk. Of all the classes in GW, monks get criticized the most. Last, monks are not overpowered. But, they do have the power to decide who lives and who dies. |
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May 29, 2005, 06:51 PM // 18:51 | #38 |
Pre-Searing Cadet
Join Date: May 2005
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if some of you are having trouble killing monks, you are merely stupid, thats what ASSIST TARGET is for to get your whole group on them to kill them, i have no trouble getting rid of them, cuz remember this game requires skill to play not just mindless number pressing for skills.....
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May 29, 2005, 06:55 PM // 18:55 | #39 |
Pre-Searing Cadet
Join Date: May 2005
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yes and also other spoke of monks not dealing dmg 1v1....but they shine in 8v8, a monk is a necessity for any group, my guild has one lvl 20 roleplay monk so far, but we ALWAYS need her or else our group is completely screwed, and why do u complain when some people who play monks totally have no skill whatsoever and cannot keep a group alive while specced heals, i think not overpowed! i think skill!!
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May 29, 2005, 06:58 PM // 18:58 | #40 |
Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Guild Wars is EXACTLY like Magic: The Gathering, but on a larger scale.
I was in a 4 person group last night that had 0 'healers' and we went on a 10 win streak, even against groups that had full time healers. What killed us was because we were all getting tired and in the final match, we went up against a healer that was designed as a tank healer. The more we hit them, the more they healed (but we kept attacking instead of backing off). It wasn't a raping, but our efforts were being wasted and so the rest of the group was able to pick us off. Also, I was in a group that hit a 5 run spree and we had an AWESOME monk but what killed us off was that she got neutralized by a mesmer. I've yet to find anything (except maybe Lornar's Pass, heheheh) that's overpowered in Guild Wars. It's all about combinations. Some are bad, some are good. I suck against warriors. I'm great against everyone else (especially those pesky rez signet users). |
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