Nov 10, 2005, 08:50 AM // 08:50 | #1 |
Frost Gate Guardian
Join Date: May 2005
Profession: W/Mo
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Raven staffs rare?
I read in a "rare weapon list" that any max dmg Colored Raven staff is very very rare is this true???
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Nov 10, 2005, 09:19 AM // 09:19 | #2 |
Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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Raven staffs in general are not rare; and even purple/gold ones i've got aren't that great. They drop tons off Mountain Trolls in Talus Chute, other then that, I believe raven staffs to be in fact, very common
--The Shim |
Nov 10, 2005, 10:22 AM // 10:22 | #3 |
Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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I think the rare ones are the ones that actually have good mods. Ive never gotten a raven staff with good mods, ever!
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Nov 10, 2005, 10:41 AM // 10:41 | #4 |
Frost Gate Guardian
Join Date: Jul 2005
Profession: R/W
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what would be classed as good mods on a raven staff - I have a few and am wondering if they're any good
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Nov 10, 2005, 11:51 AM // 11:51 | #5 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Good mods on Staffs would be [Attribute] +1 20% chance on skills, +5 Energy, Speeding up casting/recharge time +10% globally, or 20% for certain attribute, the normal health +.
Raven Staves are very common drops in Southern Shiverpeaks. Even max dmg white/blue/purples arent that uncommon if you stay in the peaks awhile (like people that farm Grenth Foorprint). |
Nov 10, 2005, 01:06 PM // 13:06 | #6 |
Frost Gate Guardian
Join Date: Jul 2005
Profession: R/W
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I've had a search, but don't seem to be able to find a definitive list of the best mods for all items? Does one exist and if so, where could I find it?
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Nov 10, 2005, 01:35 PM // 13:35 | #7 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Melee weapons are health +30, Furious, and sundering.
Bows tend to be vampric, health +30, sundering. Wands are like health +30, energy +5, 20% chance at almost anything,. |
Nov 10, 2005, 01:50 PM // 13:50 | #8 |
Krytan Explorer
Join Date: May 2005
Location: UK, or is it? *confused*
Profession: A/Rt
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maybe this:
Energy +10 (Passive +Staff beginning mod) [elemental damage] +11-22 (Req 7 of that element) Skill Recharge +20% Energy +5 Armor -10 (or hp-50) Improves casting time of [Element] by 20% and then there's the mods Hale Head HP+20 Staff Fortitude+30 |
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