Mar 22, 2005, 05:56 PM // 17:56 | #1 |
Pre-Searing Cadet
Join Date: Mar 2005
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Basic questions about forming a guild.
Is there guidelines somewhere for forming your own guild?
Can a guild be created that just plays PVE? What is the minimum and maximum number of members a guild can have? What kind of special things can a guild have? Like I noticed several have capes. How are these created and is it difficult or require special art, etc. programs? As you can see I'm totally new. Thanks! Elyod |
Mar 22, 2005, 06:38 PM // 18:38 | #2 | ||||
Banned
Join Date: Feb 2005
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A PvE guild wouldn't need the guild hall for GvG but it's a nice place to meet your guildies and hang out. The guild chat feature will be really useful for gathering groups of people for missions, I know we use it alot for getting players to join us for PvP or PVE. Last edited by BlackArrow; Mar 22, 2005 at 06:41 PM // 18:41.. |
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Mar 22, 2005, 06:44 PM // 18:44 | #3 |
Academy Page
Join Date: Mar 2005
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is it easy to find a guild or do you have to like search high and low lol
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Mar 22, 2005, 07:20 PM // 19:20 | #4 |
Pre-Searing Cadet
Join Date: Mar 2005
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Thanks BlackArrow. Another question.
Can a guild be formed based on only one primary character group, like all rangers for instance?
Somewhere I remember hearing about or seeing a team build consisting of nothing but rangers (or maybe it was rangers and elementalists) Is there any other good team builds for just rangers? What is a very good secondary class for a primary ranger going it alone? What about a ranger's pet - any way to better control it, like telling it to just protect the ranger from close quarter attacks instead of running off and attacking whatever the ranger starts to shoot at? Thanks again for all the help. Elyod |
Mar 22, 2005, 07:30 PM // 19:30 | #5 | |
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
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For a secondary on a Ranger, it all depends on what you want to be doing on your own; if you're looking for sheer power, Warrior secondary can give you skills like Sever Artery and such. I was playing a Monk secondary, mainly for the Resurrection spell, but that obviously doesn't help when you're on your own, though it is nice to heal yourself more rapidly than trying to pull off Troll Unguent when being attacked by multiple creatures. It all depends on what you want. So far I've found that pets, while nice earlier on in Pre-Searing Ascalon and for missions up to Fort Ranik, become somewhat of a nuisance. Unless you want to be healing your pet in the middle of a heated battle, what happened with me at least was that my Melandru/Playful Lynx would end up getting trapped between a few creatures, would get annhillated, and would cost me a 5% Death Penalty. If you wanted to pump up your Beast Mastery Attributes, your pet could become quite the little tank, as long as you take the time to make sure it doesn't die. Of course, I'm not really a pet guy anymore, not since my Melandru got me stuck in a ramp during the mission where Prince Rurik is killed by the Stone Summit (blanking on its name right now, but hopefully you get the point). Not fun having to wait until people can get to the next cutscene so I can rejoin the action... And at least for now, there is no really way to control your pet, other than trying to attack a different target who's further away from the action so your pet is at least a little more out of harms way. |
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Mar 22, 2005, 07:33 PM // 19:33 | #6 | |
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
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Mar 22, 2005, 07:37 PM // 19:37 | #7 | |
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
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The other option would be to just stockpile your Gold (or find some friends who want to help), and start up your own Guild. Prices for the Guild and Guild "accessories" are posted above this post. |
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Mar 22, 2005, 07:45 PM // 19:45 | #8 | |
Lion's Arch Merchant
Join Date: Mar 2005
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Mar 23, 2005, 07:21 AM // 07:21 | #9 | |
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
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Mar 23, 2005, 07:27 AM // 07:27 | #10 |
Academy Page
Join Date: Mar 2005
Location: Calgary, AB
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I formed a guild, it cost me 100 gold, I couldnt afford a cape, it cost 1000gp, I didnt even bother looking at the requirements for guildhall (is this what the Sigil is for?) as I was content to just play with the cape designing graphics system. The guild leader and guild officers are in charge of inviting people, so if you want, for example, only ranger classes, yes, you can do this by only inviting ranger classes.
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Mar 23, 2005, 06:06 PM // 18:06 | #11 | |
Underworld Spelunker
Join Date: Feb 2005
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Mar 23, 2005, 06:50 PM // 18:50 | #12 |
Frost Gate Guardian
Join Date: Mar 2005
Location: I'm always where I'm at, or else I'm nowhere, man.
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Ok, I have a question... One account can have four characters, right? Is it possible to have one character in a guild and another not? Or for the other character to be in a different guild? Some times I like to go anonymously, and just tool around as a nobody. But if All my Characters have to be in the guild, this will be harder. ^_^
Dave III |
Mar 23, 2005, 06:58 PM // 18:58 | #13 |
Underworld Spelunker
Join Date: Feb 2005
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i think your membership is account based as you will have several charactere
also nobody seems able to remove a cape and go incogneto as you create characters they have capes also |
Apr 25, 2005, 04:54 AM // 04:54 | #14 |
Pre-Searing Cadet
Join Date: Apr 2005
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One more question
Is there a limit to the number of characters a guild name can contain?
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Jun 07, 2005, 10:55 PM // 22:55 | #15 | ||
Ascalonian Squire
Join Date: May 2005
Location: Lebanon, MO
Guild: Custodians of Hatred
Profession: W/Mo
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Jun 08, 2005, 03:21 AM // 03:21 | #16 |
Ascalonian Squire
Join Date: Jun 2005
Location: Singapore
Guild: Realms of Supreme Fantasy
Profession: E/N
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where can i get the celestrial sigil?
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Jun 08, 2005, 01:47 PM // 13:47 | #17 |
Pre-Searing Cadet
Join Date: Jun 2005
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ya im really wondering where you can buy a sigil and how much exactly it would cost...
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Jun 08, 2005, 02:21 PM // 14:21 | #18 |
Frost Gate Guardian
Join Date: Apr 2005
Location: Indianapolis, In.
Guild: Order of the Setting Sun
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Lots and Lots of Gold. The Sigil trader is selling currently for 80K give or take a few k
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Jun 08, 2005, 02:37 PM // 14:37 | #19 |
Krytan Explorer
Join Date: May 2005
Guild: Clan Plus [Plus]
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Guild Cape: 2000 gold
Sigill for Guild Hall: Varies on how many who's buyin. It's about 80 000+ gold. At first it was like 15 000 and now 80 000. It's just OMG! =( |
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