Jul 30, 2005, 07:06 PM // 19:06 | #1 |
Frost Gate Guardian
Join Date: Jun 2005
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Couple of Noob questions
Now I've got a 19 and an Ascended 20, have a fair grasp on this game by now, but there are just some small things that I never figured out...
-- How can you have an UNID'd Superior Vigor rune? What can be more identifying than knowing it's a superior vigor? --How do you get to a 16 in Atribute points? Doesnt the better rune out-wiegh the effects of the smaller one? -- Where/How do you change your secondary profession? -- The instruction book says something about being able to temporarily acquire skills from other professions. How do you do this? |
Jul 30, 2005, 07:16 PM // 19:16 | #2 |
Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Moving to Questions & Answers.
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Jul 30, 2005, 07:26 PM // 19:26 | #3 |
Frost Gate Guardian
Join Date: May 2005
Location: Troy, NY, USA
Profession: Mo/Me
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1) If you expert salvage a colored armor (blue/purple/gold) BEFORE you identify it you'll salvage out an unidentified rune. It will tell you what class (warrior/necro/etc) it is and from the picture you can tell what level of rune it is. In the case of vigor runes, you know that it's a superior vigor because there is only one rune with that icon. If it is a superior necro rune, for example, you wouldn't know which necro attribute it was for.
2) Don't understand the question. 3) There are quests in the desert non-mission towns (Destiny's, Seeker's, Heroes') you can do and upon completing them you can change your secondary profession. Once you 'unlock' that second profession you can switch to and from it as many times as you like. 4) Maybe they are talking about having a secondary profession... or perhaps the mesmer skill that copies the elite skill of a target ally. |
Jul 30, 2005, 07:26 PM // 19:26 | #4 | ||||
Lion's Arch Merchant
Join Date: Jun 2005
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* lol, I post too slow |
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Jul 30, 2005, 07:34 PM // 19:34 | #5 |
Frost Gate Guardian
Join Date: Jun 2005
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So, why would someone leave a Superior Vigor UN-Id'D? I was reading another post and they were trying to sell an UnId'd Sup. Vigor.
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Jul 30, 2005, 07:56 PM // 19:56 | #6 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: cant remember...
Profession: W/Mo
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cos sum people will pay for unidentified runes, takin a risk on the off chance they get a gd rune for a cheap price... but i wudn sell a superior rune of vigor... so :S
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Jul 30, 2005, 08:00 PM // 20:00 | #7 | |
Krytan Explorer
Join Date: Jun 2005
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Jul 30, 2005, 08:06 PM // 20:06 | #8 |
Frost Gate Guardian
Join Date: May 2005
Location: Troy, NY, USA
Profession: Mo/Me
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Getting the unlock is a lot more important than getting a silly 10 extra health over a major vigor. I don't think superior are worth it at all in PvE, at least not for what people try to sell them for.
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Jul 30, 2005, 09:16 PM // 21:16 | #9 | |
Ascalonian Squire
Join Date: Feb 2005
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1) a ring, with it, you would permenently learn the skill. Only a ring of the profession of the skill could be used (ei: a Ranger ring to learning Power Shot). Only a skill from your 2 professions could be used for a ring. 2) a Necklace, since you had to find the rings, but you needed your skill right-now, you could buy a necklace from the skill crafter. The necklace would not last forever, if I recall, it was for 24 hours of in-game time. After that time, it would deactivate itself and you had to pay back a fee to reactivate it. Only a skill from your 2 professions could be used with a necklace. 3) a Superior Necklace, same as the necklace, but with it, you could learn any skills from any professions. I guess that when printing the manual, they forgot to take that line out. |
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Jul 30, 2005, 09:23 PM // 21:23 | #10 | |
Frost Gate Guardian
Join Date: Jun 2005
Profession: W/Mo
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chances are good that manual was printed well before the game was close to being released. the data for those skill charms is most likely still on the CD's as they were likely burned several game builds before the game was released.. and when you connect it patches, de-activating all that old data. |
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Jul 31, 2005, 02:50 PM // 14:50 | #11 |
Ascalonian Squire
Join Date: May 2005
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Isnt there also a mesmer skill or something that lets your temp take a skill that an enemy casts and replace it in your bar for a certain amount of time. Ive no idea what its called though
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