> Forest of True Sight > Questions & Answers Reload this Page Invinceable Monk!?
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Old Aug 06, 2005, 04:31 AM // 04:31   #1
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Exclamation Invinceable Monk!?

Theres been alot of talk about these monk/warrior and monk/mesmer that are AMAZING and are killing 10-15 hydra and are using poor defense armour and have sup. runes epuiped,ive been told to search the forums but its just not bringing up anything close to what im seeking for...if you guys can just tell me what to type in for a succseful search or leave a link to a thread
or just explain it to me in this thread...
THANKS*
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Old Aug 06, 2005, 04:38 AM // 04:38   #2
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Try adding Protective Bond to your search. But shouldn't really have to search since there are a million threads on this now.

Trick is to have Lv.16 Protection Prayers, a Weapon that gives x percent to raise Protection up by one so you'd have 17 Protection Prayers.

Lv.16 Protection makes you lose 2 energy per hit for Protective Bond(Reduces damage to 5% max per hit at the cost of energy) .
Lv.17 Protection makes you lose 1 energy per hit~

Stack that with a few a few key skills and nothing to kill you.
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Old Aug 06, 2005, 04:41 AM // 04:41   #3
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Basically what they are doing us dropping their health down to 85-105. This is because they are running the enchantment "Protective Bond". What this enchantment does is ensure that the person it's cast on can only ever loose a maximum of 5% health per attack.

This means if a monk only has 100 health, they only EVER take 5 damage when attacked. As long as they maintain that enchantment they loose health very, very slowly. whereas if they have 480 health they'd be taking 24 damage - and 5 health is easier and quicker to heal than 24 health.

This means that they can run healing enchantments like Healing Hands, Healing Breeze, Mending, etc and never ever loose health. Like take Healing Hands - heals for 5-21 points whenever the target is attacked. Thus with Protective bond on... they take 5 damage, then with Healing Hands on they get healed straight away for 5 damage. Thus they will never die as long as those enchantments are in place.

and to note - the max of healing hands is 21 health, so you'd still be dying with protective bond if you were at 480 health. This is why they use superior's to drop their health.. to get to the point where they only loose 5 health per hit.. so that through use of spells such as healing hands, healing breeze, etc they never have to worry about dying.

course the moment they get enchantments removed.. they die extremely fast :P

Edit - to counter the energy loss, have high protection attribute as Zenny mentioned. Thus you'd only loose 1 energy per hit. You can also use Balthazar's Spirit so you gain energy per hit - even if it takes away a energy regen arrow to do so... but with bath's up and being hit you'd always have energy... esp if you have high protection attribute..

Last edited by Kamatsu; Aug 06, 2005 at 04:45 AM // 04:45..
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Old Aug 06, 2005, 04:45 AM // 04:45   #4
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scratch this
ok...ill try this but you see the thing is i really dont know what a Protective Bond is all i know is its a monk skill that reduces dmg...but i gusse i just cant comprehend it...i need it to be explained to me in great detail...if ya dont feel like it dont bother i should be able to figure it out somehow...
scratch this ^

Last edited by God of Anarchy; Aug 06, 2005 at 04:48 AM // 04:48..
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Old Aug 06, 2005, 04:50 AM // 04:50   #5
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God of Anarchy - try looking at the Skill Listing's here on GuildWars Guru. Reading what the skills do might just help you.

Look at Protective Bond, Healing hands, Healing Breeze, etc. See how they work. I don't see how it can be explained any clearer than it already has been.

Fact is Protective Bond ensures that the person it's cast on can only take 5% of their current max health in damage. This means if you have 500 health the max you can take is 25 damage but if you only have 100 health the max damage you can take is 5 damage.

Because they use superior runes (which are -75 health) they get their health down to ~100. This means with protective bond on they only ever suffer 5 damage from any attacks - as 5% of 100 is 5! This means that it is easier for them to heal themselves and stay at max hrealth with spells such as Healing Hands, Healing Breeze, Mending, etc. Because it's easier to heal hits of 5 damage than 25!
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Old Aug 06, 2005, 04:50 AM // 04:50   #6
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Quote:
Originally Posted by kamatsu
Basically what they are doing us dropping their health down to 85-105. This is because they are running the enchantment "Protective Bond". What this enchantment does is ensure that the person it's cast on can only ever loose a maximum of 5% health per attack.

This means if a monk only has 100 health, they only EVER take 5 damage when attacked. As long as they maintain that enchantment they loose health very, very slowly. whereas if they have 480 health they'd be taking 24 damage - and 5 health is easier and quicker to heal than 24 health.

