Nov 17, 2005, 02:33 AM // 02:33 | #1 |
Ascalonian Squire
Join Date: May 2005
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Entire Game Solo With Henchies
I am quite curious: I was listening to a conversation today and someone said that they had played the entire game through by soloing with henchies. That means every single quest and mission with only henchman.
1. Is that really possible? I mean, I can think of some REALLY hard quests and missions where this sounds preposterous 2. If so, which classes would be BEST suited? |
Nov 17, 2005, 02:43 AM // 02:43 | #2 |
Krytan Explorer
Join Date: Jun 2005
Guild: The Warrior Nation[WN]
Profession: R/
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to answer the question,no. there are probably more but this is a quest i know off my head that henchies cant do. high priest alkar. you need to split your group which cant be done with henchmen. one to get crystals, one to defend the high priest. at least i heard it cant be done with henchmen. if anyone has done it with hench only, feel free to prove me wrong.
Last edited by chaos dragoon; Nov 17, 2005 at 02:45 AM // 02:45.. |
Nov 17, 2005, 02:43 AM // 02:43 | #3 |
Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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Yes, this is definitely possible. There are some really hard missions and quests that require you to change your secondary or think way outside the box on your build.
As far as what class is best, well that would be the class you are most comfortable with. Knowing which henchies for different times is important. Sometimes you only want to bring 1 fighter type so Lina and Alesia/Mhenlo can focus healing on them, or you might want both for other times. Getting to know henchie AI is pretty crucial. You need to learn how to use them to aggro, how to pull them back, etc. It takes a little bit of getting used to. I did this with my ranger with monk as a secondary until the desert. I used almost only monk skills for doing Thunderhead. After that I used mainly mesmer secondary for fire island missions. It's fun to do this once, but now I have a lot more fun with Guildies. It's a lot harder to do than with guildies, but almost always easier to do it with henchies than with random pick up groups. Good luck. PS: Denravi isn't as hard as it sounds. It is like the desert missions (only a lot easier) in that it just takes good timing and rhythm. T-Head can actually be one of the harder ones to do with the henchies because the last Mursaat swarm from both gates can just be a hell of an obstacle to negotiate. Last edited by Fyre Brand; Nov 17, 2005 at 02:46 AM // 02:46.. |
Nov 17, 2005, 02:45 AM // 02:45 | #4 |
Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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on Aurora Glade, I remember seeing a post in the Strategy section about that being possible with henchies. I'd say, if you can do it, awesome, take pictures. If not, it's freakin' hard, so try harder >:D
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Nov 17, 2005, 03:00 AM // 03:00 | #5 | |
Ascalonian Squire
Join Date: Oct 2005
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Nov 17, 2005, 03:22 AM // 03:22 | #6 | |
Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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Quote:
Here are some missions that can be a bit trickier with only henchies: 1. Sanctum Cay - build your skill set and party for the last rush 2. Elona's Reach - there is a best path and rhythm to this mission. doing the bonus as you go helps overall as the priests help kill and provide an aggro target. 3. Thirsty River - need to learn when to time the assault, when to pull back, and when to attack the priest as opposed to the other mops. 4. Thunderhead Keep - Kill rate and choosing which mops to kill first is key. Build to keep the King alive, but also to deliver good damage to the Mursaat. Hex removal is really nice if you're a caster. 5. I think it's called Abbadon's Mouth (the one where Khilibron buffs you and you have to breach the keeps gate) - The gate and the dual Mursaat boss at the second gate can go really wrong if you don't learn how to maneuver the henchies and also how and when to pull them back. These are all still easier with henchies than with uncooperative PUGs. |
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Nov 17, 2005, 03:32 AM // 03:32 | #7 | |
Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Nov 17, 2005, 05:06 AM // 05:06 | #8 | |
Ascalonian Squire
Join Date: Jun 2005
Location: Hong Kong
Guild: Eternal Neverland
Profession: R/Me
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1. Should be ok... so far I've tried finishing all Missions except one (Thirsty River) with Henchman-only-team.
