Feb 04, 2006, 08:04 PM // 20:04 | #1 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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Chaos Fingers - W/ME versus W/Mo
Howdy,
First.. Does chaos fingers remove the topmost enchantment? Or all of them? Also, if chaos fingers targetted a w/me who had an enchantment on him, would it be removed? |
Feb 04, 2006, 08:20 PM // 20:20 | #2 |
Krytan Explorer
Join Date: Jun 2005
Location: Arctic Tundra
Guild: Pints N Quarts [PsQs]
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you will loose 1 enchantment per hit (beginning on the top) as long as there are enchantments to remove.
additionally you will gain 1 condition per hit (warrior) - mostly starting with blind Oo a wme with IW would not loose his enchantments - from fingers of chaos... there is still mesmerfolk around that will use shatter enchantment (so cover your important ones) Last edited by Uzul; Feb 04, 2006 at 08:22 PM // 20:22.. |
Feb 04, 2006, 08:30 PM // 20:30 | #3 |
Re:tired
Join Date: Nov 2005
Profession: W/
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We use W/Me tanks, as we run two boon prots as our backline in Tombs. Protting a tank up with Shielding Hands, Guardian.. etc. Even Prot Spirit if they have DP, or are taking big hits. Having those stripped off every time they took hits would be most annoying.
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Feb 04, 2006, 08:31 PM // 20:31 | #4 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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So prot on the warriors still works, as long as the warriors are w/me.
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Feb 04, 2006, 08:50 PM // 20:50 | #5 |
Re:tired
Join Date: Nov 2005
Profession: W/
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Yep, it certainly does.
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Feb 04, 2006, 08:54 PM // 20:54 | #6 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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So why don't I see more w/mes and prot monks?
Is this not common knowledge? I always see w/mos and people demanding I drop prot in favour of full heal. |
Feb 04, 2006, 09:00 PM // 21:00 | #7 | |
Banned
Join Date: Dec 2005
Guild: Afk Mac N Cheeze Dun [LOOL]
Profession: Mo/N
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Quote:
2) IMO a prot monk is not needed in Tombs... Chaos Fingers are NOT the only thing which remove enchantments as stated before... 2 full heal monks are plenty for tombs, again IMO. |
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Feb 04, 2006, 09:40 PM // 21:40 | #8 |
Krytan Explorer
Join Date: Jul 2005
Guild: COLD, Cold Snap
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What is Chaos Fingers ;/
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Feb 04, 2006, 09:47 PM // 21:47 | #9 | |
Site Contributor
Join Date: Jul 2005
Guild: [out]
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Quote:
#2) Prot monks are extremely useful. In particular the boon prot build works very well. You have healing and prot going on to keep your tanks alive. Part of the reason people don't run prots down there is they run W/Mos. While there is enchantment stripping, there isn't enough to bother a boon prot. Most boon prot enchants are short and easily reapplied. The problem is running into a good PvE player who knows how to prot monk is a miracle. If you are playing PvE tombs and do not use your secondary go and change it to /Me, there is no penalty for being mesmer in PvE Tombs. |
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Feb 04, 2006, 10:07 PM // 22:07 | #10 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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Chaos Fingers is a... "stance," for lack of a better word for the Graspings and the Scythes in the Black Hole. Depending on both your primary and secondary class, it has the following effects:
Warriors - Conditions are applied each hit (cripple, blind, and bleeding, I think) Ele - Interrupted each hit Rangers - Stances become ineffective Monk - One enchantment removed each hit. Necromancer - One hex removed from the monster each hit. Mesmers have no penalty. Prot monk ftw. :O |
Feb 04, 2006, 10:59 PM // 22:59 | #11 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
__________________
People are stupid. |
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Feb 04, 2006, 11:42 PM // 23:42 | #12 |
Ascalonian Squire
Join Date: Sep 2005
Guild: Irresistible Blokes
Profession: W/E
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Me and my group ran a 2 tank group (+ the whole load)...
We had a W/Mo (me) and a W/Me, the monks had already complained about this second proffesion problem stuff, so I want to proof them wrong! So the funny thing was, both the tanks were enchanted with prot skills and look what happend, the W/Me got entirely stripped! So this .../Mo is just a bluff.. |
Feb 05, 2006, 01:05 AM // 01:05 | #13 |
Academy Page
Join Date: Aug 2005
Location: Pacific Time Zone
Guild: Pheonix Ascension
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if chaos fingers is a stance, should tanks be bringing wild blow to cancel it or does the stance have a very short recharge like it probably does?
I've gone thru tombs before, but in trapper groups, so i don't know. Last edited by Capitan Del Queso; Feb 05, 2006 at 01:33 AM // 01:33.. |
Feb 05, 2006, 02:56 AM // 02:56 | #14 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
__________________
People are stupid. |
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Feb 15, 2006, 05:18 AM // 05:18 | #15 |
Lion's Arch Merchant
Join Date: Sep 2005
Guild: Sand Scorpions[SS]
Profession: R/Me
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I run a W/Mo stance tank and have no problem once so ever. My armor is usually so high to the point where all I need is the occasional WoH or Orison. I don't see why people are so up in arms about not being able to prot spirit or healing seed their tank. I never need them on mine but I guess thats just me.
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Feb 15, 2006, 01:41 PM // 13:41 | #16 |
Frost Gate Guardian
Join Date: Nov 2005
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Another option the w/me has is Manta Of Flame. There's a certain satisfaction as a tank, in being able to stand your ground in 1 or 2 meteor showers.
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Feb 15, 2006, 03:03 PM // 15:03 | #17 |
Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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to all of the w/mo's out there who refuse to change their secondary in order to prove that you can still complete tombs, please... stop... talking.
first of all, i would like to clarify that yes, it is entirely possible for you to still complete tombs as a w/mo. there is absolutely nothing to prove. and no, it isn't due to you being so good or your armor being so high, but to your monks who are keeping you alive. the point of argument arises when you have a prot monk on the team. if you have no prot monks and all monks are full heal, then there is no problem. by all means, go as a w/mo. however, being a w/mo reduces the effectiveness of any prots that may be cast on you. but like i said, with no prot monks, it isn't a problem. similarly, if you have no curses or other hexes being thrown around, w/n isn't a problem. they key here is adapting yourself to the team. if you are a w/mo and you insist on joining a team with a prot monk just to prove yourself, you're only proving your selfishness. all it does is create more work for the healing monk if the prot monk can't do anything about you. if you really insist on staying as a w/mo, then make sure that any team you join is prot monk free. yes, you can stay as a w/mo. but please make sure your build fits with the team build. it is a team game, after all. |
Feb 15, 2006, 05:09 PM // 17:09 | #18 |
Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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W/N... I suppose Chaos Fingers would make Plague Signet rather fun!
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Feb 18, 2006, 02:27 AM // 02:27 | #19 |
Lion's Arch Merchant
Join Date: Sep 2005
Guild: Sand Scorpions[SS]
Profession: R/Me
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I don't refuse to change my secondary I'm just trying to say its possible to do Tombs with no complications with a W/Mo stance tank. To each his own :P
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Feb 18, 2006, 02:48 AM // 02:48 | #20 |
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I don't even use most of my Monk skills on my Warrior just simple mend ailment and a res of some kind depends on situation.I use most of my Warrior skills as that is who I am and I don't use breeze.There is still a place for W/MO in the game still.
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