Sep 28, 2005, 02:16 PM // 14:16 | #1 |
Ascalonian Squire
Join Date: Aug 2005
Location: Brooklyn-NYC
Guild: Faded blood line
Profession: W/E
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Targeting casters
Noob question here. When you target a caster or anyone for that matter and you see a spell underneath their health icon, what does that mean? i.e. Are they in the middle of casting the spell? Is it an enchantment? etc.
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Sep 28, 2005, 02:20 PM // 14:20 | #2 |
Frost Gate Guardian
Join Date: May 2005
Location: In a van down by the river :)
Guild: After Dark Club [REAL]
Profession: W/Mo
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Yes it shows you what spell/enchantment they have cast.
Wait till you see spectral agony up there for the first time |
Sep 28, 2005, 02:41 PM // 14:41 | #3 | |
Ascalonian Squire
Join Date: Aug 2005
Location: Brooklyn-NYC
Guild: Faded blood line
Profession: W/E
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Sep 28, 2005, 02:46 PM // 14:46 | #4 |
Ascalonian Squire
Join Date: Sep 2005
Location: East asia
Profession: E/Me
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well, IMHO mesmers are the best interrupters while archers are 2nd. you will know it when they falldown to the ground and had some sparkles above their heads.
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Sep 28, 2005, 02:50 PM // 14:50 | #5 |
Frost Gate Guardian
Join Date: May 2005
Location: Thornhill, ON, CAN
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also some of them when interrupted show some "()*&$%" thing on top of their heads. pretty funny!
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Sep 28, 2005, 02:55 PM // 14:55 | #6 |
Academy Page
Join Date: Jun 2005
Location: Sweet Hillsides
Guild: Dragons Family (DF)
Profession: R/Mo
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When you see the little skill square start to come up, that's when you hit it with distracting shot, or savage shot, or whatever disrupter you use. It will go out, and woohoo! No more Giant Stomp for you! (Taking away Giant Stomp for 20 seconds makes me very very very happy.)
One of my most "Doh!" moments in GW was when I realized I COULD tell when someone was using a skill, and that that was the time to interrupt. |
Sep 28, 2005, 03:05 PM // 15:05 | #7 |
Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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even with the ability to see the spell being caste, its still sometimes difficult.
the rangers solution to this is a nifty little spell called "concussion shot" which dazes the enemy, increasing thier caste time, a well times one will have them dazed for some time; allowing distracting shot, disrupting lunge, cholking gas, punishing shot and savage shot to take thier toll on the enemie's skill lineup. |
Sep 28, 2005, 03:15 PM // 15:15 | #8 | |
Wilds Pathfinder
Join Date: Sep 2005
Location: 7??13'35" E - 50??06'27" N
Guild: Servants of Fortuna [SoF]
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Sep 28, 2005, 03:22 PM // 15:22 | #9 | |
Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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As an aside, I'd beg to differ with the person who said rangers are the 2nd best interrupt class. Rangers are the best interruptors without question. Mesmers are the best shutdown without question. A ranger will interrupt far more than a mesmer will be able to, but the mesmer's interrupts will pack a little extra something to make that person think twice before using another spell. Notice I said spell. Mesmers, for the most part, only interrupt spells whereas ranger's interrupts work on all skills. |
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Sep 28, 2005, 03:30 PM // 15:30 | #10 | |
Krytan Explorer
Join Date: Aug 2005
Location: Sooner Nation
Profession: Mo/
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Sep 28, 2005, 03:48 PM // 15:48 | #11 | |
Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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lol baboom |
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Sep 28, 2005, 04:58 PM // 16:58 | #12 |
Frost Gate Guardian
Join Date: May 2005
Location: In a van down by the river :)
Guild: After Dark Club [REAL]
Profession: W/Mo
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Could always make you a mesmer/ranger, oh teh fun that would be
heh talk about being hunted down |
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