Jan 24, 2006, 03:26 AM // 03:26 | #21 | |
Ascalonian Squire
Join Date: Jan 2006
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I just need something new to play besides Call of Duty. Something interactive and fun... without a bunch of people that say "haha noob." |
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Jan 24, 2006, 03:43 AM // 03:43 | #22 | |
Lion's Arch Merchant
Join Date: Jan 2006
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You can play Neverwinter Nights online at Gamespy, no monthly fee and the role playing elements are far superior than here, it has a true role playing feel when there are live DM's within the persistant worlds they have built. And of course the level limits are up to level 40 now and new mods are being built daily for it. There's over 3000 mods now at the official site Bioware has. I've played all these online mmorpgs and these online mmorpgs or as Anet likes to call GW's cooperative role playing experience, they just remain the same, just hack fests, and a never ending problem with balance issues because of PVP. Neverwinter Nights isn't designed around PVP although there are PVP elements in some of the worlds. DnD is not meant to be balanced and people have accepted that for 30 years now. Real life isn't balanced and neither should game worlds be. GW's will give you your money's worth that I can't denigh, but, it doesn't have the longevity of a real dnd atmosphere where people have played it for years upon years, you could say GW's is more or less Diablo III just another story and linear path to follow. But, that is why I like Neverwinter Nights above the rest, with over 3000 mods, the persistant worlds online and 40 levels there's more than enough to keep the game exciting and a new challenge and new adventure everytime you play it. One story games just get old, it's like reading a book all over again immediately after you finished reading it. I don't know of many that enjoy that or would do that. |
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Jan 24, 2006, 04:10 AM // 04:10 | #23 | |
Underworld Spelunker
Join Date: Feb 2005
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they can make their game any way they like to and the buyers will be the judge. whatever floats your boat. i will get chapter 2 with pleasure as it floats MY boat if not yours |
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Jan 24, 2006, 04:12 AM // 04:12 | #24 | |
Ascalonian Squire
Join Date: Nov 2005
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Jan 24, 2006, 04:53 AM // 04:53 | #25 |
Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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What I saw from Guild Wars is the tactical aspect in team battle. Because I am a fan of RTS such as Total War: Shogun, Rome, I find this aspect of the game highly attractive.
The environment and customisation is good enough for me to project my personal fantasy story around my character (see my fantasy writing: http://groups.google.com/group/TheThirteenChapters) in which many MORPGs, CRPG s would not allow. Beside, I see that I do not need to be overly active and involved with GW like I was almost required with many MORPGs, I can log on and have a few matches, try to do a quest, then log off without needing to worry that I missed out some life changing story that affects all the Elves for example. That for me its good for my current life style. |
Jan 24, 2006, 05:44 AM // 05:44 | #26 | |
Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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When comparing GW's RPG qualities to others like Morrowind, Gothic, NWN, BG2 etc... it doesn't fare too well. The storyline was only mildly captivating (and often amusing, in a sort of bad way) for me-and lengthwise, provides around the same hours of gameplay as the main storyline of NWN (perhaps a bit less, my memory is fuzzy). For me, the PvE/RPG aspect of Guild Wars had limited replayability. But coming from a strategy background, I got into the PvP aspects of the game, and it definitely provides a lot of variety and fun-provided you're not in a roleplaying mindset, but rather in a competitive one. But the PvP aspects of GW can be hard to get to. You have to wade through the hordes of people who flame you, and don't want to teach you anything. But when you get a good amount of friends and/or get in a good guild, it can be the best gaming experience you've ever had. So two thumbs up. To the OP, there are a lot of younger players in GW due to it's no monthly fees, and there are a few people who are a nuisance. But there are plenty of mature players. The community's not too bad, all things considered. ADD: This, I think, is important. It may feel like Diablo at first. And the PvE aspect of the game probably is similar. But PvP guild wars is nothing like Diablo. More like...Starcraft, if anything. Last edited by Siliconwafer; Jan 24, 2006 at 06:01 AM // 06:01.. |
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Jan 24, 2006, 07:07 AM // 07:07 | #27 |
Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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I enjoy both RTS and RPG, GW have a some note worthy values of both of these worlds. I dont think GW completely shut out the RPG elements.
