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Old Jun 02, 2005, 01:23 AM // 01:23   #1
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Default Stuck on evil mission, Mines of Moladune

I am doing the mission not the runs, and we are stuck. Where is markis!? He have no idea, we have been doing it for 30 minutes already. WE have been to the seeker already.
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Old Jun 02, 2005, 01:26 AM // 01:26   #2
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Man I wish I could help you, but I don't remember where Markis is. My group killed him so fast I didn't get to see anything. (That whole "elementalist at the back of the group casting firestorm"-type thing. The only character who sees less of the action than me is a pure healer monk. All they see is red bars.)
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Old Jun 02, 2005, 01:27 AM // 01:27   #3
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Damn.
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Old Jun 02, 2005, 01:40 AM // 01:40   #4
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i know where markis is
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Old Jun 02, 2005, 01:53 AM // 01:53   #5
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After the seer, there is a path to a cave which leads a fort with markis in it. You know it's the right way if there's a mursaat in the way.
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Old Jun 02, 2005, 12:59 PM // 12:59   #6
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East of Seer's cave, there are two roads, one leads to the creature and the other leads to a frozen lake. Take the one leading to the frozen lake and follow the path to a cave with two groups of mursaat/white mantle, and outside the cave is the back of citadel, where there's Markis surrounded by four jade armors.
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Old Jun 02, 2005, 01:25 PM // 13:25   #7
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5 bucks you have walked past his area numerous times without even noticing him.

As you head out from the seer just keep looking to your left until you see an opening to a big open area (yeah super skater directions!).
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Old Jun 02, 2005, 05:35 PM // 17:35   #8
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If you're up for a challenge, you can always take the road that doesn't go up the river to get to Markis too. It just goes through a pile of Mursaat, but you'll eventually end up at Markis.

I cleared the entire zone one night with henchmen. I played the role of spectral agony pincushion. I just ran past all of the mursaat I was about to kill and made sure I got hit by spectral agony by each. Then directed fire at one at a time. It's tough with henchmen, though, because they don't appear to be infused at all.

3x Mursaat Elementalists in a group is a harsh fight. I usually lose the enchanter during those fights.
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Old Jun 02, 2005, 05:45 PM // 17:45   #9
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Henchmen dont' get infused till Thunderhead Keep, but now they get 3 pieces instead of 1 =)
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Old Jun 02, 2005, 05:46 PM // 17:46   #10
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Quote:
Originally Posted by Lewick
If you're up for a challenge, you can always take the road that doesn't go up the river to get to Markis too. It just goes through a pile of Mursaat, but you'll eventually end up at Markis.

I cleared the entire zone one night with henchmen. I played the role of spectral agony pincushion. I just ran past all of the mursaat I was about to kill and made sure I got hit by spectral agony by each. Then directed fire at one at a time. It's tough with henchmen, though, because they don't appear to be infused at all.

3x Mursaat Elementalists in a group is a harsh fight. I usually lose the enchanter during those fights.
According to last nights update, they were infused (1 piece of armor). Now they have 3.
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Old Jun 02, 2005, 05:59 PM // 17:59   #11
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Quote:
Originally Posted by dargon
According to last nights update, they were infused (1 piece of armor). Now they have 3.
It says "beyond" the Iron Mines. I wonder if they're infused FOR Iron Mines?
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