Jun 11, 2005, 06:04 AM // 06:04 | #1 |
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
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Question about sword doing less damage
My level 20 W/R has a natural 10 in Swordsmanship, 12 w/ a rune and helmet. The sword I'm using is a 14-20 and has a Swordsmanship requirement of 8 (which I meet, obviously). It doesn't have any elemental properties that might be lessening the damage done against creatures.
When I'm attacking monsters though, I see damage output averages about 7 for each "regular" strike (not using any skills) and it sometimes goes as low as 4. Is this normal? It seems like if the damage range is 14-20, then 14 should be the lowest. Am I missing something here? m19 |
Jun 11, 2005, 06:05 AM // 06:05 | #2 |
Banned
Join Date: May 2005
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It's called armor. Monsters have it too.
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Jun 11, 2005, 06:14 AM // 06:14 | #3 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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it all depends on the monsters armor...i manage to hit 30+ normal hit on lvl 24s (might be crit...i dont pay that much attention)
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Jun 11, 2005, 06:26 AM // 06:26 | #4 | |
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
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Quote:
m19 |
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Jun 11, 2005, 06:31 AM // 06:31 | #5 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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find one with a damage +15% while enchanted or whatnot..then cusomize it (total 35% bonus) because then even if you were hitting 7 you would hit like 10
also try a sundering hilt, it will give you the armor pen at times |
Jun 11, 2005, 06:53 AM // 06:53 | #6 |
Krytan Explorer
Join Date: May 2005
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theres an overview of game mechanics somewhere on this site...
i think it's something like this: if you're level 20 with 12 weapon mastery you will hit for the weapons base damage is the target has 60 armor (caster armor) i don't remember where i found it. but its somewhere on this site.. and hill giants are heavily armored |
Jun 11, 2005, 06:57 AM // 06:57 | #7 |
Banned
Join Date: May 2005
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Sever artery and gash work wonders on the giants, just use them with tactic skills.
Also "it's called armor" IS the answer, I'm not here to give you an answer you like :\. Try more points in strength. |
Jun 11, 2005, 07:29 AM // 07:29 | #8 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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more points in strength only affacts you when using skills, try judges insight or strength of honor, mark of pain, conjure flame....etc
you can boost your damage many ways using skills (galraths slash and the like that add +x to you damage really help as that +X is unaffected by armor) |
Jun 11, 2005, 10:57 AM // 10:57 | #9 |
Ascalonian Squire
Join Date: Jun 2005
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That damage amount is actually normal. Try different hilts of elemental damage or different types of weapons, course then you need to change attribute points. A good warrior should have 4 different weapons (like a fire sword, cold and lightning), one being a long bow for pulling. One weapon isn't good for all foes. Have fun.
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Jun 11, 2005, 05:29 PM // 17:29 | #10 | |||||
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
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m19 |
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Jun 11, 2005, 06:06 PM // 18:06 | #11 |
Krytan Explorer
Join Date: Jun 2005
Location: America
Guild: The Kansas City Hotsteppers [KCHS]
Profession: R/
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Boost your weapon skill to 12. Anything less and you're doing less than 100% damage. Anything higher than 12 doesn't increase your damage as much as levels under 12 decrease it. There's really no reason to have less than 12 in your weapon skill if you want to do any respectable amount of damage with your weapon.
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Jun 11, 2005, 07:05 PM // 19:05 | #12 | |
Frost Gate Guardian
Join Date: May 2005
Location: VA
Profession: W/P
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Quote:
m19 Last edited by Morgan19; Jun 11, 2005 at 07:08 PM // 19:08.. |
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