Feb 17, 2006, 08:28 AM // 08:28 | #1 |
Ascalonian Squire
Join Date: Jan 2006
Profession: R/Mo
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Why So Much Money?
I dont understand what the point is of having for than like 15k in this game.
Is there actually a reason? So far, having gotten about as far as Droknar's, I haven't needed much money for anything, other than Runners... Runners, I might add, who charge up to 10k per person, for reasons vastly outside of my understanding... as if they needed it for something. Am I missing something? Lots of people in towns seem so obsessed with money, and I simply can't figure out what on earth they need it for, or what they do with it. |
Feb 17, 2006, 08:34 AM // 08:34 | #2 |
Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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15k armor from Granite Citadel and Marhan's Grotto. Just looks nicer, but costs 15k per part, and a ton more crafting materials.
FoW armor is closer to 1 million gold. 15k gold base armor cost, plus Ectoplasm, shards and other silly rare crafting materials.. Assume FoW price has come down a lot along Ecto prices but still. Buying superior runes, Monk ones 10k+ each, Absorption closer to 100k, Vigor something in lines of 50k. Green weapons sell for silly amounts of gold as well, and certain unavailable weapons are above and beyond 100k in worth. |
Feb 17, 2006, 08:51 AM // 08:51 | #3 |
Ascalonian Squire
Join Date: Jan 2006
Profession: R/Mo
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Oh, I see. Thanks for the unoffensive reply.
Btw, green weapons? |
Feb 17, 2006, 08:57 AM // 08:57 | #4 |
Academy Page
Join Date: Dec 2005
Location: UK
Guild: The Imperial Guards
Profession: W/Mo
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Two of the updates to the game have been new PVE areas (sorrows furnace and the new Underworld in Hall of Heroes) where bosses can drop 'green items'.
So called because theire names come up in green, they will also often have names that relate to the boss who dropped them eg Grognars Defender. They are prized because they have max stats and always requirements of 9. You can get better gold items from a really lucky drop, but greens are consistently decent. Guildwiki has a complete set of stats for them. |
Feb 17, 2006, 08:57 AM // 08:57 | #5 | |
Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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Feb 17, 2006, 08:59 AM // 08:59 | #6 |
Frost Gate Guardian
Join Date: Nov 2005
Profession: E/
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Green weapons are perfect weapons dropped by bosses at either sorrows furnace, grenth's footprint or the new UW.
Back to your original question, people have more then 15k to get "fancy stuff". For example a +30 mod on a sword could cost you a hefty 60k but you can easily get through the game without the mod. Also people pay a lot of money for things needed in builds etc. IMO 10k should get you through the whole game. |
Feb 17, 2006, 09:01 AM // 09:01 | #7 |
Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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skills. You have to buy 1/3 of them for both professions of one character. Talking like 40-50 plat. Work more then one character and the money can get tight. But I find skill points being much tighter.
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Feb 17, 2006, 09:03 AM // 09:03 | #8 |
Banned
Join Date: Oct 2005
Location: Wichita, KS
Guild: We Dupe Sojs {DUPE}
Profession: W/Me
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10K cant get you through the entire game. Droks armor itself is 20K.
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Feb 17, 2006, 09:07 AM // 09:07 | #9 | |
Frost Gate Guardian
Join Date: Nov 2005
Profession: E/
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Feb 17, 2006, 09:08 AM // 09:08 | #10 | |
Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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7,5k is the base cost for the armor, and you should have most of the materials required by the time you reach drok, if you have salvaged stuff actively. And there's always Collector's armor that doesn't cost anything... |
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Feb 17, 2006, 10:53 AM // 10:53 | #11 |
Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
Guild: Hearts Of Fury [HoF]
Profession: R/
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And once you have the nice looking armor, it's time to dye it... just to look that little bit different from everyone else. Last I looked, black was 7K and silver 600g.
It all adds up. |
Feb 17, 2006, 11:02 AM // 11:02 | #12 |
Jungle Guide
Join Date: Feb 2006
Location: Netherlands
Guild: Defenders of the Blackblade [DotB]
Profession: W/
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Most money is for pure cosmetics reasons. I just spend a good load on a Chaos Axe, just cus it looks better.
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Feb 17, 2006, 02:19 PM // 14:19 | #13 | |
Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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Feb 17, 2006, 02:40 PM // 14:40 | #14 | |
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Feb 17, 2006, 02:55 PM // 14:55 | #15 |
Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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I made my PvE monk ready for PvP. That costs a lot, not even a clue how much, but a lot....
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Feb 17, 2006, 07:49 PM // 19:49 | #16 | |
Wilds Pathfinder
Join Date: Jun 2005
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Feb 17, 2006, 07:58 PM // 19:58 | #17 | |
Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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But even if it is, you don't NEED to buy every skill in the game... just the ones you want. If money (or skill points) are a problem, and you feel you must unlock every skill, play an hour of Random Arena and get 1,000 faction to spend on a skill! True, it won't help your PvE char, but at least it's unlocked for when you move on to PvP. Meh, I guess it's farming either way... |
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Feb 17, 2006, 08:47 PM // 20:47 | #18 |
Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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it is right. Each char will have in the area of 60 skills that cannot be quested. First 20 will cost I think 7 or 8 plat total, then the rest 1 plat each.
The good thing is if you just play the game, you will have enough gold to unlock your skills. "If money (or skill points) are a problem, and you feel you must unlock every skill, play an hour of Random Arena and get 1,000 faction to spend on a skill! True, it won't help your PvE char, but at least it's unlocked for when you move on to PvP." Faction is actually kinda inefficient for unlocking skills. You only get to use it for pvp. Faction for runes and item mods is much smarter because you don't need the options of many different mods for pve, and most runes are cheap to buy. forgot to add... yah you don't NEED every skill, but the game changes, the metagame changes. I've played other games where when they make changes, people have to spend time relearning skills to adapt to them. Here we have the ability to learn everything and keep it, no sense not having everything unlocked. Last edited by Arturo02; Feb 17, 2006 at 08:50 PM // 20:50.. |
Feb 17, 2006, 11:20 PM // 23:20 | #19 |
Ascalonian Squire
Join Date: Jan 2006
Guild: Archanic Lords of Ambivelance [ALOA]
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scroll up, and hit the auctions button. Just scroll through, many items cost well over 30-40k. Last time i check, a really good chaos axe was at 1mil
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Feb 18, 2006, 01:30 AM // 01:30 | #20 |
Frost Gate Guardian
Join Date: Dec 2005
Location: central United States
Guild: BrotherhoodoftheChoosen
Profession: R/Mo
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I wish I had kept a total of gold I have spent on my first player.I really wasted alot on him. I didnt know anyone that played and knew alot of the 'tricks' of the game. Like I got armor @ Ascalon City & Yaks Bend, I sold everything or used the expert salvage kit on everything (thinking it would net more material from an item than a regular salvage kit). I put major runes on every piece of my armor. Man that was frustrating when I joined a guild and asked why I was dying so much. LOL.
But back to the topic yes you need alot of gold to buy just the minimal stuff ie armor, runes, cap sigs to cap elite skills etc etc. Then you have the stuff that everyone wants their dye, perfect shield, weapon, staff offhand item etc. Think I might do that with my next character I make keep a record of how much gold I spend on them.. not really but its alot |
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