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Jan 24, 2006, 10:10 AM // 10:10 | #28 |
Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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Deathqueen is just negativ because he's girlfriend broke up with him or someone in GW scamed him. I guess you could say that GW is a little like diablo, but is that a bad thing? As Romes says level cap is in all games, in WoW it is level 60 and that only takes about a month or two to get to(I have done it). I think you should buy Guild Wars, I promis you, that you will meet great people and have alot of fun.
By the way, Romeo MGS rocks ! Last edited by Qual; Jan 24, 2006 at 10:14 AM // 10:14.. |
Jan 24, 2006, 10:34 AM // 10:34 | #29 |
Frost Gate Guardian
Join Date: Dec 2005
Guild: Shadow Nation [SN]
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In truth and honesty, I think you should purchase Guild Wars... most of the reasons have been covered, but I will leave you with somethings to chew on.
I have met some neat people from playing with them, as guildees, and sometimes as opponents. I have also met as many not-so-neat people. The skill system and builds you will get to experiment with are dynamic and ever adapting. Sometimes, this because the manufacturer changes the game engine. The most satisfying PvP aspect is very rewarding, in terms of loot and prestige and. But, getting into many of the groups that are successful is a matter of farming up some point in your Fame rating first. Just don't think its fair not to spout off my most frustrating issues with the game... there are some challenges we face. Now, I seriously recommend you buy the game. The positives, you will quickly see, for outweigh any negatives. Hope to see you online soon, look me up if you need some help. |
Jan 24, 2006, 11:28 AM // 11:28 | #30 | |
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Morrowind: http://www.meetoo.com/pics/morrowind/morrowind%208.jpg http://www.meetoo.com/pics/morrowind/e.jpg http://www.igz.it/dep/pc/recensioni/...ind/morro1.jpg Guildwars: http://mikes-machine.mine.nu/temp/sc...ason/gw017.jpg http://mikes-machine.mine.nu/temp/sc...ason/gw032.jpg http://mikes-machine.mine.nu/temp/sc...ason/gw076.jpg http://mikes-machine.mine.nu/temp/sc...ason/gw278.jpg Heck, even WoW almost beats Morrowind. Guildwars *may* not beat Oblivion, but then Oblivion isn't released yet. Guildwars actually reminds me a lot of Morrowind, in the feel, in that there is a massive backstory, and in that the plot is extremely weak. If Guildwars was a single player game, then it'd be Morrowind. Except that the combat and skill system in Morrowind was unbalanced to the point of being broken. Neverwinter Nights is among the worst cRPGs I've ever played, and I've played cRPGs since the 80's. The campaign it comes with is the dreariest hack&slash imaginable, the game itself is a bugfest, the only enjoyable part about the game is to wade through thousands of crap fan-made mods to find the handful of good mods. Plus the graphics of NWN sucked even when the game was new, it sucks all the more now that the game is five years old: http://upload.wikimedia.org/wikipedi...NWN_luskan.jpg Basically Guildwars is the best presently available cRPG there is. That may change, when Oblivion and, especially, Gothic3 is released, but at present it rules. Last edited by Numa Pompilius; Jan 24, 2006 at 11:37 AM // 11:37.. |
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Jan 24, 2006, 11:52 AM // 11:52 | #31 |
Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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lol i agree Numa, Guild wars has beautiful graphics. I hate cartoony graphics (one reason I'll never play WoW) and GW just looks gorgeous (admittedly i have it on full specs )
I come from an rpg background (BG series, IWD series, NWN, Fable, Morrowind, Divine Divinity, UO etc etc etc) and I love this game. I'll be honest I was never interested in GW until I saw a screenshot of the bone dragon... I went and preordered it to get in a beta straight away You'll find it far less involving compared to most MMOs (no houses, no armour crafting, you just buy it, no super weapons to find etc etc) but at the same time, its not like your typical one (e.g. in UO unless you're a necro or a dexxer, you can forget pvp), you can make your build for you, if you enjoy it and it works for you, great! You can change you build whenever you're in town, you get to mix and match professions (for example, right now I'm enjoying having a Mesmer/Necromancer who hexes and curses their enemies into submission ) or you can just stick to your main profession (as I do with my Ranger/Mesmer). The story is long (though confusing) and it can get boring if you try to play through more than once, but the builds and enjoyment of beating enemies pull you through the boredom (i have 6 chars now