Jul 05, 2005, 01:01 AM // 01:01 | #1 |
Ascalonian Squire
Join Date: May 2005
Guild: Guards of The Wall
Profession: R/E
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How come only one Elite skill at a time?
We can equip only one Elite Skill at a time? Since when? Bug? Or devs decided that few elites on the bar is too much?
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Jul 05, 2005, 01:02 AM // 01:02 | #2 |
Ascalonian Squire
Join Date: Jun 2005
Guild: The Gentlemen's Club
Profession: E/
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Too many Elite skills at a time would unbalance the game. If we could have more than one, how many people would have a "Martyr/Signet of Agony" combo going on? I know I would.
I suppose it's there to balance the game. |
Jul 05, 2005, 01:12 AM // 01:12 | #3 |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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or poison arrow + melandrus arrows.
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Jul 05, 2005, 02:09 PM // 14:09 | #4 |
Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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Or cleave+eviscerate+battle rage+warriors endurance+defy pain+mark of protection
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Jul 05, 2005, 02:29 PM // 14:29 | #5 | |
Banned
Join Date: Jun 2005
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Quote:
Poison Arrow is an elite? |
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Jul 05, 2005, 02:34 PM // 14:34 | #6 | |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Quote:
Yes poison arrow is an elite. You may have confused it with apply poison. |
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Jul 05, 2005, 02:42 PM // 14:42 | #7 |
Ascalonian Squire
Join Date: May 2005
Guild: Guards of The Wall
Profession: R/E
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It's because of you "perverts" we can't have more than one elite on the bar. You always find some combination to own everybody else. Why can't you be just normal? j/k
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Jul 05, 2005, 02:45 PM // 14:45 | #8 |
Ascalonian Squire
Join Date: May 2005
Guild: Guards of The Wall
Profession: R/E
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Maybe devs can group Elites in subgroups, to let us use at least 2-3 average Elite skills from those that are not so uber so we can't make destroying combinations.
Or, at lease allow us to use more than one elite in PvE. Or else there is no point to have so many elites. If you can use only one, why there is 15 elites for each profession? Some of them have even 16-17 elites. I don't see a point in having so many of you can use only ONE at a time. |
Jul 05, 2005, 02:48 PM // 14:48 | #9 | |
Banned
Join Date: Jun 2005
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Quote:
you know me so well cupcake |
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Jul 05, 2005, 02:48 PM // 14:48 | #10 |
Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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They made it so you can only have one at a time because, otherwise they are just like normal abilities. They needed some sort of better-than-the-others abilities, and they wanted them to be special, so they limited the amount you can have.
If they make it so you can use multiple, they become insanely cheap, and their is no use in calling them elites anymore, as most elites are just upgraded versions of other spells. |
Jul 05, 2005, 02:58 PM // 14:58 | #11 | |
Lion's Arch Merchant
Join Date: May 2005
Guild: Philosophers of Denravi
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Quote:
The reason there are so many Elite skills to choose from should be obvious -- it's so that you have some CHOICE about how to make a build. Same reason we need more than one skill in any attribute line. You suss-out your opponent's abilities, and try to put together a collection of skills from your pool to shut them down.. The "Elite" skills aren't necessarily all-powerful on their own, but are limited to one at a time because in combination with certain other skills (elite or non-elite alike), they can become pretty "uber" (aka: Significantly Above Average Elite) and un-balance the game.. Which two Elites would you like to run at the same time? |
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Jul 05, 2005, 03:13 PM // 15:13 | #12 |
Ascalonian Squire
Join Date: May 2005
Location: San Diego, CA
Profession: R/W
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elite skills are overpowered (or at least are meant to be). for example, their low energy cost. thus, you can have only one (compare to the legendary cards of magic: the gathering).
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Jul 05, 2005, 06:25 PM // 18:25 | #13 | |
Jungle Guide
Join Date: Feb 2005
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ahh
Quote:
really enjoyed the game but oh the time and money sink |
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Jul 05, 2005, 06:34 PM // 18:34 | #14 | |
Frost Gate Guardian
Join Date: May 2005
Location: Las Vegas, NV
Guild: Digital Heroes
Profession: Mo/N
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Quote:
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Jul 05, 2005, 06:53 PM // 18:53 | #15 | |
Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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Quote:
How about Practiced Stance + Echo + Incendiary Arrows? |
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Jul 05, 2005, 07:30 PM // 19:30 | #16 |
Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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I'd be happy with barrage, poison arrow and escape for PvE... that would be tight.
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Jul 05, 2005, 08:25 PM // 20:25 | #17 |
Lion's Arch Merchant
Join Date: Mar 2005
Location: Norway
Profession: P/W
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The reason they made elites in the first place was to stop abusable combos. IW + Hundred Blades is a good example.
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Jul 05, 2005, 08:28 PM // 20:28 | #18 | |
Frost Gate Guardian
Join Date: May 2005
Location: Las Vegas, NV
Guild: Digital Heroes
Profession: Mo/N
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Quote:
damn, i forget about that. in fact, i do that in-game sometimes too. lmao *clicks apply poison followed by barrage* ....."DOH!" |
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Jul 05, 2005, 08:51 PM // 20:51 | #19 |
Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Elite skills are not the best, per se, but would cause imbalance if they were combined with others. IW + Hundred Blades + Signet of Midnight 4tw?
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Jul 05, 2005, 11:21 PM // 23:21 | #20 |
Ascalonian Squire
Join Date: May 2005
Guild: Guards of The Wall
Profession: R/E
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Ok, I think this topic may be considered closed.
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