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Old Sep 09, 2005, 03:49 AM // 03:49   #1
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Default is there any differents of filght time of bows?

so wat if ur arrows move faster? is there any extra dmg? so why buy composite bow?
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Old Sep 09, 2005, 04:02 AM // 04:02   #2
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Originally Posted by rugal nuker
so wat if ur arrows move faster? is there any extra dmg? so why buy composite bow?
Faster flight time = easier to interrupt
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Old Sep 09, 2005, 04:03 AM // 04:03   #3
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Originally Posted by gosl
Faster flight time = easier to interrupt
oic...thx much!
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Old Sep 09, 2005, 04:04 AM // 04:04   #4
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Originally Posted by gosl
Faster flight time = easier to interrupt
u sure? or u anyhow guess? i wanna buy...lol...are u sure its that reason?
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Old Sep 09, 2005, 04:17 AM // 04:17   #5
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Originally Posted by rugal nuker
u sure? or u anyhow guess? i wanna buy...lol...are u sure its that reason?
I mean logically, the quicker the arrow gets to the target, the easier it is for you to interrupt it. Of course, that is if you're part interrupt-ranger. So for example (numbers are made up, but the logic stays), if bow A has flight time of 0.5 seconds and bow B has flight time of 1 sec., then using bow B over bow A will give your foe and extra 0.5 sec. to finish casting his/her spell.

Besides that, I don't know why one would choose bow A. If your doing pure damage-ranger, then you'd do better with a bow that has the fastest reload (like shortbows and half-moons).

If anybody else has any other ideas about this, I would like to know as well.
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Old Sep 09, 2005, 04:45 AM // 04:45   #6
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Originally Posted by gosl
I mean logically, the quicker the arrow gets to the target, the easier it is for you to interrupt it. Of course, that is if you're part interrupt-ranger. So for example (numbers are made up, but the logic stays), if bow A has flight time of 0.5 seconds and bow B has flight time of 1 sec., then using bow B over bow A will give your foe and extra 0.5 sec. to finish casting his/her spell.

Besides that, I don't know why one would choose bow A. If your doing pure damage-ranger, then you'd do better with a bow that has the fastest reload (like shortbows and half-moons).

If anybody else has any other ideas about this, I would like to know as well.
thx buddy...u helped a lot..
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Old Sep 09, 2005, 05:13 AM // 05:13   #7
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Aren't faster arrows harder to dodge, as well?
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Old Sep 09, 2005, 05:54 AM // 05:54   #8
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Aren't faster arrows harder to dodge, as well?
Oh ya, that too! Thanks.
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Old Sep 12, 2005, 12:55 AM // 00:55   #9
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Originally Posted by NatalieD
Aren't faster arrows harder to dodge, as well?
This is the only reason that should affect your decision. Keep in mind, Read the Wind or Favorable Winds will essentially make any type of bow as accurate as the Recurve/Composite Bow.
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Old Sep 12, 2005, 01:03 AM // 01:03   #10
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That's all true and good, but it is 6 of 1 and half dozen of the other. Because, say bow A has the flight time of .5 seconds, but has a refire rate of 1 second. Then say bow B has a flight time of 1 second with a refire rate of .5 seconds. Technically if you are just spamming fire at a target and continuously hitting him, I would rather go for the faster refire rather than the flight time due to the fact that you will be hitting him more frequently.

More hits = better chance of interruption
More hits = more damage
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Old Sep 12, 2005, 01:07 AM // 01:07   #11
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Quote:
Originally Posted by clonmac
More hits = better chance of interruption
That depends on what kind of interrupting you're doing. If you're using incendiary arrows or choking gas, then you want high attack speed. But if you're using concussion shot, it would kinda suck to hit a half-second too late.
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Old Sep 12, 2005, 01:17 AM // 01:17   #12
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I'll share my strategy for all these variables. In PvP, I always switch between a Flat Bow and Recurve Bow. The flat bow is fastest refire rate and longest range, but slowest arrow (thus less accurate against dodges). The Recurve Bow is average refire rate and range, but fastest arrow. The only time I ever switch to Recurve Bow is when the target starts dodging attacks.
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