Feb 11, 2006, 06:02 PM // 18:02 | #21 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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Feb 11, 2006, 08:52 PM // 20:52 | #22 |
Academy Page
Join Date: Jul 2005
Location: UK
Guild: PINK
Profession: W/R
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I'm pretty sure this thread is talking about normal UW, but for completeness...
Tombs UW: All the new enemies - Fingers of chaos. The only important bit to this thread is the "removes all enchantments from monks". So yeah, its impossible as a 55 mo/x. Normal UW: Grasping darknesses - Skull Crack{e}, Distracting Blow, Fear Me, Flurry. Dying nightmares - Rend Enchantments, BiP (funny as hell to watch em suicide). Bladed Aatxes - Sever Artery, Gash, Riposte, Deadly Riposte, Savage Slash. Bold signifies nasty stuff that can mess a monk up that isnt paying attention. The grasping darknesses do not strip enchants as they're pure warrior enemies, not mesmers. The only thing that could have removed your monks enchant is a nightmare, but as you said there were none around. I've done plenty of UW runs and no new ones spawn under the floor when you activate the quest either. The other (more plausible) explanation as to why your monk died is because the graspings beat the living shit out of her . There's a few scenarios i can imagine. Either: a) Skull Crack dazed her, and she couldn't recast anything untill she died. b) Breeze and/or Protective got interrupted and she didn't notice, or it happened over and over untill she died. c) "Fear me" killed her energy, thus making it impossible to recast protective/breeze and so leading to death. The last possibility is (which not many people seem to take into account) is... d) A 55hp monk can only be hit a maximum of 11 times -at once- or they will drop dead. Even if you have 9 arrows of regen, 12hits all at the same time (within half a second or so) will destroy your hp before the regen can replace it and you'll be dead. Heck, even WITH a mending+4 and breeze+7 sufficient hits will outweigh the regen, so unless you use divine favour to your advantage chances are you'll die. If your monk was tanking say... 15 graspings and they were all using flurry, then there's a good chance that she just keeps getting killed outright and is too embarrased to let on that they just died, thats probably why she said "her enchant got removed". If its just 1 group, then it must be interrupts, lack of energy or skull crack. Offtopic- I remember when deep wound broke, now that DID mess with 55hp monks quite a bit :P |
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