Dec 18, 2005, 01:15 PM // 13:15 | #181 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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lol...
Anyway, Axe I saw selling around 50-60 Ectos. I sell the unmodded version straight from quest for 5k, and they sale out fast. |
Dec 18, 2005, 01:19 PM // 13:19 | #182 |
Academy Page
Join Date: Sep 2005
Location: France
Profession: R/
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Wrong, SoJ last 21sec at 16 smite, mine last 29sec with my axe+40%
edit: woops answer way to late :P |
Dec 18, 2005, 01:28 PM // 13:28 | #183 | |
Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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well I opened up the clock to time it and put on my 20%en 20%en axe. casted Order of the Vampire lasted 7 seconds (we both came up with this) put on my 19% crystalline casted Order of the Vampire lasted which seems between 5 to 6 seconds a real border mark im talkin miliseconds... then we tested AoTL 35 seconds of duration lasted for 49 seconds; 50 seconds once it gave +hp calculation part now... 5*1.40=7 seconds 5*1.19=5.95 seconds 35*1.40=49 seconds which is on par with our results before we even typed it out in calculator and 20% longer enchants isnt a "chance" its a modifier; like Barbed; it isnt a chance it always makes the bleeding duration longer. Last edited by D.E.V.i.A.N.C.E; Dec 18, 2005 at 01:36 PM // 13:36.. |
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Dec 18, 2005, 01:37 PM // 13:37 | #184 | |
There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Dec 18, 2005, 01:42 PM // 13:42 | #185 | |
Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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oh and another note; I do belive this is better than the HoD sword. alot more useful than 5e... and if they do decide to "fix" "nerf" or w/e its most likely going to be like.. how the HoD sword came to be "nerfed", but thats my thieroy... |
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Dec 18, 2005, 02:15 PM // 14:15 | #186 |
Frost Gate Guardian
Join Date: Dec 2005
Guild: Order Of Noble Excellence {ONE}
Profession: N/
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Well this one is perfect for an invinci monk .. Balthazaar aura , healing breaze , prot spirit , blessed aura = WooooooooooT !!!
u will really be invincible ! |
Dec 18, 2005, 02:31 PM // 14:31 | #187 |
Frost Gate Guardian
Join Date: Apr 2005
Location: Behind the black shroud.
Guild: FFF
Profession: R/Me
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i know this is the wrong place for it but, eng+5 staffs and wands drop all over the place in the northern shiverpeaks, granted their not max dmg, but if ya want +5 eng, their easy to get, i have had at least a dozen or more come thru my packs in the anvil rock zone, and several other places, most are mid range.
And as far as people using the "axe" in pvp, i would think that a few good mesmers or necros, could strip enchantments, good enough to really not make a differance? Not sure as I am not a big player of pvp. I myself have 2 of these axes unmodifyied, and a seperate +19% just sitting in storage, i myself would really only use this item for solo monk farming, or 2-3 man uw teams, so im gonna try it once i get another grip, prolly try to sell off the other one at some point, but i'm sure as hell not gonna go spending mass amouts of gp to put one together, there's tooo many people out there now trying to sell these things, and the prices have skyrocketed on the grips, not only that people seem to think all the enchantment upgrades are now worth more than they are, ie wrappings and sword pommels. I tried to buy a 20% grip from someone in la yesterday, he wanted 100k +15 ectos.....you people are out of yer gdam minds to think anyone would pay that much...that's why for 4 hours he couldn't sell his grips, yet didnt want to sell for under 150k,...stupid, when you charge such outlandish prices for certain items, it basically become usless, unless you can "find" a buyer, hell i have a 15^50 longsword, and a 15^50 composite bow with all perfect mods and i can't sell them for a lump of coal in a dirty sock, lol. Oh: 40% vs plants...please 40% on a 6-18...for an axe is garbage he basically wasted his item, plus how often do you see plants? maybe for glint missions, but other than that...blah.... :::End Transmission::: Last edited by FFF_WarRaven; Dec 18, 2005 at 02:33 PM // 14:33.. |
Dec 18, 2005, 03:14 PM // 15:14 | #188 |
Wilds Pathfinder
Join Date: Aug 2005
Location: Maryland
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i just wanted to reply as far as the +5 energy wands/staves...
the point of the HoD sword is getting the +5 energy AND two more upgradeable spots (hilt and pommel)...AND AN OFFHAND with more energy or skill recharge/cast, etc. think about it... right hand: HoD sword +5 energy and two mods (i.e. enchant, health, furious,etc.) left hand: monkish offhand with +12 energy and skill recharge or +27 energy - 1 regen.... etc. anyway. that's why the swords go for so much money, you can still add mods on top of the +5 energy. i wonder how they're going to fix this axe thing... be interesting to see. |
Dec 18, 2005, 03:28 PM // 15:28 | #189 |
Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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The HoD sword has nothing to do with this, as it works as designed.
