Jun 14, 2005, 07:01 PM // 19:01 | #61 | |
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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Sadly, I have met E/Mos with no rez (which I personally find inexcusable because E/mos are often the 2nd best healers -- after a monk) I've failed plenty of missions because the sole survivor of a bad encounter didnt feel any need to bring a rez signet it depressing having a group cheering the last person alive to escape - only to find out 2 minutes later they have no rez signet |
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Jun 14, 2005, 09:00 PM // 21:00 | #62 | |
Krytan Explorer
Join Date: May 2005
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Yet still, there's no reason to pity the caster due to my ignorance, as I would politely ask them to just turn it off and focus on someone else, and give them that one regen back. No harm, no foul. |
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Jun 14, 2005, 09:10 PM // 21:10 | #63 | |
Krytan Explorer
Join Date: May 2005
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Some creatures will do an end run around the warrior toward the group no matter what you do. In those cases, what seems to work best is to let the warrior get far enough ahead of the group to get the creatures' attention on them first, and then have the group come in close once that's established. Plus sometimes the best approach is not the direct one... moving along the compass and approaching the group from a different angle, or pulling the creatures toward a tactical land position can have an effect on who gets the aggro, and how the creatures approach the party. |
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Jun 14, 2005, 09:12 PM // 21:12 | #64 |
Krytan Explorer
Join Date: Jun 2005
Location: America
Guild: The Kansas City Hotsteppers [KCHS]
Profession: R/
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I think healing prayers is a horrible choice for a w/mo, smiting all the way.
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Jun 14, 2005, 09:22 PM // 21:22 | #65 | |
Krytan Explorer
Join Date: May 2005
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Of couse, I have 13 Axe Mastery, 7 Strength and three customized max damage axes (+20%), each with a +16% or higher damage under certain conditions. I focus on deep wound inflicting skills combined with Axe Twist, which adds weakness on top of the wound, and then Executioner's strike for a damage spike, or Penetrating Blow which adds a damage spike and +20% armor penetration. I often see numbers pop up that are around 120 or higher, at least on creatures in the Maguuma Jungle, which is where my character is at. I guess a lot of it does have to do with when I strike, and under what conditions that attack is happening. Axe skills are great for applying deep wounds along with other conditions on top of that, then laying in with a massive spike hit to take them down. Great for use against self healers. Last edited by Akshara; Jun 14, 2005 at 09:47 PM // 21:47.. |
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Jun 14, 2005, 09:31 PM // 21:31 | #66 | |
Krytan Explorer
Join Date: May 2005
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Jun 15, 2005, 02:59 AM // 02:59 | #67 | |
Jungle Guide
Join Date: May 2005
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I've done it a few times and received compliments for that. |
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Jun 15, 2005, 07:23 AM // 07:23 | #68 | |
Frost Gate Guardian
Join Date: May 2005
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But NEVER enter PvP without a form of res. No matter what class you are! |
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Jun 15, 2005, 09:00 AM // 09:00 | #69 |
Frost Gate Guardian
Join Date: Jun 2005
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I'm a W/Mo and I try my best to support my team by healing them whenever I can. ^__^
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Jun 15, 2005, 10:52 AM // 10:52 | #70 | ||
Krytan Explorer
Join Date: May 2005
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Bottom line is... nobody is going to tell me what skills to eqiup in my own build, regardless of how authoritarian they come across with their tone. Last edited by Akshara; Jun 15, 2005 at 11:01 AM // 11:01.. |
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Jun 15, 2005, 11:02 AM // 11:02 | #71 |
Ascalonian Squire
Join Date: May 2005
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I am a lvl 20 Mo/W and wield a sword in the front row always.
