> Forest of True Sight > Questions & Answers Reload this Page New source of money
Reply
Old Nov 14, 2005, 01:00 AM // 01:00   #1
Frost Gate Guardian
 
Charr Killer's Avatar
 
Join Date: Sep 2005
Location: In a box on a street corner
Guild: Blazin Dragons [BD]
Advertisement

Disable Ads
Question New source of money

what do people do for money now, with the update that stops farming in its tracks

i know that running might be easier because enemies will stop chasing now
after a while of chasing so droks runs will probably be the best place to get money but the price of runs will drop IMHO

if you have a place that you still farm like trolls or sumthing like that becuz they run slower
Charr Killer is offline   Reply With Quote
Old Nov 14, 2005, 01:14 AM // 01:14   #2
Krytan Explorer
 
Network's Avatar
 
Join Date: Jul 2005
Default

Snow Ettins.
Network is offline   Reply With Quote
Old Nov 14, 2005, 01:36 AM // 01:36   #3
Krytan Explorer
 
chippxero's Avatar
 
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
Default

Farming hasn't been stopped at all, it's just a bit harder till people work out better builds for the new system then it will go back to how it was before.
chippxero is offline   Reply With Quote
Old Nov 14, 2005, 11:49 AM // 11:49   #4
Grotto Attendant
 
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
Default

Some monks love the update for farming (depending on the area).

As long as their scattering after every hit of Aura...Their not hitting you...And if their not hitting you - who cares if it takes alittle longer to kill them.
Former Ruling is offline   Reply With Quote
Old Nov 14, 2005, 04:37 PM // 16:37   #5
Ascalonian Squire
 
Sir Edri's Avatar
 
Join Date: May 2005
Location: McAllen, Texas
Guild: Black Metal Clan
Profession: W/Mo
Default

Farming hasn't been stopped...It's just more challenging now, and of course takes longer. My guildmate and I still do 2 man UW runs. We had to tweak our skills a little. It takes a bit longer now, but still doable.

Troll farming is old and rarely drops anything good. Unless you want to fill your inventory with Forest Minotaur horns and Raven staff, then by all means.
Sir Edri is offline   Reply With Quote
Old Nov 14, 2005, 05:41 PM // 17:41   #6
Academy Page
 
Weazzol's Avatar
 
Join Date: May 2005
Default

I don't think it has become more challenging, I think its become easier since it's slower (the only down of it) it is easier to stay alive and gives more room for error rather than the strict timing you needed to do the crazy farming of old. But some areas really don't take too much longer.
Weazzol is offline   Reply With Quote
Old Nov 14, 2005, 05:49 PM // 17:49   #7
Banned
 
Xa Panda's Avatar
 
Join Date: Jun 2005
Location: The Underground
Guild: KR
Default

I also still do 2 man smite runs in UW just a little harder
Xa Panda is offline   Reply With Quote
Old Nov 14, 2005, 08:10 PM // 20:10   #8
Frost Gate Guardian
 
Athis Strider's Avatar
 
Join Date: Sep 2005
Location: California
Profession: R/Mo
Default

Quote:
Originally Posted by Former Ruling
Some monks love the update for farming (depending on the area).

As long as their scattering after every hit of Aura...Their not hitting you...And if their not hitting you - who cares if it takes alittle longer to kill them.
Who cares if it take longer? Everyone cares. Time is money. Farmers will charge higher prices and drive the economy into inflation.
Scenerio Before; 10 Black dyes in a day (pretend)
Scenerio After ; 5 Black dyes in a day (play along)
Is this concept incorrect?
Athis Strider is offline   Reply With Quote
Old Nov 14, 2005, 08:23 PM // 20:23   #9
Frost Gate Guardian
 
Frank The Tank's Avatar
 
Join Date: Jul 2005
Profession: W/Mo
Default

Quote:
Originally Posted by Athis Strider
Who cares if it take longer? Everyone cares. Time is money. Farmers will charge higher prices and drive the economy into inflation.
Scenerio Before; 10 Black dyes in a day (pretend)
Scenerio After ; 5 Black dyes in a day (play along)
Is this concept incorrect?
Not too far off, if the supply is down and the demand is still there... prices should increase. Maybe not as severe with merchant type items, but anything else it may spike a bit more severe.
Frank The Tank is offline   Reply With Quote
Old Nov 14, 2005, 08:56 PM // 20:56   #10
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

The key is DEMAND. With the reduction of new players into the game, how much demand will there be, especially with all of the green weapons now available?

I would guess that the supply will start to decrease, but the demand will continue to decrease at a steady pace as well. You might see a short-term correction in prices (especially from the botters), but you won't see the inflation that we saw prior to the greens.
Jetdoc is offline   Reply With Quote
Old Nov 14, 2005, 08:57 PM // 20:57   #11
Ascalonian Squire
 
Join Date: Jul 2005
Profession: R/Mo
Default

Quote:
Originally Posted by Athis Strider
Who cares if it take longer? Everyone cares. Time is money. Farmers will charge higher prices and drive the economy into inflation.
Scenerio Before; 10 Black dyes in a day (pretend)
Scenerio After ; 5 Black dyes in a day (play along)
Is this concept incorrect?
Yes, it is incorrect.

