Jun 07, 2005, 10:29 AM // 10:29 | #1 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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Staff Wrapping and head?
I have an Air Staff of Fortitude with +24 health, +10 energy, 20%rechargespeed, 20%castspeed.
what is the deal with upgrades? how much can i put on my staff? i heard 30hp and 15 energy is max. but can i put a 10% enchangment longer on it too? and what is a staff head? and how do i get them? someone plz give me the whole story |
Jun 07, 2005, 10:47 AM // 10:47 | #2 |
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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Weapon upgrades explained:
http://www.gwonline.net/page.php?p=125 |
Jun 07, 2005, 10:59 AM // 10:59 | #3 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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I don't get it, they write too complicated :/
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Jun 07, 2005, 11:20 AM // 11:20 | #4 |
Pre-Searing Cadet
Join Date: Jun 2005
Location: SE London, UK
Profession: N/E
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If its an air staff 'of something', it already has a staff wrapping. If its a 'X' air staff, then it already has a staff head.
For instance, if it were called 'Hale Air Staff of Fortitude', it would be completely upgraded and any additional modifiers you add would overwrite a stat it currently has. PS - with the staff you listed, you could add a Defensive (Armor +4-5), Hale (Health +10-30), or Insightful (Energy +2-5) staff head. Last edited by Eternal Suffering; Jun 07, 2005 at 11:23 AM // 11:23.. Reason: adding PS |
Jun 07, 2005, 11:31 AM // 11:31 | #5 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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so can i have hale staff of fortitude and it will give me 60hp?
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Jun 07, 2005, 12:35 PM // 12:35 | #6 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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how do i get "my attribute" +1? e.g +1 fire magic in that weapon? i had a fire wand before which had that.
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Jun 07, 2005, 01:01 PM // 13:01 | #7 |
Frost Gate Guardian
Join Date: May 2005
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first of all use the edit button
highest fortitude and hale stuff you get is going to be +30 health, and be prepared to give an arm and a leg for it. |
Jun 07, 2005, 01:25 PM // 13:25 | #8 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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what is better in your opinion? 5 armor or 5 energy for an elementalist who already have 79 energy.
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Jun 07, 2005, 03:54 PM // 15:54 | #9 | |||
Pre-Searing Cadet
Join Date: Jun 2005
Location: SE London, UK
Profession: N/E
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Quote:
Quote:
Quote:
Do you find yourself with plenty of energy, but get hit alot? go armor. Dont get hit much, but have energy issues? go energy. |
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Jun 07, 2005, 05:21 PM // 17:21 | #10 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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thank you for the answers. i actually have seen a 29hp wrap. but does 5 armor makes big diffrence? the max for E is 60, and with that it would mean 65 armor - same max armor as necromancer has. will i feel the diffrence really?
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Jun 07, 2005, 05:38 PM // 17:38 | #11 |
Frost Gate Guardian
Join Date: Mar 2005
Guild: Legacy of Abyss
Profession: E/
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my choice as elementalist?
5 armor 5 armor 70 armor means -16% dmg |
Jun 07, 2005, 07:56 PM // 19:56 | #12 |
Ascalonian Squire
Join Date: Jun 2005
Location: California
Profession: Me/E
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so some staffs come with upgrades, sweet!
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