....doh why is the monk not healing?...... .....nOOB, i am a warrior why dont you monk stay in the back my armor is better...... everybody, who ever spoke those words is a fool and has now idea what a monk is capable of.. Like a lot of reasonable guys said before above, YOU are responsible for your own health. Offcourse the principal of a team is working together and ofcourse i try to help my fellow compagnions stay alive, as i do espect that the W/Mo or R/N or whatever will do that for me too. But anyone who thinks that a monk is synonym for healer is not worth the effort playing with. I never ordered an Elementalist before that he MUST use firemagic or ordered a ranger that he MUST have a pet ressurection with him.....??? Everyone must respect the skill choices the fellow partymembers make. They DO make those choises on purpose and have a REASON for having certain skills and doing what they do. There is no right or wrong, it's about the way your team plays as a team. |
Jun 15, 2005, 12:50 PM // 12:50 | #72 | |
Frost Gate Guardian
Join Date: May 2005
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But I carry an awesome bow, because I want to and my ranger skill of "run away" and "distracting shot" really come in handy. The downside is that I don't have as much energy as I could. So I tell groups that I will heal as much as I can, but if I'm th only monk, healing 8 party members is goign to be very hard on me, please help me out by healing themselves and their fellows. i find as long as I communicate that first, 1) they tend to try. and 2) If it goes FUBAR, they understood why it happened. But with another monk in the mix, even a Hench, I rock. Especially a Protection monk, because that Kiss of Dwayna stacks and all of sudden I'm healing for 100 pts for 5 energy.... I can do that a long, long, long time. Its all about communication. |
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Jun 15, 2005, 12:54 PM // 12:54 | #73 | |
Frost Gate Guardian
Join Date: May 2005
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BUT!!! please communicate that first, in town, so everyone understands... if everyone is informed, then everyone can adjust skills and tactics accordingly. But, it you didn't tell me, went running into the fray, I would be shaking my head wondering what the bejeebers is going on with you. I,as a Healer monk, NEED to know that you are front line fighter so I can make sure I'm close enough and to watch yer health carefully. This is SO not a problem if you have at least one enchantment on you... I can heal you cheaply with Dwayna's Kiss (like i mentioned up top). But communication is key. |
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Jun 15, 2005, 02:34 PM // 14:34 | #74 | |
Ascalonian Squire
Join Date: May 2005
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I dont agree here. true, communication is the key and true, people must adjust skills to each other also I do tell people often in advance that i am a swordsfighting/smittingmonk. BUT!!! In a true good party EVERYBODY is talking in advance what are his or her abilities and weaknesses. It is not my responsibility to be the only one telling people in town what i am. He!, if you are a level 20 character and ASUME i am a healer just because I am playin monk, well.......... |
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Jun 15, 2005, 02:44 PM // 14:44 | #75 |
Frost Gate Guardian
Join Date: May 2005
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I meant, everyone in your team, while in town.... not everyone in the town.... sry, I wasn't clear with my wording.
And I'm not suggesting that YOU are the only one who should communicate... everyone should. But there are certain Skill/weapon/Tactic choices that are more easily... misunderstood... last night I played with a very competent Mesmer who WASN'T a domination-centric skill set... and that miscommunication between her and the leader got us in hot water.... we all talked, we compensated and everything was fine. Like I said, if I saw you run into a mob as a monk with a sword... I would be wondering... BUT if you TOLD me that you were a sword weilding monk... I would not be wondering and I would be adjusting my tactics to support yours. Last edited by Storn; Jun 15, 2005 at 02:49 PM // 14:49.. |
Jun 15, 2005, 04:30 PM // 16:30 | #76 |
Ascalonian Squire
Join Date: May 2005
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uh who in their right mind expects someone with a secondary monk to heal you nomrally? nobody. hence why you should never leave town without some sort of a healer. w/mo's are probably the worst ones to rely on, my w/mo has mending on at all timees wich brings my energy rejen to 1. so i have 20 mana, and i have 2 5 energy attacks on me+my adreniline attacks which take up most of my mana. that is why each class has some form of healing for themselves, just incase you cant finda healing monk.
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Jun 15, 2005, 04:48 PM // 16:48 | #77 |
Banned
Join Date: Jun 2005
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Warriors are useless....for everything. the peolpe that play them are useless...the class is useless...stop partying with them.
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Jun 15, 2005, 05:07 PM // 17:07 | #78 |
Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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As a Mo/N I always heal my party, and only during intense battles do I run out of energy, other than that my energy is usally around the 1/2 point.
Aside from that, this thread is "Grouping ethics" so I want to bring up another point for random groupings: Leaving a group halfway during a mission. It happens way to frequently, you are questing or trying to do a quest and someone just leaves, no explanation, just *poof*, gone. In my opinion if you started a quest with a party, you should finish it, because, chances are, you will be needed during the quest. Yesterday I quested with 3 other people, we were going from Piken Square to Grendich Courthouse, and 2 of them left. It was not fun getting there. When you are level 10 or so, trying to fight 4-5 Charr at one time, it is pretty tough. If I join a group, I feel like I have an obligation to finish the quest that was advertised. It pisses me off when you can't finish a quest because someone decided that they didn't want to be in the party anymore. |
Jun 15, 2005, 05:14 PM // 17:14 | #79 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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They could've got disconnected. But I agree that you should stick it. If something really important in your RL pops up, at least tell the group that you're leaving, so they can decide on what to do and cope with the situation. And tell them before or after a battle, not during a battle.
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Jun 15, 2005, 05:52 PM // 17:52 | #80 |
Ascalonian Squire
Join Date: May 2005
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This is especially common in the mission with the lightning drakes (Gates of Kryta, I believe) or the dragon's cave. The person will join the group under the assumption that they are there to actually do the mission, but then just disappear. Strangely enough, their disconnect seems to coincide with the last drake's death or their successful capture of an elite. I've never played a game where people can be so selfish and have such a disregard for the rest of their group.
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