This isn't close to the definition of inflation. Inflation is the unwarrented and unbacked increase in prices based on factors that don't directly effect the supply and demand of an item. This also comes as the ability to purchase said goods is diminished. Neither is an accurate statement of the current overall economic situatiuon within the game. It is losely reflected in some items though (Flints Fleshcleaver, Flints Wand, etc).

Farmers don't dictate what prices are. The buyers do, don't fool yourself. Cuz, at the end of the day, if the shit ain't selling, its losing value. So, the price will drop to where it sells, to a certain extent. Availability can also effect price in a round about way.

However, prices of items WILL go up and down. As long as sellers base their prices for goods (dyes, materials, runes) on merchants, all is good. This will probably continue unabaited. The money supply, the regular players will contiue to demand that prices stay as low as is bareable to the sellers.

Weapons, mods and such will fluctuate as supply and demand ebb and flow with everything else. Zealous will continue to fall as ppl realize its not worth the hit. Sellers, however will continue to attempt to keep prices high for as long as they can. Like some buyers b eing insulted that most sellers are moving iron for 12-14g each. ROTFL!!!! If ya don't like that price, pay 19-20g per at the merchant, whinner!!!

Did that help clarify?
Itok is offline   Reply With Quote
Old Nov 14, 2005, 11:26 PM // 23:26   #12
Frost Gate Guardian
 
Athis Strider's Avatar
 
Join Date: Sep 2005
Location: California
Profession: R/Mo
Default

Inflation \in-'fla-shen\
An increase in the volume of money and credit relative to available goods and services resulting in a continuing rise in the general price level.
(Websters dictionary)

Itok
Your definition of inflation is incorrect.


PS. Ya I used the black dye as an example for anything that can sell in the game. We all know that since Anet fixed the merchant code Black dye on anything that merchs sell for that matter wont go sky high.
Athis Strider is offline   Reply With Quote
Old Nov 14, 2005, 11:42 PM // 23:42   #13
Krytan Explorer
 
jciardha's Avatar
 
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
Default

Considering I was farming with my W/Mo without AOEs or smites before (only heals), absolutely nothing has changed for me. I still farm, I still make about 2-4K per run, in about a half hour to an hour, sometimes in less time. This is with desert minos, rockshots, griffons, the trolls outside of Droknars, and for variety, the L10 minos outside Icetooth Cave (got a black and a silver dye off of one mob of them today).

I also prefer the smaller mobs, instead of aggroing the entire lot of griffons. Means I'm less likely to die.

So, if I can do it, why can't you?

Last edited by jciardha; Nov 14, 2005 at 11:47 PM // 23:47..
jciardha is offline   Reply With Quote
Old Nov 14, 2005, 11:48 PM // 23:48   #14
Frost Gate Guardian
 
Athis Strider's Avatar
 
Join Date: Sep 2005
Location: California
Profession: R/Mo
Default

Quote:
Originally Posted by jciardha
Considering I was farming with my W/Mo without AOEs or smites before (only heals), absolutely nothing has changed for me. I still farm, I still make about 2-4K per run, in about a half hour to an hour, sometimes in less time. This is with desert minos, rockshots, griffons, the trolls outside of Droknars, and for variety, the L10 minos outside Icetooth Cave (got a black and a silver dye off of one mob of them today).

I also prefer the smaller mobs, instead of aggroing the entire lot of griffons. Means I'm less likely to die.

So, if I can do it, why can't you?
Im not a farmer. I am a Ranger. My only intrest is trying to get everyones opinion on the bigger picture of impact if any.
Athis Strider is offline   Reply With Quote
Old Nov 14, 2005, 11:55 PM // 23:55   #15
Krytan Explorer
 
jciardha's Avatar
 
Join Date: Sep 2005
Location: International Districts
Guild: The Labyrinth of Night [LoN]
Profession: Me/
Default

Quote:
Originally Posted by Athis Strider
Im not a farmer. I am a Ranger. My only intrest is trying to get everyones opinion on the bigger picture of impact if any.
Ah. Well, I wasn't referring directly to you, but rather the OP, since he claims "farming has been stopped in its tracks."

A load of bullhockey, IMHO.

I think the only one of my characters who's been affected by a recent skill change is my mesmer. I can't solo farm Storm Kin outside of Seeker's Passage any more with the changes to Hex Breaker. And I was getting goooood drops off them. Ah well.
jciardha is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Titan Source JimboWizbo Explorer's League 32 Jan 09, 2006 01:06 AM // 01:06
EternalTempest Questions & Answers 2 Nov 21, 2005 02:38 PM // 14:38
TyLLy_4 Questions & Answers 1 Nov 16, 2005 02:39 PM // 14:39
Bu7ch The Riverside Inn 7 Sep 18, 2005 10:25 AM // 10:25
Warmaster Ric Questions & Answers 36 Jun 01, 2005 11:59 PM // 23:59


All times are GMT. The time now is 09:56 AM // 09:56.