Jun 03, 2005, 10:24 PM // 22:24 | #1 |
Pre-Searing Cadet
Join Date: May 2005
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benefit per attribute level (necromancer)?
blood curses and death magic attributes. exactly "how" are the skills in these attributes benefitted per level in the attribute?
dose anyone know? |
Jun 03, 2005, 10:28 PM // 22:28 | #2 |
Krytan Explorer
Join Date: Apr 2005
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Any skill has a certain number that is in green that number depending on what it is goes up or down. In the case of conjure phantism the second number is green and goes up as more points go in.
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Jun 03, 2005, 10:33 PM // 22:33 | #3 |
Pre-Searing Cadet
Join Date: May 2005
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....what?
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Jun 03, 2005, 10:47 PM // 22:47 | #4 |
Ascalonian Squire
Join Date: May 2005
Location: San Diego, CA
Profession: R/W
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goes up linearly or according to some weird formula?
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Jun 04, 2005, 02:15 AM // 02:15 | #5 |
Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
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well if its like fire magic my damage went up 3 per level. So i would say linear
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Jun 04, 2005, 09:24 AM // 09:24 | #6 |
Pre-Searing Cadet
Join Date: Jun 2005
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Some skills progress linearly to a point then receive diminishing returns when their linked attribute is raised to a certain, and then may even go back to a linear progression.
I've found one of the best ways to investigate this is to create PvP only characters based on your RP characters classes and raise and lower the attributes during creation and pay attention to the skill popup descriptions on the skill bar. |
Jun 04, 2005, 11:33 AM // 11:33 | #7 |
Frost Gate Guardian
Join Date: Apr 2005
Profession: N/R
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This is a good question because I recently bought a Major Rune of Blood Magic to replace my Minor Rune of BM (yes that is Blood Magic and not the other BM!) and I swore I noticed that my Blood Magic spells did not go up to any relly worthwhile degree. I am thinking about switching it out for a Minor Rune again and upping my Death Magic with a Major. Does anyone know when Blood Magic becomes not worthwhile to add skill to anymore. I think mine is modded to 12 or 13 with the Major Rune.
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