This means that they can run healing enchantments like Healing Hands, Healing Breeze, Mending, etc and never ever loose health. Like take Healing Hands - heals for 5-21 points whenever the target is attacked. Thus with Protective bond on... they take 5 damage, then with Healing Hands on they get healed straight away for 5 damage. Thus they will never die as long as those enchantments are in place.

and to note - the max of healing hands is 21 health, so you'd still be dying with protective bond if you were at 480 health. This is why they use superior's to drop their health.. to get to the point where they only loose 5 health per hit.. so that through use of spells such as healing hands, healing breeze, etc they never have to worry about dying.

course the moment they get enchantments removed.. they die extremely fast :P

Edit - to counter the energy loss, have high protection attribute as Zenny mentioned. Thus you'd only loose 1 energy per hit. You can also use Balthazar's Spirit so you gain energy per hit - even if it takes away a energy regen arrow to do so... but with bath's up and being hit you'd always have energy... esp if you have high protection attribute..
how long does the skillz usally last for?do they allow you enough time to kill the enemy?
oooo and how do you do any damage???
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Old Aug 06, 2005, 05:02 AM // 05:02   #7
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One thing to note with Protective Bond that I forgot to mention.. it only triggers when a person would suffer more than 10% of their current max health in damage. This means that at 500 health PB will only trigger if they will suffer 50+ damage, while if they only have 100 health then PB will trigger if they will suffer 10+ damage - and this means it will more than likely trigger every single time they get attacked.

PB is an enchantment that gets maintained. This means it will stay cast on them for as long as they have the energy to maintain it - this is why they go high protection attribute. with 17 protection attribute theyonly loose 1 energy per attack, which will mean they shouldn't ever run out of energy.

Because it's an enchantment it will keep on going untill they cancel it, run out of energy and it drops or someone casts an enhantment breaking spell on them. So if you see a monk using PB and you want to hurt them.. your going to have to break their enchantments before they suffer.

how do they do damage? By using weapons and spells and skills as usual :P Typically they go for PBAoE spells that deal damage to everyone close to them... such as the nasty Monk holy spells such as Balthazar's aura, Symbol of Wrath.. as well as Zealot's Fire (ZF means whenever you use a skill.. adjacent enemies take fire damage).

but just because you have PB cast on you doesn't mean you can't deal out damage. They are designed for up-close attacking with AoE spells.. they don't care if they get hit as they will never die as long as their enchantments are up.

And if you want to damage them you'll need to remove those enchantments 1st
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Old Aug 06, 2005, 05:12 AM // 05:12   #8
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ahhh i see!soo this skill becomes more effective for every life point you dont have...wow this is insane,infact i think im gonna try this...but for monk sup runes!wooo wee it will coy around 120 plat.i dont have near that i feel lucky to have 5plat.not good...
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Old Aug 06, 2005, 06:48 AM // 06:48   #9
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Oh I see this will have to be nerfed. heh
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Old Aug 06, 2005, 07:04 AM // 07:04   #10
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Quote:
Originally Posted by Red Sonya
Oh I see this will have to be nerfed. heh
not really

there's plenty of enchantment-stripping skills out there

which is why the use of this build is so limited, and why it's only used for farming in certain places
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Old Aug 06, 2005, 07:07 AM // 07:07   #11
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Watch the degens and enchantment removal.
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Old Aug 06, 2005, 09:58 AM // 09:58   #12
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CAN YOU PLZ T TEACh me how to join the game i have the cd plz teach me
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Old Aug 06, 2005, 01:22 PM // 13:22   #13
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This build is the sole reason why superior monk runes prices skyrocked. To nerf it is easy, just need one stormy eye or rock devourer in place. But i hope that never happens.
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Old Aug 06, 2005, 06:33 PM // 18:33   #14
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Just wondering as mentioned that the Invincible Monk build is mainly for farming. What areas are the best, or good to farm with this build.
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Old Aug 06, 2005, 06:42 PM // 18:42   #15
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No offense, but if you can't even find a spot to use the build you really shouldn't be using it. You can't have the entire thing spoonfed to you from forum members, and you clearly haven't figured out that there's a search function.
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Old Aug 06, 2005, 06:49 PM // 18:49   #16
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ive heard minos in elona r good
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Old Aug 06, 2005, 06:59 PM // 18:59   #17
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Yes, the truth behind this tactic is that it is basically useless in pvp. You MIGHT be able to run it sometimes in random arena, since not many people there use enchantment removal( Life Bond is still effective and useful there you know), but anywhere else besides a few key farming areas( did somebody say underworld?) it is just a HUGE waste of money now that the rune prices have sky rocketed.
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Old Aug 06, 2005, 11:28 PM // 23:28   #18
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Good to see people don't release farming locations. And if you don't understand this build, how to use it, whats effective against it, you may want to play as other characters and longer before embarking on this. You need to be skill knowledgable and alert.
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Old Aug 07, 2005, 12:47 AM // 00:47   #19
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the "invincible" monk build is only for UW soloing. Anywhere else and you run the risk of getting the enchantments removed, and dying a horrific death

To counter energy degen, Mo/W's use bonettis as well
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Old Aug 07, 2005, 12:58 AM // 00:58   #20
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Yea Bonettis helps a lot for Mo/W everytime they get hit they get Energy
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