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Old Oct 30, 2005, 09:08 AM // 09:08   #1
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Default Rebirth Or Wad Rez For a Primary Healer Monk

Hi I WOuld Like to know if rebirth is a good choice of rez for a primary monk healer
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Old Oct 30, 2005, 09:29 AM // 09:29   #2
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I personally believe that primary monks should not carry any res spells, since, if you're spending time ressing in battle, then you aren't spending time healing. In PvE, since everyone is a moron and expects that the monk will bring res, rebirth is usually a decent choice since if someone ends up dying in a really bad spot, you can get them out safely. Never use rebirth in PvP.

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Old Oct 30, 2005, 09:52 AM // 09:52   #3
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I agree with rico on one level: Time spent rezzing means time not spent healing.
Although this is a common problem, I feel a healing primary monk should ALWAYS carry some form a rez spell. I like rebirth for the simple fact it pulls the dead to you, forcing you not to worry about un-needed aggro. One slot used for a rez still leaves 7 slots for healing/smiting or whatever else you may be second classed with.

There ya go, and remember, this is still a game, try to have some fun with it =)
<AKA: Experiment!> It can't hurt to try spells out and readjust points <because now there is no attribute refunding to worry about. Explore many different builds if you feel this way, but if you want to stick with healer primary, always, IMHO, carry a rez, even in PVP <Even if the time spent is "Dead time"> Because in PVP a rez can turn the tides of the battle.

<Aside: To those protector monks, I feel the same way, at least one slot for a rez, it's always handy in a bind when people start freaking out.>

Remember to keep a cool head and you'll go far. =)
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Old Oct 30, 2005, 10:02 AM // 10:02   #4
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Thanks~
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Old Oct 30, 2005, 10:06 AM // 10:06   #5
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Quote:
Originally Posted by Stormwindz
Thanks~
My pleasure, my friend.
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Old Oct 30, 2005, 10:40 AM // 10:40   #6
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Quote:
Originally Posted by Shimus DarkRaven
IMHO, carry a rez, even in PVP <Even if the time spent is "Dead time"> Because in PVP a rez can turn the tides of the battle.
Maybe in Arenas, but I can't see why anywhere else. In most organized PvP people target the Monks fairly early. Resses are best left to other members of the team.
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Old Oct 30, 2005, 12:56 PM // 12:56   #7
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Do NOT bring Rebirth if you are a Monk primary, or if you are a caster, or if you use Energy for any use.
It drains all of your mana, I believe.
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Old Oct 30, 2005, 07:29 PM // 19:29   #8
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Quote:
Originally Posted by LightningHell
It drains all of your mana, I believe.
that it does... that is why i dont like it..... when you use it you lose all energy that could be put to use healing or protecting instead of resing..... imo monks dont have enough energy anyway and rebirth is just a waste.....
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Old Oct 30, 2005, 07:46 PM // 19:46   #9
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In PvE you can use restorelife which it is attributed to healing rebirh is attributesd to protection prayers and you can use a Res skill in PvE nothing wrong with it.In PvP in the random arenas you want to use the res signet instead and in Tomps don't use a res skill leave it up to the Warriors to do the Ressing as they can carry a res skill.This of course os the W/Mo.In PvE I always use restorelife.In beta we did use res skills but it was different in PvP.
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Old Oct 30, 2005, 09:38 PM // 21:38   #10
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I think monks should (in PvE) always carry a rez.
Also secondary monks should take the rezz. So that your party is not dependent on some signets.
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Old Oct 30, 2005, 10:22 PM // 22:22   #11
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i agree with medion. in pve a monk be it primary or secondary should always have a res on em in case one of your teammates does go down...
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Old Oct 30, 2005, 10:37 PM // 22:37   #12
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imo, in pvp monks should bring res signet.

its a fast res that brings the target to full health.

there should only be one or two people with hard resses, and those should probably be restore life...
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Old Oct 30, 2005, 11:18 PM // 23:18   #13
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The only place I would suggest bringing rebirth, is on the fire island missions using henchmen, getting through the seals is a LOT easier with rebirth, but other than that I would bring the normal res.
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Old Oct 30, 2005, 11:53 PM // 23:53   #14
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A PVP monk is better off not bringing any res spell. You simply are not going to be able to spend time ressing when you should be healing to make a difference in most situations. That's a slot you're giving up to gimp your team. Other teammates can handle ressing.

