Dec 21, 2005, 09:09 PM // 21:09 | #1 |
Ascalonian Squire
Join Date: Jun 2005
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noob question - Of Enchantment
I know I should know this, but what's so great about the "of enchanting" mod. I guess my first question is what's an enchantment? For example, if I'm a warrior and I stick a 20% enchanting on my axe - does that mean all time based spells cast on me last 20% longer. For example, when a monk heals me with healing breeze, it lasts 20% longer thus giving me an additional 20% health for the same mana cost?
OR, is it for the caster only? In other words, a mesmer casts conjure phantasm, and HIS cast spell lasts 20% longer than normal. I'm just confused why the 40% axe bug was such a big deal... Kongar |
Dec 21, 2005, 09:13 PM // 21:13 | #2 |
Academy Page
Join Date: Sep 2005
Profession: W/Mo
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Hi,
its personal, and only adds to the enchantment length of spells that you cast. |
Dec 21, 2005, 09:17 PM // 21:17 | #3 |
Ascalonian Squire
Join Date: Jun 2005
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And an enchantment would be any time based spell?
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Dec 21, 2005, 09:19 PM // 21:19 | #4 |
Academy Page
Join Date: Sep 2005
Profession: W/Mo
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an enchantment is an enchantment. It's not a Stance.
Only a time based enchantment would benefit from +20% longer enchants of course |
Dec 21, 2005, 09:21 PM // 21:21 | #5 |
Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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No, an enchantment is any spell labelled "enchantment".
go here: http://www.guildwarsguru.com/skill.php And select a caster class, then sort by skilltype - the enchantments have skill type "Enchantment". |
Dec 21, 2005, 09:24 PM // 21:24 | #6 |
Ascalonian Squire
Join Date: Jun 2005
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ah thanks - I never noticed spells were further subcategorized
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Dec 21, 2005, 11:06 PM // 23:06 | #7 |
Krytan Explorer
Join Date: Sep 2005
Location: California
Guild: (TRUE)
Profession: R/Me
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there are hexes, shouts, stances, spells, skills, rituals and did I forget any thing else?
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Dec 21, 2005, 11:11 PM // 23:11 | #8 |
Pre-Searing Cadet
Join Date: Dec 2005
Profession: E/
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Yep Barinthus, there are glyphs.
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Dec 22, 2005, 12:47 AM // 00:47 | #9 |
Wilds Pathfinder
Join Date: Sep 2005
Location: Atlanta, GA (#guildwarsguru FTW!)
Guild: Biscuit Of Dewm [MEEP]
Profession: R/Mo
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Don't forget signets!
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Dec 22, 2005, 04:10 AM // 04:10 | #10 |
Krytan Explorer
Join Date: Sep 2005
Location: California
Guild: (TRUE)
Profession: R/Me
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lol yep i forgot those
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Dec 22, 2005, 06:44 AM // 06:44 | #11 |
Ascalonian Squire
Join Date: Apr 2005
Profession: R/W
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It should also be noted that everything is a skill, and then subcategorized from there.
so even though something is an enchantment, hex, signet, whatever it is still also classified as a skill. If a mesmer used blackout( For 2-6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.) it would wipe out your whole bar, not just the things that have the label "skill" because everything on your bar is a skill. |
Dec 22, 2005, 10:31 AM // 10:31 | #12 |
Krytan Explorer
Join Date: Sep 2005
Location: California
Guild: (TRUE)
Profession: R/Me
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Yeah the difference between skills and skills are darn confusing sometimes :head spinning:
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