Dec 28, 2005, 07:34 PM // 19:34 | #1 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Belgium
|
Runes and armor
I am a W/Mo with Droknar's Knight armor. I have played this game for over 150+ hours and still have no single rune equiped on my armor.
Now, it's time to buy some runes and I need some help with this. Superior Runes aren't really good for a Warrior, right? Cuz they have -75hp, except the Vigor and Absorption runes. So I should go for Minor runes only? If yes, are these good? Tactics (Minor) Strength (Minor) Axe Masterty (Minor) Major Vigor (is it true that a Sup Vigor only has +9 hp more then the Major?) Sup Absorption Does it matter what rune I equip on a piece of armor? Does it makes any difference? Any hints and tips are really appreciated! |
Dec 28, 2005, 08:17 PM // 20:17 | #2 |
Forge Runner
Join Date: Jun 2005
Profession: W/
|
superior runes ARE infact very usefull for a warrior, unless you're planning on doing no dmg at all
your base dmg of your weap depends on your attribute level, therefor, buying a +1 axe mastery helmet and slapping a sup rune of axe mastery on it will increase your dmg output nicely for the rest i'd stick to minor runes for tactics and strength, and as high as you can afford for vigor and absorption. it is indeed true that sup vigor gives +50HP, while major gives +41HP the piece on which a rune is attached has no effect at all |
Dec 28, 2005, 08:40 PM // 20:40 | #3 |
Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
|
I'd say think about how you play your character. Is tactics the most important attribute? Weapon? Strength? Whichever is most important, that's the helm and superior rune for you.
I like to try different things so have a helm for strength, tactics and hammer, each adds +4 to that attribute. For the most part I used the collector helms. I have boots with +1 for tactics and strength, so if I have the +4 tactics helm on I wear the +1 strength boots. I also have gauntlets for +1 axe and sword. Its a pain to carry all that and get it all infused but I can build my character however I want now. Other than that it doesn't matter which piece has which rune. |
Dec 28, 2005, 10:52 PM // 22:52 | #4 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Belgium
|
Okay, thanks alot guys!
I'm buying the Executioner's Helm which is the +1 Axe Mastery. But I don't get, how can you get +4 of something on 1 piece of armor? Or did I misread that? (Sorry, I'm Belgian ) Or, do you mean I have to get 3 helmets? Helmet +1 Strength Helmet +1 Tactics Helmet +1 Axe or Hammer? But, If I buy the Executioner's Helm (+1 Axe), and I buy a Minor Rune of Axe, do I get +2 Axe? |
Dec 28, 2005, 11:07 PM // 23:07 | #5 |
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
Put a rune of Superior Axe Mastery on the Executioners Helm. The rune gives +3 to Axe Mastery, the Helm gives +1. Total = +4.
|
Dec 28, 2005, 11:15 PM // 23:15 | #6 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Belgium
|
Oh, now I get it, thx I got a bit confused!
|
Dec 28, 2005, 11:50 PM // 23:50 | #7 | |
Desert Nomad
Join Date: Oct 2005
Location: Titusville, PA <nowhere>
Guild: KOD <Knights of the Dragonrose><Guild Officer>
Profession: W/Mo
|
Quote:
But yup..ideally, just like Carinae put it...nothing like a nice fat +4 bonus any other rune questions, feel free to PM me. --The Shim |
|
Dec 29, 2005, 10:15 AM // 10:15 | #8 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Belgium
|
Just one more question...
I have the Knights armor and as you know, it has "recudes damage of attacks" on all pieces of armor. But, I am going for the gladiators armor now, (gives me +5 energy...), and going to buy a sup rune of absorption. Does this sup rune of absorption helps alot then? I mean, can you compare all the 5 knights armors with 1 sup rune of absorption? |
Dec 29, 2005, 03:30 PM // 15:30 | #9 |
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
|
For your armor grab the Knights boots and use the rest al lgladiators except for the helm. Use a helm for whatever weapon youre using. You only need one piece of the knights armor for it to affect the armor globally.
Yes its true that a sup vigor only has 9 more health than a major vigor. Using runes that have the -health penalty can be easily overcome. you have health modifiers that can add to your health on your weapon and your shield. with a vigor rune, you can easily counteract the -50 (major) or -75(superior) health reduction |
All times are GMT. The time now is 07:20 AM // 07:20.
|