Jul 09, 2005, 12:13 PM // 12:13 | #1 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: Guild of Mercenaries
Profession: Me/Mo
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I'm a level 5 me/mo...
...and I was wondering if you guys could tell me which skills are the best to use early on in the game? I'd like to know the most effective skills to get through the earlier sections of the game.
Also, can anybody recommend which attributes I should specialise in (illusion, inspiration, healing, smiting etc.)? Thanks |
Jul 09, 2005, 12:23 PM // 12:23 | #2 |
Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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http://www.guildwarsguru.com/forum/showthread.php?t=393: This one is a discussion of end-game type Mesmers. Might be a good read.
http://www.guildwarsguru.com/forum/s...d.php?t=14130: Skill trainer locations http://www.guildwarsguru.com/forum/s...ead.php?t=2809 : Mesmer basics http://www.guildwarsguru.com/forum/s...ead.php?t=2807 : Monk basics Last edited by Aniewiel; Jul 09, 2005 at 12:25 PM // 12:25.. |
Jul 09, 2005, 12:27 PM // 12:27 | #3 |
Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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For my Me/Mo, I specialized in Domination magic and Healing. The skills that I use almost exclusively:
Empathy Backfire Energy Drain Conjure Phantasm Healing Orison though interchangeable with Word of Healing Healing Breeze Heal Other though interchangeable with Healing Seed Heal Party Usually I only carry 3 of the above monk skills and then have Rebirth, Resurrection or Restore Life as well. Sorry to say I've always had to "sell" my Me/Mo as a Healer's Assistant to get invited into parties. My healing skills are on par with my mesmer skills. |
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