2. Monk would be a 'safe' choice; Being a caster/ranger is easy to control your Henchman team's movement; Warrior, in my opinion, is the hardest class. IGN - Goddess Beauty - Leader of Mission Impossible [MI] Quote:
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Nov 17, 2005, 05:21 AM // 05:21 | #9 |
Krytan Explorer
Join Date: Jun 2005
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I'd like to see someone do the bonus on Dunes of Despair (that's the one with the fort you have to defend right?) with henches... that'd really impress me.
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Nov 17, 2005, 07:16 AM // 07:16 | #10 |
Academy Page
Join Date: Aug 2005
Location: Shiverpeaks
Guild: Knights of Deldrimor
Profession: R/W
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i have used henchies up until thunderhead keep, and will be using henchies to beat it
the only mission i needed real players to beat was the dessert mission where i had to defend the guy and go attack shit at teh same time. the high priest mission in SF i have almost done by running back to teh priest really fast, i believe it is possible, but a complete bitch |
Nov 17, 2005, 07:22 AM // 07:22 | #11 |
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Titan Source?
I will bow down to you for screenshots of that one. |
Nov 17, 2005, 07:26 AM // 07:26 | #12 |
Academy Page
Join Date: Aug 2005
Location: Shiverpeaks
Guild: Knights of Deldrimor
Profession: R/W
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i dont know that mission, where is it at?
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Nov 17, 2005, 07:30 AM // 07:30 | #13 | |
Krytan Explorer
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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Now, completing all of the game, including Sorrow's and all of the bonuses with henchies, I think would be quite a feat. For a class, I would suggest mesmer or ranger, maybe with necro secondary. None of the henchmen have any interrupts, traps, or spirits, and none of them can make use of corpses. Rico |
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Nov 17, 2005, 07:45 AM // 07:45 | #14 | |
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
The only mission I've never managed to do with henches is Aurora Glade. Apart from that, I've completed the game four times with henches only. My avatars were a mo/e, w/mo, me/mo, and a w/me. The w/me was definitely the hardest, the me/mo probably the easiest. I didn't use runner, ever, but I did twink my later characters out with better weapons. I think I could've done aurora solo if I used a class with good snares and had droknars armor. Sorrows Furnace is doable as well, but the Titan quests after you complete the game are a different issue. The one in south shiverpeaks is pretty easy, but the others are IMO impossible to do with henches (lvl 6 henches vs lvl 28 mobs? good luck!) Last edited by Numa Pompilius; Nov 17, 2005 at 07:48 AM // 07:48.. |
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Nov 17, 2005, 10:14 AM // 10:14 | #15 |
Krytan Explorer
Join Date: Oct 2005
Guild: Army Of Lightness [AoL]
Profession: W/Me
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Don't really know if it's possible or not. I've found some missions easier with henchies than with real players and vice versa... But just one thing comes to my mind... If you want to solo a whole game with AI helping you, why playing MMORPGs where the aim is actually team up with others and help each other?
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Nov 17, 2005, 11:17 AM // 11:17 | #16 |
Banned
Join Date: Jul 2005
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Mainly because team up and help each other is virtualy impossible with non guildies.
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Nov 17, 2005, 11:20 AM // 11:20 | #17 |
Lady Fie
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
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No, it's not. Henchies aren't infused. Try Ring of Fire or Abbadon's Mouth
sometime. They drop like rocks. |
Nov 17, 2005, 12:34 PM // 12:34 | #18 | |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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I know cause someone took me to get my mask infused and used an all henchie group except for us. |
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Nov 17, 2005, 12:42 PM // 12:42 | #19 |
Academy Page
Join Date: Jun 2005
Guild: The Akkadians (AkX)
Profession: E/Me
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There's only one mission that comes to mind at this question. Iron Mines of Maludune. Yes, the henches do great when you're making the assault towards the infusion area, but after you've been infused (or at least last time I played that mission with henches) the henches do not become infused with you.
Henches are damned hard to keep alive with Spectral agony and no infusion. (Again, if they fixed that issue with the mission, to this question, I say, why not?) |
Nov 17, 2005, 01:51 PM // 13:51 | #20 |
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Photeus: it's a bug. If you're already infused and you're with an all-hench team, they don't get infused. You get the message everyone's been infused, but as you've noticed the henches haven't really.
The solution is to buy and bring some cheap armor, and when you get to the healer, wear it. Then the uninfused piece gets infused - and so do the henches! And henches own in ring of fire/abbaddons. |
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