Oct 18, 2005, 11:38 AM // 11:38 | #21 |
Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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It just gives more flexibility.
My max dmg bow right now requires 12 Marksmanship. Which is ok, coz I have the 12. And will keep the 12 most of the time. But say I wanted to adapt (say for PvP) and bring some of my mesmer skills along whilst still keeping my survival skills. Being forced to keep 12 into marks for the bow damage limits what I can do with my build. If I could drop that down to 7 for some extra mesmer damage/interupt/whatever, it means I can be more flexible for PvP. Attribute points are important; if I'm not intending to play the damage role in a team, then those extra points in marks are a waste. Of course, if I was to know that I'd always want to do lots of damage with my bow, then I would buy the cheaper, higher req weapon. |
Oct 19, 2005, 12:28 AM // 00:28 | #22 |
Pre-Searing Cadet
Join Date: Jul 2005
Guild: ROCK
Profession: W/N
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I've got a req 8 axe which allows me to pump up my strength for my shield req, while leaving enough points to pump into my monks smiting skill. That's why I've gone low req on the axe.
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Oct 19, 2005, 12:51 AM // 00:51 | #23 |
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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zealous req 8 axe + mark of pain + weaken armor
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Oct 19, 2005, 01:05 AM // 01:05 | #24 |
Academy Page
Join Date: Aug 2005
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ok, let's leave the effectiveness part aside
lets say you find two axes with the same perfect mods one is req 13 and one is req 8 the buyer would pay more for the req 8 because it's RARER it's like dimonds, why would you pay for a real one thousands of dollers when you can get lab made ones for dirt cheap? it's the same |
Oct 19, 2005, 01:55 AM // 01:55 | #25 |
Frost Gate Guardian
Join Date: Sep 2005
Profession: Mo/W
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I not sure that low requirement items are actually any rarer (I think I find req8 and req13 weapons just as frequently). Its just that the lower requirement is better than a high requirement, so just about anyone would prefer that one, and pay more for it.
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Oct 19, 2005, 07:26 AM // 07:26 | #26 |
Frost Gate Guardian
Join Date: Aug 2005
Location: CA
Profession: W/
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Rarity aside, between a req 8 and a req 12 weapon that I would like to use as my primary weapon, I'd always prefer the lower req because I would otherwise be forced to invest enough points into the weapon specialization (or sacrifice HP) just to change my build or I would be dealing 0 damage. >_<
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Oct 19, 2005, 08:55 AM // 08:55 | #27 |
Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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If you are trying to improve your sales you are going about it in an odd way.
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Oct 19, 2005, 09:19 AM // 09:19 | #28 |
Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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The truth of the matter is that lower level req are good for basic character builds earlier in the game. which if they are making a new build is often the case for buying a new weapon as opposed to find one. for Instance. That axe would be great for a level 10 warrior coming out of pre-searing. and he may use that for some time that way. the larger req axe, that would not be the case. They are mostly for level 20s only, and normally level 20s already have what they want on them. from playing the game. lower lever characters do not. Just IMO. take it or leave it. That's been how I think about items I find. I think of new builds or people in my guild making new builds... there lower reqs are much desired...
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Oct 19, 2005, 09:33 AM // 09:33 | #29 |
Frost Gate Guardian
Join Date: May 2005
Location: SoCal
Profession: W/E
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so to the point sell your low req weps for as much as the morons will pay more for and keep the higher ones for yourself to customize and use
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Oct 19, 2005, 01:01 PM // 13:01 | #30 |
Ascalonian Squire
Join Date: Oct 2005
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I often use my level 20 character (he can hit more towns to shop in) to go shop around for my new character's weapon/wand/staff right after he comes out of searing. I look for the low level requirement because basically a 7 requirement goes like this, lets say you have 5 attribute points plus a minor rune and a head piece, you can easily get the 5 attribute points needed for the weapon or staff at level 4, needing only 15 points total, but say the same weapon or staff has a 13 requirement, that is 77 total points needed, using the same rune and head piece. You will need to be level 14 and have all, well 90% of the points invested in that attribute in order to use that weapon or staff. So that is the reason I look and would pay more for the lower requirement, big difference for me between level 4 and level 14 and plus at these levels your points are pretty scattered. And of course requirements of 13 are only for primary classes and if the item your wanting to use isn't for your primary then you can not use the head piece and rune toward getting closer to the requirements, so an item requiring 12 that is not in your primary is like a level 16 or higher requirement.