The quest reward axe has been broken since it was added as a quest reward, the general public is just now figuring it out thanks to the first guy trying to sell his +40% enchanting axe for 1000k in ToA. Anyone who thinks adding 2 grips to an item was intended or "not broken" cannot be serious. Unless you believe they put this one item specifically in the game to unbalance the rest of the items, you are deluding yourself. And if you don't think it unbalances PvP as the 100k real money tourney is underway - go sit in Tombs for 5 minutes. That is the easiest place to sell your broken axe, as people are looking for an unfair advantage and will snatch them up like hotcakes. Spellbreaker lasts 32 seconds with blessed aura and the 40% axe. Shield of Justice can last 40+ seconds with a single cast. Aegis prevents 50% of attacks from hitting the entire party for 17 seconds. Protective Spirit can last almost 40 seconds at a cast. Illusionary weaponry is almost completely constant, and if you use the mantra to extend enchantments it can be used near continuously. Sorry for the limited examples, I only had a monk/mes to test it on. With 2 monks echoing SB, your entire team can remain immune from being the target of a spell for an entire match. Covering up the enchant with mask enchants certainly prevents any physical enchantment stealing (ie chillbains) from effecting this. Yes I have these axes, and I hope they disappear from my inventory Monday. |
Dec 18, 2005, 03:30 PM // 15:30 | #190 | |
There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Dec 18, 2005, 03:32 PM // 15:32 | #191 |
Frost Gate Guardian
Join Date: Sep 2005
Guild: No Inherent Effect [NiE]
Profession: W/
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well i got me a few of these axes but im gonna hold off modding them until i find out what a net are going to do to them, im not gonna spend bucketloads of cash on grips to have it taken off me the next day :/ i eagerly await the 'nerf'
(still glad i have a hod sword for my monk, cant see these axes lasting long tbh) Last edited by Barry Bethell; Dec 18, 2005 at 03:40 PM // 15:40.. |
Dec 18, 2005, 03:39 PM // 15:39 | #192 | |
Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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I made an axe to test. I believe the item is unbalanced and broken, and that there are thousands already in circulation. In my opinion, simply changing the quest reward would not solve the problem. With that in mind, I hope they remove the axe entirely from our inventory or edit the coding so that there is a cap which prevents the double mod from actually working. Then you could keep your axe, but only 20% enchanting bonus would be granted no matter how many grips you threw on. That's a great compromise solution that would return the integrity to the item. |
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Dec 18, 2005, 03:43 PM // 15:43 | #193 | |
Frost Gate Guardian
Join Date: Jun 2005
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Dec 18, 2005, 04:01 PM // 16:01 | #194 |
Frost Gate Guardian
Join Date: Dec 2005
Guild: Order Of Noble Excellence {ONE}
Profession: N/
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anyone knows .. When can i take this quest and from tydus right
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Dec 18, 2005, 04:10 PM // 16:10 | #195 |
Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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29 People Viewing This!!!
EDIT: how long have people known that u could have an axe with 40 percent enchant on it? Last edited by Lord Mendes; Dec 18, 2005 at 04:21 PM // 16:21.. |
Dec 18, 2005, 04:15 PM // 16:15 | #196 | |
Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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and that's what you gave them? ^^^ |
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Dec 18, 2005, 04:23 PM // 16:23 | #197 | |
Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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im just saying that 34 people are viewing this thread, this shows what a huge influence guru has on the price of items in gw. |
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Dec 18, 2005, 04:51 PM // 16:51 | #198 |
Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
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I agree that this item is broken. Come on, I dare you to go to Tombs and encounter a Spellbreaker running team. It just, well, sucks. Sure, you can beat it, I happen to be one of the few running Chillbains, but still, it's a great advantage for a team using these.
The best ANet can do is not delete these axes, since a lot of people will get upset, but change it so only 1 of the 2 mods is in effect. Or that if there are 2 different mods on it, both work. +30HP and +20% enchanting is nothing, it would be like the opponent was wielding a Hale staff of enchanting. |
Dec 18, 2005, 04:58 PM // 16:58 | #199 | |
Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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+30 HP + 20% is not the same as +30 HP + 20% +12 energy +other possible mod i see no way that a-net can nerf this without it being causing a huge uproar (lol i can imagine) |
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Dec 18, 2005, 05:00 PM // 17:00 | #200 |
Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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has any1 tried to make it 6:2 vampiric?
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