Nov 03, 2005, 11:37 PM // 23:37 | #1 |
Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
|
Illusionary Weaponry/ Vamperic?
Does the vamp hilt add damage to the illusionary weaponry attack?
|
Nov 03, 2005, 11:48 PM // 23:48 | #2 |
Site Contributor
Join Date: May 2005
|
To my knowledge, while IW is active, you don't actually "hit" anything. So the vampiric hilt won't add any damage. Same goes for all other types of damage modifiers. You simply do whatever damage your IW skill description says you do.
|
Nov 04, 2005, 09:24 AM // 09:24 | #3 |
Jungle Guide
Join Date: Aug 2005
Guild: Arcana Animi [ARAN] (Currently recruiting)
Profession: W/
|
Does anyone know if Barbs (NOT Soul Barbs) works with Illusionary Weaponry? Or that damage is not physical?
|
Nov 04, 2005, 09:27 AM // 09:27 | #4 |
Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
|
Illusionary Weaponry does Chaos Damage, so no barbs won't work. IW also doesn't interrupt skills that are "Easily interrupted", so don't bother attacking a trapper.
|
Nov 07, 2005, 06:23 AM // 06:23 | #5 |
Jungle Guide
Join Date: Aug 2005
Guild: Arcana Animi [ARAN] (Currently recruiting)
Profession: W/
|
Humm, you know that i'm not convinced. So light/dark and chaos damage are elemental for GW? The description of Barbs says "physical attack" not physical damage. hmm i think a test is needed. Pity i need 12k xp to get another SP
|
Nov 07, 2005, 07:02 AM // 07:02 | #6 | |
Desert Nomad
Join Date: Aug 2005
|
Quote:
IW doesn't do chaos damage, actually. Only mesmer wands/staves do chaos damage. IW does, uh, typeless damage. Which ignores armor, unlike chaos damage. |
|
Nov 07, 2005, 08:09 AM // 08:09 | #7 | |
Forge Runner
Join Date: Feb 2005
|
Quote:
|
|
Nov 07, 2005, 08:21 AM // 08:21 | #8 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
|
It used to be that the description for IW said it dealt Chaos damage. Now it just says it deals damage. In either case, it doesn't matter since any spell that isn't an elemental-based attack has an inherent "ignores armor" effect, like holy/smiting, dark/necro, and chaos/mesmer, the three non-elemental types. (Zealot's Fire is fire damage, just in case anyone was wondering why it's reduced by armor.) But a weapon doing damage with those types still is affected by armor, such as the wands/staves and Judge's Insight-enchanted people.
IW is basically spell damage and not attack damage. So pretty much anything that triggers when you attack or "hit" someone, doesn't trigger. Well, the game still checks for attacks, such as in the case of Gladiator's Defense, but the IW spell still hits anyway and the damage you do is 0 if you hit. |
All times are GMT. The time now is 10:22 AM // 10:22.
|