Jun 16, 2005, 03:12 PM // 15:12 | #21 |
Banned
Join Date: Jun 2005
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my only problem with my pet is that he levels quicker than I do
My wolf was a lvl14 about 4 hours worth of gameplay before I was. p.s. My wolf kicks ass and I'd never think of leaving home without him |
Aug 22, 2005, 02:20 PM // 14:20 | #22 |
Krytan Explorer
Join Date: Jul 2005
Guild: COLD, Cold Snap
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Do wolves grow as they gain in level?
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Aug 22, 2005, 11:14 PM // 23:14 | #23 |
Moderator
Join Date: May 2005
Location: Australia
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all pets increase in physical size as they gain level's. You take your level 20 wolf/snow wolf and compare the size to a level 5 one and you'll see a marked difference.
Epinephrine - that trick to charm bears pre-searing doesn't work anymore. You used to be able to do that, but ANet made it so that you can't charm bears pre-searing anymore no matter what you try. Don't really know why to be honest - the bear isn't any more powerful than any of the other pets you can get.. *shrugs* I would love for them to re-enable getting the bear as well as enabling getting the moss spiders as well. Not that I'd choose them.. but just for the wider choice of pets for rangers to choose from. |
Aug 22, 2005, 11:21 PM // 23:21 | #24 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Aug 22, 2005, 11:33 PM // 23:33 | #25 |
Ascalonian Squire
Join Date: Aug 2005
Guild: Bringers of Chaos
Profession: E/Mo
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Can any build have a pet? wich ones can? I want one!!
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Aug 22, 2005, 11:36 PM // 23:36 | #26 | |
Lion's Arch Merchant
Join Date: May 2005
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Aug 22, 2005, 11:43 PM // 23:43 | #27 | |
Desert Nomad
Join Date: May 2005
Location: Belgium
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the necromancer gets bone horrors oh and too the devourer pet yes i want one :@ and allong with it a new skill "devourer trap" for 15-60 seconds pet is burrowed under ground when a enemy walks into its aggro zone it burrows up and attacks that enemy" |
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Aug 22, 2005, 11:57 PM // 23:57 | #28 |
Ascalonian Squire
Join Date: Jun 2005
Guild: Dwarven Ale Company
Profession: R/Mo
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ive been lugging around a devourer egg from pre-sear FOR AGES waitin fer it to hatch....
hasnt yet not giving up hope though.....whats one slot in the inventory for a little hope? |
Aug 23, 2005, 12:01 AM // 00:01 | #29 | |
Academy Page
Join Date: Aug 2005
Profession: R/Me
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If you use a pet, you need to use more than 4 skills. Imagine it as your primary weapon. If you go for a quickshot build or incendiary arrows, you use more than 4 skills. 1 Prep 3 Attack skill Those 2 better not be for your arrows. Only exception is something like poison arrow. I hope that's through your pet with 12+ beastmastery. Each of those is +18 at 12 beastmastery with 5 second cooldown. Some can cause conditions, interrupt, etc. Scavenger strike is +30 cooldown 5 if target has a condition. So at +20, it's +4 dps and at +30, that's +6 dps. Ferocious strike is +25 every 8 seconds so add another +3 dps or so. Also, add to that that the damage from the pet is in ADDITION to what you yourself do. Personally, I'm R/Me. One fun build is 13 beastmastery, 8 domination with a 12-22 chaos damage scepter. The following build I don't even use Call Prot, replace with Predator's pounce. More damage and has healing at cost of prot. So something like Call Haste, Comfort, Charm, Scavenger strike, Ferocious Strike(energy regen), Predator's Pounce, Troll unguent, disrupting lunge. Pet doing 14.1(poster's message, not sure if entirely accurate). Then you add in scavenger strike for +4 or +6 dps, ferocious strike for +3 plus energy regen for unlimited energy, predator's pounce, another +3 dps. Then you add my own wand at about 16 every 2 seconds so 8 dps. That comes out to 32.1 or 34.1 dps approximately. It's pretty good stuff. More than whatever prep you can put on your arrows. That rivals warriors and eles if not more. Or you go with the straight arrow build using something like poison arrow. That way, with scavenger strike, it's guaranteed +30 every 5 seconds in addition to the degen and arrow damage from you that you expect. So something like, Call Prot, Call Haste, Comfort, Charm, Scavenger strike, Apply poison, Troll unguent, disrupting lunge or predator's pounce(saves you energy instead of casting the more expensive comfort.) Only thing with this build is that it's slightly more energy intensive. I get expertise to about 9 so it's 6 for scavenger strike and 3 for everything else. Stop treating it like some extra addon and instead as an equipped weapon. At 2 beastmastery and no attack skills of course it'll die and not do damage. |
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Aug 23, 2005, 12:11 AM // 00:11 | #30 | |
Frost Gate Guardian
Join Date: Jul 2005
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