In PVE Rebirth is all you need. There is no situation where you, the monk, should be ressing in the middle of battle. If need be, retreat and rebirth until your team is back up. The only exception to this is a fast cast Restore Life from a Me/Mo whom can afford to res in the middle of battle without detriment to the rest of the team.
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Old Oct 31, 2005, 01:14 AM // 01:14   #15
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Quote:
Originally Posted by AeroLion
A PVP monk is better off not bringing any res spell. You simply are not going to be able to spend time ressing when you should be healing to make a difference in most situations. That's a slot you're giving up to gimp your team. Other teammates can handle ressing.

In PVE Rebirth is all you need. There is no situation where you, the monk, should be ressing in the middle of battle. If need be, retreat and rebirth until your team is back up. The only exception to this is a fast cast Restore Life from a Me/Mo whom can afford to res in the middle of battle without detriment to the rest of the team.
it all depend on what you are doing if healing restorelife is better as it bring about 50% of your life back and then heal.If you use rebirth it only bring you back with have your skills shut down that is the draw back wiith rebirth in a battle you wait till it is over and then res that person.
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Old Oct 31, 2005, 01:52 AM // 01:52   #16
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No, not really. Rebirth at 0 Prot is inconsequential. People will be ressed and you can wait. The question is why do you need to be ressing in the middle of battle?
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Old Oct 31, 2005, 02:18 AM // 02:18   #17
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if your the last person standing and getting chased down the least you can do is stop and res the strongest member of your team..... thats what i always try to do with my sig unless i used it on the monk already....
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Old Oct 31, 2005, 02:18 AM // 02:18   #18
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Rebrith sucks, I hate it, it's terrible. People should not be ressurecting people when battling. You should ressurect "after" you're done fighting. So then it comes down to Restore Life or Rebirth. Rebirth makes all you're skills recharge, low health, no energy. It sucks. If you carry Word of Healing+Restore Life, it's amazing. Hit Restore Life, then quickly use Word of Healing to get his life at max with enough energy and all his skills to good use. That's the best combo for rezzing an ally IMO. Either way, Restore Life FTW.
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Old Oct 31, 2005, 02:25 AM // 02:25   #19
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Yes, basically what everyone else has said

pvp = Ressurection Signet, Ressurect, Restore Life

pve = All of them



*shrugs*

(for me anyway)
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Old Oct 31, 2005, 02:29 AM // 02:29   #20
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Resurrecting in battle is simply a poor idea to start with unless your party can handle the healing loss, so it comes down to, which skill has the most utility for the circumstances. In which case, you need to consider PvE or PvP. In PvE, there is absolutely no contest as to which you should use. Rebirth acts as a tractor which can save you a great deal of hassle, safely dragging a player out of harm's way. Restore life actually requires you to get literally on top of the person to cast, not to mention its having a huge cast time.

If you're done battling, there's really no use in having all your skills immediately avaiable to you upon resurrection. As a matter of fact, what happens if you're dead in a pile of immotile enemies? The only thing that can possibly help you then is Rebirth.

In PvP it's generally not a good idea to bring a long cast-time resurrect such as restore life, or a skill that drains you of all your mp, such as rebirth. The wisest thing to do then is to bring a Resurrection Signet, or a short(er) casting spell with full benefits such as Vengeance.

Regardless, Restore Life is simply a 'no' for Monks in most scenarios. Have a Mesmer bring resurrect and use that to resurrect if things are tough during battle. Otherwise, Rebirth is the way to go for PvE, and Res Signet/Vengeance are 'ok' choices in PvP, although most of the time, I prefer to simply use healing skills to avert death.
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