lol). And the best of it is that its free. I got bored of it for about 2 months back in summer. I lost nothing. My account wasn't temporarily suspended, I didn't play £20 for something I wasn't playing in that time, and I didn't come back to find that everyone was twice my level. Now I do have to say that its not gonna compare to Oblivion when that comes out BUT they are totally different games. So... its probably a choice of whether you get GW now and Oblivion when its out, or if you get Oblivion and then wait til after you got bored of that before buying GW. But I'd definately recommend this game. Once you get out of the typical rpg mindset of "must reach lvl 100 and get uber sword of uber slaying!" you'll realise how amazing this game is. |
Jan 24, 2006, 11:56 AM // 11:56 | #32 |
Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Guild Wars essentially boils down to a fantasy beat 'em up/action game. Sure there are quests/missions and some story or other but the majority of the time you're just killing things (or other players in the PvP mode)
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Jan 24, 2006, 01:10 PM // 13:10 | #33 | |
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Every other cRPG, including the MMORPGs, consist almost entirely of killing things. Yes, you can be crafter in e.g. EQ2, but if you want to advance in the story you better start killing stuff. GW is a perfectly bog-standard cRGP, except it's got better PvP and better graphics than any of the competition. |
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Jan 24, 2006, 02:00 PM // 14:00 | #34 |
Lion's Arch Merchant
Join Date: Sep 2005
Profession: E/Mo
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Guild wars suits lots of playing styles,buy it,its worth the money....sucessful game to me.
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Jan 24, 2006, 08:10 PM // 20:10 | #35 |
Ascalonian Squire
Join Date: Jan 2006
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Well I think I'd rather wait for Oblivion, but I know I won't have much money when it comes out. It'll probably be around $50-$60 won't it? I loved games like morrowind and fable because of replayability... and I just watched the videos for oblivion and they look awesome.
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Jan 24, 2006, 08:16 PM // 20:16 | #36 | |
Underworld Spelunker
Join Date: Feb 2005
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as i said earlier i think waiting before buying this might be the best idea |
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Jan 25, 2006, 03:00 AM // 03:00 | #37 | |
Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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I am disappointed in Fable because I feel that the production its un polished and very short. I felt that it was a project designed for a younger market of people and was does with lacking in passion. but from what I considered as two very lazy and faithless productions of Black and White and Black and White 2, I will no longer value any production by Lion Head in the future. I do not see the replayability in Fable for more than two times for those who truly loves it, that is, taken in the consideration that the game only require under 20 hours to "complete", playing it twice, or play until your character obtained all the powerful items in the game, does not require much effort. If one would find joy and satisfaction from Fable, I am sure on any MMORPG today would give you a good fun experience, quite possibly in a much greater standard. However, from the impression of your comments, I think you would be more suited for MMORPG such as World of Warcraft. As from your replies, you have repetitively mentioned Morrowind, a single player RPG. While Guild Wars taken away a large potion of repetitive-ness of your character development and it is also built largely for competition between players. This is something that Morrowind does not offer. |
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Jan 25, 2006, 03:12 AM // 03:12 | #38 | |
Pre-Searing Cadet
Join Date: Oct 2005
Guild: Savage Seduction
Profession: Mo/N
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Jan 25, 2006, 03:30 AM // 03:30 | #39 |
Frost Gate Guardian
Join Date: Jun 2005
Location: Manhattan, New York
Guild: lolumad
Profession: E/A
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I don't know, should you buy Guild Wars? General concensus says yes.
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Jan 25, 2006, 03:34 AM // 03:34 | #40 | |
Krytan Explorer
Join Date: Jan 2006
Location: United Kingdom - London, China - Hong Kong
Profession: R/
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I think you would usually get a positive answer to ask the titled question on a Guild Wars fan site forum. |
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