Dec 12, 2005, 11:12 AM // 11:12 | #1 |
Wilds Pathfinder
Join Date: Nov 2005
Guild: [DLS]
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55 hp monk help
There are only 4 sup monk runes right? DF, smiting, healing, and prot. Thats only 300 health gone from 480<--?.? And of course the -50 offhand which still leaves 130 hp. How do i get it to 55? Oh and what stats should i use if i want to solo UW, and which scar pattern for my headwear should i use? Thanks.
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Dec 12, 2005, 11:14 AM // 11:14 | #2 |
Academy Page
Join Date: Jul 2005
Location: Canada
Guild: Servants of Fortuna
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Use another monk superior, doesn't matter which. While it'll have no effect on your stats, the -75 health still counts.
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Dec 12, 2005, 11:20 AM // 11:20 | #3 | |
Ascalonian Squire
Join Date: Dec 2005
Location: Belgium
Profession: R/
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Dec 12, 2005, 11:55 AM // 11:55 | #4 | |
Ancient Windbreaker
Join Date: May 2005
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Dec 12, 2005, 11:56 AM // 11:56 | #5 |
Krytan Explorer
Join Date: May 2005
Location: norfolk
Guild: Super Anti Rabbit Squad [SARS]
Profession: Mo/Me
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because the OP needs to get his health down to 55.
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Dec 12, 2005, 12:03 PM // 12:03 | #6 |
Wilds Pathfinder
Join Date: Nov 2005
Guild: [DLS]
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chip is that what all the other 55hp monks do o.O?
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Dec 12, 2005, 12:12 PM // 12:12 | #7 |
Krytan Explorer
Join Date: May 2005
Location: UK
Guild: Malice Nights [MN]
Profession: A/Me
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Uhh, there is no other way to get your health to 55.
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Dec 12, 2005, 12:14 PM // 12:14 | #8 | |
Lion's Arch Merchant
Join Date: Apr 2005
Location: Quebec, Canada
Guild: L'ordre [LO]
Profession: Mo/W
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Dec 12, 2005, 12:16 PM // 12:16 | #9 | |
Lion's Arch Merchant
Join Date: Jun 2005
Location: DMV
Profession: R/
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Dec 12, 2005, 01:25 PM // 13:25 | #10 |
Wilds Pathfinder
Join Date: Nov 2005
Guild: [DLS]
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u use prot spirit or protective bond right? prot bond makes them only do 5% of ure health dmg to you right? i dont understand the skill discription xD.
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Dec 12, 2005, 02:01 PM // 14:01 | #11 | |
Lion's Arch Merchant
Join Date: Jun 2005
Location: DMV
Profession: R/
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Dec 12, 2005, 03:56 PM // 15:56 | #12 |
Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
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It gets easier the lower your health is. The optimum would be between 14 and 19 hp, depending on how damage is rounded. Having a quarter as much health makes your mending four times as effective per hit.
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Dec 12, 2005, 04:03 PM // 16:03 | #13 |
Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
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Well, there are alternate ways. Just like dying with four sup runes in your can effectively make you hit 55, if you can afford the mana loss. But other then that, just sup rune with a -50 offhand down to 55. Simple. Also, like mentioned above, Search is your friend!
--The Shim |
Dec 12, 2005, 06:42 PM // 18:42 | #14 | |
Academy Page
Join Date: Sep 2005
Profession: W/
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Its actually pretty simple. You die once and have 8 hp left wich leaves prot spirit: 8hp:10%=0,8 max damage per hit... and that is without armor. |
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Dec 13, 2005, 12:16 PM // 12:16 | #15 | |
Lion's Arch Merchant
Join Date: Jun 2005
Location: DMV
Profession: R/
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Dec 13, 2005, 12:56 PM // 12:56 | #16 | |
Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
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Dec 13, 2005, 04:14 PM // 16:14 | #17 |
Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
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4 topics on the same thing on the first page.. yikes.
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