Sep 30, 2005, 05:04 PM // 17:04 | #1 |
Site Contributor
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
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Skill Monitor
"The skill monitor now displays skill warm-up using a progress bar.
The skill monitor now uses animations to indicate when a skill completes successfully or is interrupted during casting. " What do these exactly meen? Is the skill monitor the mini icon that shows you what skill the enemy is using? What animations ? How does it show when a skill is warming up? Please answer. Best Regards, Ashleigh. |
Sep 30, 2005, 05:07 PM // 17:07 | #2 |
Academy Page
Join Date: May 2005
Location: Montr??al, QC
Guild: Watchknights of Elm
Profession: W/N
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why you dont log into the game and see by yourself?
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Sep 30, 2005, 05:20 PM // 17:20 | #3 | |
Site Contributor
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
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Quote:
Sorry, I forgot to note that I don't have access too the game right now. Regards, Ashleigh. |
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Sep 30, 2005, 05:23 PM // 17:23 | #4 | |
Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Sep 30, 2005, 05:24 PM // 17:24 | #5 |
Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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yes, it's the thing that shows what the target is using.
A very interesting dynamic added to the game. No more counting out a target's skill usage in your head to try and avoid an interrupt. Or vice-versa. |
Sep 30, 2005, 06:43 PM // 18:43 | #6 |
Academy Page
Join Date: Aug 2005
Guild: Dark Angel of Rising Chaos
Profession: W/N
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Seems like a way to reel in more casual gamers. Instead of having to anticipate what someone will do (strategy anyone?) you can just click on them instead.
Breaks the whole fantasy RPG immersion thing, y'know? Fighting looks more like Mortal Combat than Lord of the Rings. |
Sep 30, 2005, 06:58 PM // 18:58 | #7 |
Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I really like it...it helps a ton with interrupting skills, especially in PvE. The whole "fade in fade out" skill ID of old was way too hard to predict.
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