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Oct 19, 2005, 01:19 PM // 13:19 | #31 |
Lion's Arch Merchant
Join Date: Sep 2005
Location: Canada, Gatineau
Guild: None
Profession: Mo/R
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Like ppl said you canuse em on lower level cahracters but people also are of the mind that lower requirements are worth more in a way. And they are if you think about it.
I use a gold 10-19 damage staff req 6 Divine favor with my level 20 monk. It has godly stats but why would I use something that deals so little damage ? Because I'm a monk! That's why! I don't *need* to deal max ! Last edited by kawaii_bat; Oct 19, 2005 at 01:23 PM // 13:23.. |
Oct 19, 2005, 02:06 PM // 14:06 | #32 |
Frost Gate Guardian
Join Date: Oct 2005
Profession: W/Mo
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i think ur pist no1 will buy ur gold 12 req axe at least im guessing that lol
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Oct 19, 2005, 08:46 PM // 20:46 | #33 |
Krytan Explorer
Join Date: Aug 2005
Guild: The Incredible Edible Bookah [YUM]
Profession: W/N
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Here's a scenario, maybe it'll help the OP & like-mindeds understand.
You're a trapper doing Underworld; this means you want the absolute max in both expertise and wilderness survival. The most raw skill you can have in any skill is 12. Now, you can raise both to 12 (and add superior runes) but that will leave you with a 4 in marksmanship(given a minor rune) or 6 marksmanship (given superiour). You can't get a max damage bow with req 6; but you need a viable weapon in case a pull goes bad and not everything paths into your traps. So, if you have a req 7 bow you can have access to a max damage weapon while only sacrificing 1 rank in expertise/WS; or at best use a req 9 bow if you are going with 3 superior runes. Now, if you only have a req 13 bow you have to sacrifice 2 ranks from 1 and 1 rank for the other; and that's given a superior rune...if you only have a minor then you're forced to lose 3 in each just to have that emergency weapon. So you see, with certain builds low req weapons are a must; add that in with the fact that they are more rare, and you have justifiable price increase. |
Oct 19, 2005, 08:53 PM // 20:53 | #34 | |
Academy Page
Join Date: Aug 2005
Guild: Penguins of Doom
Profession: Mo/W
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Quote:
Obviously that's not the case. Okay, let's put it this way. You won't be dealing 26+ damage a hit with a req 12 axe at level 8, but you can with a level 8. Now, you get like 50 att points with those 4 points of difference, which can be put into a lot of other things. I use a req 8 axe with my farming warrior and my Cyclone axe acts as a second balthazar's aura (30-40 damage every 4 seconds). Now, that 30-40 damage a second adds up in the 25 seconds of recharge of Balthazar's Aura. Would you rather do 10 damage a hit, then 30-40? It saves time. It may save 15 seconds, but it saves 15 seconds EVERY time, and it adds up. Again, doing more damage is better than none, and IT IS NOT NECESSARY TO HAVE MAX AXE MASTERY. In some cases, the extra damage will add up. Instead of 30 hits of 6 damage, it'll be 30 hits of 30 damage. 180 damage? or 900 damage? While at the same time you're pulling off a really long bonetti's or defensive stance or something. Now I know that 30 hits of 50 damage will be even greater, but some builds demand you to specialize solely on other attributes, and you're maximizing your output rather than destroy the build and play a warped version of it. Last edited by IPlayGuildWars; Oct 19, 2005 at 08:55 PM // 20:55.. |
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Oct 19, 2005, 09:35 PM // 21:35 | #35 |
Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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lower req the more attributes that you can put into other things, and lower req is more rare the lower the req the rarer the items, just like when people will pay twice as more for a req 7 sword when they can get a req 8 for twice as less, it's a lot more rare to get and it's just like buying rarer type of axes there still the same stats and if they look cool then they have more valuable. Lower req is also nicer to look at, the lower req makes the weapon useful for other builds. Also speaking as a former trader i would call you stupid for asking a stupid question and i probably would call you a noob not knowing about trading, before you go out and try trading something you might wanna look for a price check and lower req making an item having a higher valuable isn't a hard consempt to grasp in which its more useful for more things.
Last edited by Knight of Eternal Darknes; Oct 19, 2005 at 09:38 PM // 21:38.. |
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